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* Add support for "abs-capture-time" extension. Currently, it is just passed through from publisher -> subscriber side. TODO: Need to store in sequencer and restore for retransmission. * abs-capture-time in retransmissions * clean up * fix test * more test fixes * more test fixes * more test fixes * log only when size is non-zero * log on both sides for debugging * add marshal/unmarshal * normalize abs capture time to SFU clock * comment out adding abs-capture-time from registered extensions
73 lines
2.2 KiB
Go
73 lines
2.2 KiB
Go
// Copyright 2024 LiveKit, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package playoutdelay
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import (
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"encoding/binary"
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"errors"
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)
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const (
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PlayoutDelayURI = "http://www.webrtc.org/experiments/rtp-hdrext/playout-delay"
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MaxPlayoutDelayDefault = 10000 // 10s, equal to chrome's default max playout delay
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PlayoutDelayMaxValue = 10 * (1<<12 - 1) // max value for playout delay can be represented
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playoutDelayExtensionSize = 3
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)
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var (
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errPlayoutDelayOverflow = errors.New("playout delay overflow")
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errTooSmall = errors.New("buffer too small")
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)
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// 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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// | ID | len=2 | MIN delay | MAX delay |
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// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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// The wired MIN/MAX delay is in 10ms unit
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type PlayOutDelay struct {
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Min, Max uint16 // delay in ms
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}
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func PlayoutDelayFromValue(min, max uint16) PlayOutDelay {
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if min > PlayoutDelayMaxValue {
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min = PlayoutDelayMaxValue
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}
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if max > PlayoutDelayMaxValue {
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max = PlayoutDelayMaxValue
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}
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return PlayOutDelay{Min: min, Max: max}
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}
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func (p PlayOutDelay) Marshal() ([]byte, error) {
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min, max := p.Min/10, p.Max/10
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if min >= 1<<12 || max >= 1<<12 {
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return nil, errPlayoutDelayOverflow
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}
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return []byte{byte(min >> 4), byte(min<<4) | byte(max>>8), byte(max)}, nil
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}
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func (p *PlayOutDelay) Unmarshal(rawData []byte) error {
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if len(rawData) < playoutDelayExtensionSize {
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return errTooSmall
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}
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p.Min = (binary.BigEndian.Uint16(rawData) >> 4) * 10
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p.Max = (binary.BigEndian.Uint16(rawData[1:]) & 0x0FFF) * 10
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return nil
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}
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