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Modules declare go 1.27.1 and the build images follow. go fix applied the modernizers; omitzero is not applied, since it changes what the JSON says. Co-authored-by: Hanzo Dev <[email protected]>
147 lines
5.3 KiB
Go
147 lines
5.3 KiB
Go
// Copyright The OpenTelemetry Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package idbatcher defines a pipeline of fixed size in which the
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// elements are batches of ids.
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package idbatcher // import "github.com/hanzoai/otel-collector/processor/internal/idbatcher"
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import (
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"errors"
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"sync"
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"go.opentelemetry.io/collector/pdata/pcommon"
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)
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var (
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// ErrInvalidNumBatches occurs when an invalid number of batches is specified.
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ErrInvalidNumBatches = errors.New("invalid number of batches, it must be greater than zero")
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// ErrInvalidBatchChannelSize occurs when an invalid batch channel size is specified.
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ErrInvalidBatchChannelSize = errors.New("invalid batch channel size, it must be greater than zero")
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)
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// Batch is the type of batches held by the Batcher.
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type Batch []pcommon.TraceID
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// Batcher behaves like a pipeline of batches that has a fixed number of batches in the pipe
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// and a new batch being built outside of the pipe. Items can be concurrently added to the batch
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// currently being built. When the batch being built is closed, the oldest batch in the pipe
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// is pushed out so the one just closed can be put on the end of the pipe (this is done as an
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// atomic operation). The caller is in control of when a batch is completed and a new one should
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// be started.
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type Batcher interface {
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// AddToCurrentBatch puts the given id on the batch being currently built. The client is in charge
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// of limiting the growth of the current batch if appropriate for its scenario. It can
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// either call CloseCurrentAndTakeFirstBatch earlier or stop adding new items depending on what is
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// required by the scenario.
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AddToCurrentBatch(id pcommon.TraceID)
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// CloseCurrentAndTakeFirstBatch takes the batch at the front of the pipe, and moves the current
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// batch to the end of the pipe, creating a new batch to receive new items. This operation should
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// be atomic.
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// It returns the batch that was in front of the pipe and a boolean that if true indicates that
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// there are more batches to be retrieved.
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CloseCurrentAndTakeFirstBatch() (Batch, bool)
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// Stop informs that no more items are going to be batched and the pipeline can be read until it
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// is empty. After this method is called attempts to enqueue new items will panic.
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Stop()
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}
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var _ Batcher = (*batcher)(nil)
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type batcher struct {
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pendingIds chan pcommon.TraceID // Channel for the ids to be added to the next batch.
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batches chan Batch // Channel with already captured batches.
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// cbMutex protects the currentBatch storing ids.
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cbMutex sync.Mutex
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currentBatch Batch
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newBatchesInitialCapacity uint64
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stopchan chan bool
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stopped bool
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stopLock sync.RWMutex
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}
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// New creates a Batcher that will hold numBatches in its pipeline, having a channel with
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// batchChannelSize to receive new items. New batches will be created with capacity set to
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// newBatchesInitialCapacity.
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func New(numBatches, newBatchesInitialCapacity, batchChannelSize uint64) (Batcher, error) {
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if numBatches < 1 {
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return nil, ErrInvalidNumBatches
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}
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if batchChannelSize < 1 {
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return nil, ErrInvalidBatchChannelSize
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}
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batches := make(chan Batch, numBatches)
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// First numBatches batches will be empty in order to simplify clients that are running
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// CloseCurrentAndTakeFirstBatch on a timer and want to delay the processing of the first
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// batch with actual data. This way there is no need for accounting on the client side and
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// a single timer can be started immediately.
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for range numBatches {
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batches <- nil
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}
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batcher := &batcher{
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pendingIds: make(chan pcommon.TraceID, batchChannelSize),
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batches: batches,
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currentBatch: make(Batch, 0, newBatchesInitialCapacity),
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newBatchesInitialCapacity: newBatchesInitialCapacity,
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stopchan: make(chan bool),
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}
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// Single goroutine that keeps filling the current batch, contention is expected only
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// when the current batch is being switched.
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go func() {
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for id := range batcher.pendingIds {
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batcher.cbMutex.Lock()
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batcher.currentBatch = append(batcher.currentBatch, id)
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batcher.cbMutex.Unlock()
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}
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batcher.stopchan <- true
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}()
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return batcher, nil
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}
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func (b *batcher) AddToCurrentBatch(id pcommon.TraceID) {
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b.pendingIds <- id
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}
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func (b *batcher) CloseCurrentAndTakeFirstBatch() (Batch, bool) {
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if readBatch, ok := <-b.batches; ok {
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b.stopLock.RLock()
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if !b.stopped {
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nextBatch := make(Batch, 0, b.newBatchesInitialCapacity)
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b.cbMutex.Lock()
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b.batches <- b.currentBatch
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b.currentBatch = nextBatch
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b.cbMutex.Unlock()
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}
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b.stopLock.RUnlock()
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return readBatch, true
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}
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readBatch := b.currentBatch
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b.currentBatch = nil
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return readBatch, false
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}
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func (b *batcher) Stop() {
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close(b.pendingIds)
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b.stopLock.Lock()
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b.stopped = <-b.stopchan
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b.stopLock.Unlock()
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close(b.batches)
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}
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