Files
richard-churchman cc0a2bee21 Extensive modifications to the serialisation of Neural Network models to support Newtonsoft Json.net rather than Binary Serializer.
Included open-source Accord.net library code natively to the solution given the deprecated state of that project.  Accord.net will be supported inside Jube for own needs (such as upgrading to .Net 7+).

Accord.net libraries modified to compile to .Net 6.

Modified Accord.net libraries to better support Newtonsoft Json.net serialisation.

Included annotations in the Accord.net libraries to house important dependency statistics. Serialised json can be used independently of Jube to recall a Neural Network.

Removal of Binary Serializer totally as a precursor to the projects support of .Net 7+.

Extensive bug fixing in crucial functions of Neural Network training and recall.  While this part of the system remains in Alpha, it is substantially more fit for purpose.
2023-12-24 10:22:22 +01:00

174 lines
5.4 KiB
C#

// Accord Math Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2017
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
namespace Accord.Math.Comparers
{
using System.Collections.Generic;
using System;
/// <summary>
/// Element-at-position comparer.
/// </summary>
///
/// <remarks>
/// This class compares arrays by checking the value
/// of a particular element at a given array index.
/// </remarks>
///
/// <example>
/// <code>
/// // We sort the arrays according to the
/// // elements at their second column.
///
/// double[][] values =
/// { // v
/// new double[] { 0, 3, 0 },
/// new double[] { 0, 4, 1 },
/// new double[] { -1, 1, 1 },
/// new double[] { -1, 5, 4 },
/// new double[] { -2, 2, 6 },
/// };
///
/// // Sort the array considering only the second column
/// Array.Sort(values, new ElementComparer() { Index = 1 });
///
/// // The result will be
/// double[][] result =
/// {
/// new double[] { -1, 1, 1 },
/// new double[] { -2, 2, 6 },
/// new double[] { 0, 3, 0 },
/// new double[] { 0, 4, 1 },
/// new double[] { -1, 5, 4 },
/// };
/// </code>
/// </example>
///
/// <seealso cref="ElementComparer{T}"/>
/// <seealso cref="ArrayComparer{T}"/>
/// <seealso cref="GeneralComparer"/>
/// <seealso cref="CustomComparer{T}"/>
///
public class ElementComparer : ElementComparer<double>
{
}
/// <summary>
/// Element-at-position comparer.
/// </summary>
///
/// <remarks>
/// This class compares arrays by checking the value
/// of a particular element at a given array index.
/// </remarks>
///
/// <example>
/// <code>
/// // We sort the arrays according to the
/// // elements at their second column.
///
/// double[][] values =
/// { // v
/// new double[] { 0, 3, 0 },
/// new double[] { 0, 4, 1 },
/// new double[] { -1, 1, 1 },
/// new double[] { -1, 5, 4 },
/// new double[] { -2, 2, 6 },
/// };
///
/// // Sort the array considering only the second column
/// Array.Sort(values, new ElementComparer() { Index = 1 });
///
/// // The result will be
/// double[][] result =
/// {
/// new double[] { -1, 1, 1 },
/// new double[] { -2, 2, 6 },
/// new double[] { 0, 3, 0 },
/// new double[] { 0, 4, 1 },
/// new double[] { -1, 5, 4 },
/// };
/// </code>
/// </example>
///
/// <seealso cref="ElementComparer"/>
/// <seealso cref="ArrayComparer{T}"/>
/// <seealso cref="GeneralComparer"/>
/// <seealso cref="CustomComparer{T}"/>
///
public class ElementComparer<T> : IComparer<T[]>, IEqualityComparer<T[]>
where T : IComparable, IEquatable<T>
{
/// <summary>
/// Gets or sets the element index to compare.
/// </summary>
///
public int Index { get; set; }
/// <summary>
/// Compares two objects and returns a value indicating
/// whether one is less than, equal to, or greater than the other.
/// </summary>
///
/// <param name="x">The first object to compare.</param>
/// <param name="y">The second object to compare.</param>
///
public int Compare(T[] x, T[] y)
{
return x[Index].CompareTo(y[Index]);
}
/// <summary>
/// Determines whether two instances are equal.
/// </summary>
///
/// <param name="x">The first object to compare.</param>
/// <param name="y">The second object to compare.</param>
///
/// <returns>
/// <c>true</c> if the specified object is equal to the other; otherwise, <c>false</c>.
/// </returns>
///
public bool Equals(T[] x, T[] y)
{
return x[Index].Equals(y[Index]);
}
/// <summary>
/// Returns a hash code for a given instance.
/// </summary>
///
/// <param name="obj">The instance.</param>
///
/// <returns>
/// A hash code for the instance, suitable for use
/// in hashing algorithms and data structures like a hash table.
/// </returns>
///
public int GetHashCode(T[] obj)
{
return obj[Index].GetHashCode();
}
}
}