Files
zeekay e9292da479 refactor: own the module path, and move the KV client to hanzokv/go
This fork lived at github.com/hanzoai/livekit but still declared
`module github.com/livekit/livekit-server`, so all 505 self-references pointed
at upstream. A fork that does not own its module path is the exact thing the
owned-module-paths rule exists to prevent: every import line in every consumer
carries someone else's brand, and `go get` resolves to their code, not ours.

  module + 505 self-imports  github.com/livekit/livekit-server -> github.com/hanzoai/livekit
  KV client                  github.com/redis/go-redis/v9      -> github.com/hanzokv/go/v9
  message bus                github.com/livekit/psrpc          -> github.com/hanzoai/psrpc

psrpc had to be forked (hanzoai/psrpc, Apache-2.0) because its bus is typed
against the KV client — the same shape redsync had for hanzoai/git.

DELIBERATELY NOT FORKED: github.com/livekit/{protocol,mediatransportutil,
mageutil} keep their addresses. Only `protocol` still reaches go-redis, through
a single file (redis/redis.go) out of 305. Forking an 11.5MB core wire-protocol
library that this server must track in lockstep — and that upstream pushed
yesterday — to change one file trades a tidy dependency graph for permanent
divergence on the fastest-moving dependency here. So one indirect
github.com/redis/go-redis entry remains, via livekit/protocol/redis, and that
is the correct place for it to live.
2026-07-26 08:14:23 -07:00

159 lines
3.3 KiB
Go

// Copyright 2023 LiveKit, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"runtime"
"sync"
"time"
"github.com/livekit/protocol/livekit"
"github.com/livekit/protocol/utils"
"github.com/livekit/protocol/utils/guid"
"github.com/hanzoai/livekit/pkg/config"
)
type LocalNode interface {
Clone() *livekit.Node
SetNodeID(nodeID livekit.NodeID)
NodeID() livekit.NodeID
NodeType() livekit.NodeType
NodeIP() string
Region() string
SetState(state livekit.NodeState)
SetStats(stats *livekit.NodeStats)
UpdateNodeStats() bool
SecondsSinceNodeStatsUpdate() float64
}
type LocalNodeImpl struct {
lock sync.RWMutex
node *livekit.Node
nodeStats *NodeStats
}
func NewLocalNode(conf *config.Config) (*LocalNodeImpl, error) {
nodeID := guid.New(utils.NodePrefix)
if conf != nil && conf.RTC.NodeIP.IsEmpty() {
return nil, ErrIPNotSet
}
nowUnix := time.Now().Unix()
l := &LocalNodeImpl{
node: &livekit.Node{
Id: nodeID,
NumCpus: uint32(runtime.NumCPU()),
State: livekit.NodeState_SERVING,
Stats: &livekit.NodeStats{
StartedAt: nowUnix,
UpdatedAt: nowUnix,
},
},
}
var nsc *config.NodeStatsConfig
if conf != nil {
l.node.Ip = conf.RTC.NodeIP.PrimaryIP()
l.node.Region = conf.Region
nsc = &conf.NodeStats
}
l.nodeStats = NewNodeStats(nsc, nowUnix)
return l, nil
}
func NewLocalNodeFromNodeProto(node *livekit.Node) (*LocalNodeImpl, error) {
return &LocalNodeImpl{node: utils.CloneProto(node)}, nil
}
func (l *LocalNodeImpl) Clone() *livekit.Node {
l.lock.RLock()
defer l.lock.RUnlock()
return utils.CloneProto(l.node)
}
// for testing only
func (l *LocalNodeImpl) SetNodeID(nodeID livekit.NodeID) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.Id = string(nodeID)
}
func (l *LocalNodeImpl) NodeID() livekit.NodeID {
l.lock.RLock()
defer l.lock.RUnlock()
return livekit.NodeID(l.node.Id)
}
func (l *LocalNodeImpl) NodeType() livekit.NodeType {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Type
}
func (l *LocalNodeImpl) NodeIP() string {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Ip
}
func (l *LocalNodeImpl) Region() string {
l.lock.RLock()
defer l.lock.RUnlock()
return l.node.Region
}
func (l *LocalNodeImpl) SetState(state livekit.NodeState) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.State = state
}
// for testing only
func (l *LocalNodeImpl) SetStats(stats *livekit.NodeStats) {
l.lock.Lock()
defer l.lock.Unlock()
l.node.Stats = utils.CloneProto(stats)
}
func (l *LocalNodeImpl) UpdateNodeStats() bool {
l.lock.Lock()
defer l.lock.Unlock()
stats, err := l.nodeStats.UpdateAndGetNodeStats()
if err != nil {
return false
}
l.node.Stats = stats
return true
}
func (l *LocalNodeImpl) SecondsSinceNodeStatsUpdate() float64 {
l.lock.RLock()
defer l.lock.RUnlock()
return time.Since(time.Unix(l.node.Stats.UpdatedAt, 0)).Seconds()
}