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Included open-source Accord.net library code natively to the solution given the deprecated state of that project. Accord.net will be supported inside Jube for own needs (such as upgrading to .Net 7+). Accord.net libraries modified to compile to .Net 6. Modified Accord.net libraries to better support Newtonsoft Json.net serialisation. Included annotations in the Accord.net libraries to house important dependency statistics. Serialised json can be used independently of Jube to recall a Neural Network. Removal of Binary Serializer totally as a precursor to the projects support of .Net 7+. Extensive bug fixing in crucial functions of Neural Network training and recall. While this part of the system remains in Alpha, it is substantially more fit for purpose.
112 lines
3.2 KiB
C#
112 lines
3.2 KiB
C#
// Accord Machine Learning Library
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// The Accord.NET Framework
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// http://accord-framework.net
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//
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// Copyright © César Souza, 2009-2017
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// cesarsouza at gmail.com
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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//
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namespace Accord.Collections
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{
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using System;
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using System.Text;
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using Accord.Compat;
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/// <summary>
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/// Tree node with arbitrary number of children.
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/// </summary>
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///
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/// <typeparam name="TNode">The class type for the nodes of the tree.</typeparam>
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///
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[Serializable]
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public class TreeNode<TNode> : ITreeNode<TNode>
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where TNode : TreeNode<TNode>
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{
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/// <summary>
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/// Gets or sets the parent of this node.
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/// </summary>
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///
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public TNode Parent { get; set; }
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/// <summary>
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/// Gets or sets the index of this node in the
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/// collection of children nodes of its parent.
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/// </summary>
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///
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public int Index { get; set; }
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/// <summary>
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/// Gets or sets the collection of child nodes
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/// under this node.
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/// </summary>
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///
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public TNode[] Children { get; set; }
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/// <summary>
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/// Gets the next sibling of this node (the node
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/// immediately next to it in its parent's collection).
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/// </summary>
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///
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public TNode Next
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{
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get
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{
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if (Parent == null)
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return null;
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if (Index + 1 >= Parent.Children.Length)
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return null;
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return Parent.Children[Index + 1];
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}
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}
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/// <summary>
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/// Gets the previous sibling of this node.
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/// </summary>
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///
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public TNode Previous
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{
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get
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{
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if (Index == 0)
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return null;
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return Parent.Children[Index - 1];
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}
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}
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/// <summary>
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/// Gets whether this node is a leaf (has no children).
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/// </summary>
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///
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public bool IsLeaf
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{
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get { return Children == null || Children.Length == 0; }
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="TreeNode{TNode}"/> class.
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/// </summary>
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///
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/// <param name="index">The index of this node in the children collection of its parent node.</param>
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///
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public TreeNode(int index)
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{
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this.Index = index;
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}
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}
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}
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