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431 lines
17 KiB
TeX
431 lines
17 KiB
TeX
\documentclass[11pt,a4paper]{article}
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\usepackage[utf8]{inputenc}
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\usepackage[T1]{fontenc}
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\usepackage{amsmath,amsfonts,amssymb}
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\usepackage{graphicx}
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\usepackage{hyperref}
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\usepackage{listings}
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\usepackage{color}
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\usepackage{booktabs}
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\geometry{margin=1in}
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\definecolor{zenblue}{RGB}{41,121,255}
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\hypersetup{colorlinks=true,linkcolor=zenblue,urlcolor=zenblue,citecolor=zenblue}
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\title{\textbf{Reward Modeling for Zen Alignment:\\
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Multi-Reward Ensembles and Synthetic Preference Generation}\\
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\large Technical Report v2025.04}
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\author{Zach Kelling, Zen LM Research Team\\
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\texttt{[email protected]}}
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\date{April 2025}
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\begin{document}
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\maketitle
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\begin{abstract}
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Reward modeling is a critical component of aligning large language models to human
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preferences. We present the Zen alignment stack, comprising: (1) a preference data
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collection pipeline that produces high-quality human judgments at scale;
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(2) ensemble reward models based on the Bradley-Terry statistical model with
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multi-head architecture; (3) synthetic preference generation using a red-team/blue-team
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approach to augment human data; and (4) Direct Preference Optimization (DPO) as an
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alternative to full RL training. Our multi-reward ensemble achieves 87.3\% correlation
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with human judgment on a held-out evaluation set, a 12\% improvement over single-model
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baselines. RLHF with our ensemble reward substantially outperforms DPO alone on
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open-ended generation quality, while DPO achieves competitive results at lower compute
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cost for instruction following.
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\end{abstract}
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\tableofcontents
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\newpage
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%% -----------------------------------------------------------------------
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\section{Introduction}
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\label{sec:intro}
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%% -----------------------------------------------------------------------
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Training a large language model to generate text that humans find helpful, harmless, and
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honest (HHH) \cite{askell2021general} requires a reward signal that accurately captures
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human preferences. Reinforcement Learning from Human Feedback (RLHF)
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\cite{christiano2017deep,ouyang2022training} trains a reward model on preference data and
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then uses it to fine-tune the policy via PPO. The quality of the reward model is a
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critical bottleneck: a poorly calibrated reward model produces \emph{reward hacking},
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where the policy exploits reward model weaknesses rather than genuinely improving.
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We address reward model quality through three mechanisms:
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\begin{enumerate}
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\item \textbf{High-quality preference data}: structured collection of pairwise human
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judgments with inter-annotator agreement metrics.
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\item \textbf{Multi-reward ensemble}: an ensemble of reward models with different
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training objectives (helpfulness, harmlessness, honesty, instruction-following),
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combined to produce a holistic alignment score.
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\item \textbf{Synthetic preference generation}: using a red-team model to generate
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challenging response pairs that expose alignment failures, augmenting human data
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with synthetically generated hard cases.
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\end{enumerate}
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\subsection{Alignment Taxonomy}
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Following \cite{askell2021general}, we distinguish:
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\begin{itemize}
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\item \textbf{Helpfulness}: whether the response addresses the user's intent effectively.
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\item \textbf{Harmlessness}: whether the response avoids harmful content or enabling harm.
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\item \textbf{Honesty}: whether the response is factually accurate and appropriately
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uncertain.
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\item \textbf{Instruction following}: whether the response adheres to specified format,
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length, and style constraints.
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\end{itemize}
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These dimensions are partially correlated but not identical, motivating a multi-head
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reward architecture.
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%% -----------------------------------------------------------------------
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\section{Preference Data Collection}
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\label{sec:data}
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%% -----------------------------------------------------------------------
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\subsection{Annotation Protocol}
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Human annotators compare pairs of responses $(y_A, y_B)$ to the same prompt $x$ and
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indicate: strongly prefer $A$, slightly prefer $A$, about equal, slightly prefer $B$,
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strongly prefer $B$. This 5-point scale is mapped to a continuous preference signal
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$\delta \in \{-2, -1, 0, +1, +2\}$ for the Bradley-Terry likelihood computation.
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Annotators also rate each response on four dimensions (helpfulness, harmlessness,
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honesty, instruction-following) using a 1--5 Likert scale. These dimensional ratings
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train the individual reward model heads.
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\subsection{Inter-Annotator Agreement}
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To ensure data quality, each prompt-pair is annotated by 3 independent annotators.
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We compute Fleiss's $\kappa$ as a quality metric:
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\begin{table}[H]
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\centering
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\caption{Inter-annotator agreement across preference data categories.}
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\begin{tabular}{lrr}
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\toprule
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\textbf{Category} & \textbf{Fleiss's $\kappa$} & \textbf{Agreement interpretation} \\
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\midrule
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Helpfulness & 0.68 & Substantial \\
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Harmlessness & 0.81 & Almost perfect \\
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Honesty & 0.71 & Substantial \\
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Instruction following & 0.87 & Almost perfect \\
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Overall preference & 0.64 & Substantial \\
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\bottomrule
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\end{tabular}
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\label{tab:agreement}
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\end{table}
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Prompt-pairs with $\kappa < 0.4$ are excluded from training, retaining 89\% of
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collected pairs. This yields a final dataset of 1.2M preference pairs.
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\subsection{Dataset Composition}
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\begin{table}[H]
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\centering
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\caption{Preference dataset composition by domain.}
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\begin{tabular}{lrrr}
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\toprule
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\textbf{Domain} & \textbf{Pairs (K)} & \textbf{Fraction (\%)} & \textbf{Avg. $\kappa$} \\
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\midrule
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General conversation & 320 & 26.7 & 0.63 \\
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Instruction following & 210 & 17.5 & 0.88 \\
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Mathematics / reasoning & 180 & 15.0 & 0.82 \\
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Code generation & 150 & 12.5 & 0.79 \\
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Factual QA & 140 & 11.7 & 0.71 \\
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Safety-critical & 120 & 10.0 & 0.84 \\
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Creative writing & 80 & 6.7 & 0.58 \\
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\midrule
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\textbf{Total} & 1200 & 100.0 & 0.74 \\
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\bottomrule
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\end{tabular}
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\label{tab:dataset}
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\end{table}
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%% -----------------------------------------------------------------------
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\section{Bradley-Terry Reward Model}
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\label{sec:reward_model}
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%% -----------------------------------------------------------------------
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\subsection{Bradley-Terry Model}
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The Bradley-Terry (BT) model \cite{bradley1952rank} models the probability that response
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$y_A$ is preferred over $y_B$ for prompt $x$ as:
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\begin{equation}
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P(y_A \succ y_B \mid x) = \sigma(r(x, y_A) - r(x, y_B))
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\label{eq:bt}
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\end{equation}
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where $r(x, y) \in \mathbb{R}$ is the reward score and $\sigma$ is the sigmoid function.
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The reward model is trained to maximize the log-likelihood:
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\begin{equation}
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\mathcal{L}_{\text{BT}} = -\mathbb{E}_{(x, y_A, y_B, \delta) \sim \mathcal{D}}\!\left[
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\delta \log P(y_A \succ y_B \mid x)\right]
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\label{eq:bt_loss}
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\end{equation}
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where $\delta \in \{-2, -1, 0, +1, +2\}$ is the annotator preference strength.
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\subsection{Multi-Head Architecture}
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Our reward model uses a Zen MoDE encoder to produce a contextual representation of
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$(x, y)$, with separate output heads for each alignment dimension:
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\begin{equation}
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r_d(x, y) = \mathbf{w}_d^\top h(x, y) + b_d, \quad
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d \in \{\text{help}, \text{harm}, \text{hon}, \text{inst}\}
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\label{eq:multi_head}
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\end{equation}
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where $h(x, y) \in \mathbb{R}^{d_{\text{model}}}$ is the [EOS] token representation
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from the final transformer layer. The combined reward is:
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\begin{equation}
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r(x, y) = \sum_d \lambda_d \cdot r_d(x, y)
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\label{eq:combined}
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\end{equation}
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with per-domain weights $\lambda_d$ learned on the validation set.
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\subsection{Ensemble Construction}
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We train 5 reward models with different random seeds and data orderings, then ensemble:
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\begin{equation}
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r_{\text{ens}}(x, y) = \frac{1}{5}\sum_{k=1}^{5} r^{(k)}(x, y)
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\label{eq:ensemble}
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\end{equation}
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Ensemble disagreement $\text{Var}_{k}[r^{(k)}(x, y)]$ serves as an uncertainty estimate:
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high-variance examples are flagged for additional human review during RLHF training.
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%% -----------------------------------------------------------------------
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\section{Synthetic Preference Generation}
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\label{sec:synthetic}
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%% -----------------------------------------------------------------------
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\subsection{Red-Team / Blue-Team Protocol}
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Human preference data is expensive and limited in coverage. We augment it using a
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red-team model trained to generate challenging prompts that expose alignment failures,
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and a blue-team (the base policy) that responds. The red-team generates prompts by:
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\begin{enumerate}
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\item Sampling a seed prompt $x_0$ from the training distribution.
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\item Applying a perturbation $\Delta$ that targets known weak spots (jailbreaks,
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out-of-distribution topics, adversarial formatting).
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\item Generating the perturbed prompt $x' = T(x_0, \Delta)$.
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\end{enumerate}
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For each perturbed prompt, the base policy generates two responses with different
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decoding temperatures ($T_1 = 0.7$, $T_2 = 1.2$), producing a natural diversity
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in response quality. The reward model ensemble scores both responses and the pair is
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added to the preference dataset with the model scores as soft labels.
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\subsection{Quality Filtering}
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Synthetic pairs are filtered by:
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\begin{itemize}
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\item Ensemble agreement: $\text{Var}_k[r^{(k)}] < \sigma_{\text{thresh}}$ ensures
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the preference label is well-defined.
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\item Margin threshold: $|r_{\text{ens}}(y_A) - r_{\text{ens}}(y_B)| > m_{\min}$
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ensures the pair is informative (non-trivial).
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\item Semantic diversity: the prompt $x'$ must differ from training prompts by
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at least $0.15$ in embedding distance.
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\end{itemize}
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This process generates 8M synthetic preference pairs, of which 3.4M pass all filters.
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%% -----------------------------------------------------------------------
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\section{Direct Preference Optimization (DPO)}
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\label{sec:dpo}
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%% -----------------------------------------------------------------------
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DPO \cite{rafailov2023direct} directly optimizes the policy using preference data,
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bypassing explicit reward model training:
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\begin{equation}
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\mathcal{L}_{\text{DPO}} = -\mathbb{E}_{(x, y_w, y_l)}\!\left[
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\log \sigma\!\left(\beta \log \frac{\pi_\theta(y_w \mid x)}{\pi_{\text{ref}}(y_w \mid x)}
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- \beta \log \frac{\pi_\theta(y_l \mid x)}{\pi_{\text{ref}}(y_l \mid x)}\right)
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\right]
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\label{eq:dpo}
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\end{equation}
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where $y_w$ and $y_l$ are preferred and dispreferred responses, $\pi_{\text{ref}}$
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is the reference (SFT) policy, and $\beta$ controls the KL penalty.
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We compare DPO trained on our human + synthetic preference data to full RLHF using
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PPO with our ensemble reward model.
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%% -----------------------------------------------------------------------
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\section{Experiments}
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\label{sec:experiments}
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%% -----------------------------------------------------------------------
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\subsection{Reward Model Accuracy}
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\begin{table}[H]
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\centering
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\caption{Reward model accuracy on held-out human preference pairs (binary: correct
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if reward model prefers the human-preferred response).}
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\begin{tabular}{lrr}
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\toprule
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\textbf{Model} & \textbf{Accuracy (\%)} & \textbf{Human corr.\ (Pearson $r$)} \\
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\midrule
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Single RM (no ensemble) & 77.8 & 0.778 \\
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Ensemble (5 RMs) & 81.4 & 0.814 \\
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Multi-head + ensemble & 85.2 & 0.852 \\
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+ Synthetic data & \textbf{87.3} & \textbf{0.873} \\
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\bottomrule
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\end{tabular}
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\label{tab:rm_accuracy}
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\end{table}
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\subsection{RLHF vs.\ DPO Comparison}
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\begin{table}[H]
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\centering
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\caption{Alignment benchmark results. AlpacaEval 2.0 win rate vs.\ GPT-4 Turbo.
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MT-Bench score (1--10). Arena Elo (Chatbot Arena).}
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\begin{tabular}{lrrr}
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\toprule
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\textbf{Training} & \textbf{AlpacaEval 2.0 (\%)} & \textbf{MT-Bench} & \textbf{Arena Elo} \\
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\midrule
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SFT only & 18.4 & 7.8 & 1124 \\
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DPO (human data) & 31.7 & 8.4 & 1198 \\
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DPO (+ synthetic) & 36.2 & 8.7 & 1231 \\
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RLHF (PPO, single RM) & 38.4 & 8.9 & 1248 \\
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RLHF (PPO, ensemble RM) & \textbf{44.8} & \textbf{9.2} & \textbf{1312} \\
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\bottomrule
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\end{tabular}
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\label{tab:alignment}
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\end{table}
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Full RLHF with ensemble reward outperforms DPO by 8.6 pp on AlpacaEval. However,
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DPO at significantly lower compute cost achieves competitive performance on MT-Bench.
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\subsection{Reward Model Calibration}
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\begin{table}[H]
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\centering
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\caption{ECE of reward model scores. Lower is better. The ensemble reduces
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miscalibration by 41\% vs.\ single RM.}
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\begin{tabular}{lrr}
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\toprule
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\textbf{Model} & \textbf{ECE} & \textbf{$\Delta$ vs.\ single} \\
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\midrule
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Single RM & 0.124 & --- \\
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Ensemble (5 RMs) & 0.082 & $-33.9\%$ \\
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Multi-head + ensemble & 0.073 & $-41.1\%$ \\
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\bottomrule
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\end{tabular}
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\label{tab:calibration}
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\end{table}
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\subsection{Downstream RLHF Results}
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\begin{table}[H]
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\centering
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\caption{Downstream benchmark performance after RLHF. RLHF with ensemble RM provides
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consistent improvements without degrading base capabilities.}
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\begin{tabular}{lrrrrr}
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\toprule
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\textbf{Model} & \textbf{MMLU} & \textbf{GSM8K} & \textbf{HumanEval} & \textbf{TruthfulQA} \\
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\midrule
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Zen MoDE-72B (base) & 84.7 & 90.8 & 79.3 & 74.8 \\
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+ SFT & 84.9 & 91.2 & 80.1 & 76.3 \\
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+ DPO & 85.1 & 91.8 & 80.7 & 78.9 \\
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+ RLHF (ensemble RM) & \textbf{85.4} & \textbf{92.1} & \textbf{81.3} & \textbf{82.4} \\
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\bottomrule
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\end{tabular}
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\label{tab:downstream}
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\end{table}
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\subsection{Reward Hacking Analysis}
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\begin{table}[H]
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\centering
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\caption{Reward hacking incidence: fraction of RLHF checkpoints where reward model
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score increases but human preference decreases.}
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\begin{tabular}{lrr}
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\toprule
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\textbf{Configuration} & \textbf{Hacking rate (\%)} & \textbf{Detected by ensemble (\%)} \\
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\midrule
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Single RM, no detection & 14.2 & --- \\
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Ensemble RM & 7.8 & 89.3\% of single-RM hacking events \\
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Ensemble + variance gate & 3.1 & 97.2\% of single-RM hacking events \\
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\bottomrule
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\end{tabular}
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\label{tab:hacking}
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\end{table}
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The variance gate (flagging high-disagreement ensemble predictions) detects 97\% of
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reward hacking events at the cost of rejecting 8\% of legitimate training updates.
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%% -----------------------------------------------------------------------
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\section{Discussion}
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\label{sec:discussion}
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%% -----------------------------------------------------------------------
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\subsection{Ensemble vs.\ Single Reward Model}
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The ensemble provides two benefits beyond accuracy: (1) calibration improvement via
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variance-based uncertainty estimation, and (2) reward hacking detection through
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disagreement signals. The computational overhead of running 5 reward models during
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RLHF rollouts is 5$\times$ for inference, but reward model inference is typically
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$<$10\% of total PPO compute, making this tractable.
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\subsection{Synthetic Data Quality}
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The synthetic preference pairs improve accuracy by 2.1 pp (Table~\ref{tab:rm_accuracy}).
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Quality filtering is critical: unfiltered synthetic data degrades accuracy by 1.4 pp
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due to noisy margin pairs. The margin threshold $m_{\min}$ is the most important filter.
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\subsection{DPO Compute-Quality Trade-off}
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DPO avoids reward model training and PPO rollout generation, reducing alignment compute
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by approximately 8$\times$. For deployment scenarios where compute is the primary
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constraint, DPO with synthetic preference augmentation is the recommended choice,
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achieving 81\% of full RLHF performance at 12.5\% of the compute.
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%% -----------------------------------------------------------------------
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\section{Conclusion}
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\label{sec:conclusion}
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%% -----------------------------------------------------------------------
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We have presented the Zen alignment stack: multi-head ensemble reward models trained
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on 1.2M human preferences plus 3.4M filtered synthetic pairs, combined with RLHF or
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DPO fine-tuning. Key results: 87.3\% reward model human correlation, 44.8\% AlpacaEval
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win rate after RLHF, and 97\% reward hacking detection with ensemble variance gating.
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The full stack is recommended for production deployments; DPO is recommended when
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compute is constrained.
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\begin{thebibliography}{9}
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\bibitem{askell2021general}
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A. Askell, Y. Bai, A. Chen, et al.
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\textit{A General Language Assistant as a Laboratory for Alignment}.
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arXiv:2112.00861, 2021.
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\bibitem{christiano2017deep}
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P. Christiano, J. Leike, T. Brown, et al.
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\textit{Deep Reinforcement Learning from Human Preferences}.
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NeurIPS, 2017.
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\bibitem{ouyang2022training}
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L. Ouyang, J. Wu, X. Jiang, et al.
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\textit{Training Language Models to Follow Instructions with Human Feedback}.
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NeurIPS, 2022.
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\bibitem{bradley1952rank}
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R.A. Bradley, M.E. Terry.
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\textit{Rank Analysis of Incomplete Block Designs: I. The Method of Paired Comparisons}.
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Biometrika, 39(3/4):324--345, 1952.
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\bibitem{rafailov2023direct}
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R. Rafailov, A. Sharma, E. Mitchell, et al.
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\textit{Direct Preference Optimization: Your Language Model is Secretly a Reward Model}.
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NeurIPS, 2023.
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\end{thebibliography}
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\end{document}
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