Files
postcss/lib/node.js
T

180 lines
4.6 KiB
JavaScript

// Recursivly clone objects
var clone = function (obj, parent) {
if ( typeof(obj) != 'object' ) return obj;
var cloned = new obj.constructor();
for ( var name in obj ) {
if ( !obj.hasOwnProperty(name) ) continue;
var value = obj[name];
if ( name == 'parent' && typeof(value) == 'object' ) {
if (parent) cloned[name] = parent;
} else if ( name == 'source' ) {
cloned[name] = value;
} else if ( value instanceof Array ) {
cloned[name] = value.map( i => clone(i, cloned) );
} else {
cloned[name] = clone(value, cloned);
}
}
return cloned;
};
// Is `obj` has all keys from `keys`. Return `false` of object with keys from
// `keys` and values from `obj`.
var keys = function (obj, keys) {
var all = { };
for ( var key in keys ) {
if ( typeof(obj[key]) == 'undefined' ) {
return false;
} else {
all[key] = obj[key];
}
}
return all;
};
// Some common methods for all CSS nodes
class Node {
constructor(defaults = { }) {
for ( var name in defaults ) {
this[name] = defaults[name];
}
}
// Remove this node from parent
//
// decl.removeSelf();
//
// Note, that removing by index is faster:
//
// rule.each( (decl, i) => rule.remove(i) );
removeSelf() {
if ( this.parent ) {
this.parent.remove(this);
}
return this;
}
// Return CSS string of current node
//
// decl.toString(); //=> " color: black"
toString() {
var result = '';
var builder = (str) => result += str;
this.stringify(builder);
return result;
}
// Clone current node
//
// rule.append( decl.clone() );
//
// You can override properties while cloning:
//
// rule.append( decl.clone({ value: '0' }) );
clone(overrides = { }) {
var cloned = clone(this);
for ( var name in overrides ) {
cloned[name] = overrides[name];
}
return cloned;
}
// Remove `parent` node on cloning to fix circular structures
toJSON() {
var fixed = { };
for ( var name in this ) {
if ( !this.hasOwnProperty(name) ) continue;
if ( name == 'parent' ) continue;
var value = this[name];
if ( value instanceof Array ) {
fixed[name] = value.map( (i) => {
return (typeof(i) == 'object' && i.toJSON) ? i.toJSON() : i;
});
} else if ( typeof(value) == 'object' && value.toJSON ) {
fixed[name] = value.toJSON();
} else {
fixed[name] = value;
}
}
return fixed;
}
// Default code style
defaultStyle() {
return { };
}
// Allow to split node with same type by other critera.
// For example, to use different style for bodiless at-rules.
styleType() {
return this.type;
}
// Copy code style from first node with same type
style() {
var type = this.styleType();
var defaults = this.defaultStyle(type);
var all = keys(this, defaults);
if ( all ) return all;
var styled = defaults;
if ( this.parent ) {
var root = this;
while ( root.parent ) root = root.parent;
if ( !root.styleCache ) root.styleCache = { };
if ( root.styleCache[type] ) {
styled = root.styleCache[type];
} else {
root.eachInside( (another) => {
if ( another.styleType() != type ) return;
if ( this == another ) return;
all = keys(another, styled);
if ( all ) {
styled = all;
return false;
}
});
root.styleCache[type] = styled;
}
}
var merge = { };
for ( var key in styled ) {
if ( typeof(this[key]) == 'undefined' ) {
merge[key] = styled[key];
} else {
merge[key] = this[key];
}
}
return merge;
}
// Use raw value if origin was not changed
stringifyRaw(prop) {
var value = this[prop];
var raw = this['_' + prop];
if ( raw && raw.value === value ) {
return raw.raw;
} else {
return value;
}
}
}
module.exports = Node;