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# Redis Array For years, Redis has been missing a real indexed data structure for the use cases where the index and the spatial relationship of elements are semantic. Hashes give you random lookups, but you have to store an index as a key, and have no range visibility. Lists give you appending and trimming, but what is in the middle remains hard to access. Streams give you append-only events, which is another (useful, indeed) beast. None of these is what you want when the *position itself* has business meaning — slot 37, step 4, row 18552, day from 2934 to 2949, file line 11, 12, 15 and so forth. And, all those types, for different reasons, are all suboptimal when you want a **ring buffer** able to store the latest N observed samples of something. Up to now, users found ways (they always do \o/) using the fact that the data structures that are obvious in this universe are also extremely powerful, if well implemented. But this forces compromises. Arrays handle these index-first requirements natively, and usually with much better memory and CPU usage than the workarounds. If the use case is the right one, Arrays often provide much better space, time and usability at the same time. ## Internal encoding 1. When dense, an Array is essentially a more fancy C array. You don't pay anything for storing the index. 2. Yet, instead of going really flat, arrays are sliced into 4096-element slices, and each slice, when it contains just a few elements, uses a special sparse encoding. When a slice is empty it's just a `NULL` stored in the directory. 3. Small ints, floats, and short strings are pointer-tagged, so they cost zero additional memory beyond the pointer slot itself. 4. When very sparse, a super-directory of windowed directories is used. This allows the data type to be safe, instead of exhibiting pathological space or time behavior. This representation is only triggered when there are more than 8 million elements or very high indexes set. ## Use cases Arrays are mostly stateless if not for the fact that each array remembers the index of the latest added item, allowing `ARINSERT` and `ARRING` to work properly. Otherwise it is a set/get at this index game, with solid support for both setting / getting ranges, server-side scanning, returning only populated elements in a time which is proportional not to the range size, but to the population size. A few concrete examples, that may work as mental models for the set of problems that are similar to them (from the POV of the data modeling). **Thermometer.** A sensor reporting once per minute, with gaps: ``` ARSET temp:room12:day7 123 22.3 ARGETRANGE temp:room12:day7 600 660 # the 10:00–11:00 window, with NULLs ARSCAN temp:room12:day7 600 660 # only populated elements AROP temp:room12:day7 0 1439 MAX # peak of the day, server-side ``` Missing minutes cost little to nothing. Numeric aggregation runs inside Redis. Telemetry, IoT, meter readings, KPI rollups. **Calendar.** A clinic with 96 fifteen-minute slots per day: ``` ARSET sched:room12:day 32 booking:991 ARSCAN sched:room12:day 0 95 # only occupied slots ARGETRANGE sched:room12:day 48 63 # the afternoon full view to render ``` The slot number is the business key in this case. Room booking, parking spaces, warehouse bins, lockers, ... **Ring buffer.** ARRING replaces the classic LPUSH+LTRIM pattern. Imagine remote `dmesg`. ``` ARRING machine:123 200 "[141087.430123]: arm_cpu_init(): cpu 14 online" # Capped to 200 entries ARLASTITEMS machine:123 50 REV # 50 newest first ``` Faster than LPUSH+LTRIM, keep indexed access to past elements. Last-N alarms, recent fraud scores, access history, remote logs, device events. Ok here the use cases are mainly the ones of the old pattern: it is just a better fit and allows to access random items in the middle, aggregate server-side, and so forth. **Workflow.** Step number is the index, value is the status. Gaps are meaningful: ``` ARSET claim:99172 0 received ARSET claim:99172 3 waiting:reviewer42 ARSET claim:99172 5 approved ARGETRANGE claim:99172 0 5 # full workflow view, with NULLs for missing steps ARSCAN claim:99172 0 5 # only steps that have a state ARCOUNT claim:99172 # number of recorded steps ARLEN claim:99172 # highest reached step + 1 ``` **Skills knowledge base for agents.** Arrays are good at representing / grepping into Markdown files: ``` ARSET skill:metal_gpu 0 "...." ARSET skill:metal_gpu 1 "...." ARSET skill:metal_gpu 2 "...." ARGREP skill:metal_gpu - + RE "M3|M4" WITHVALUES ``` ARGREP has EXACT, MATCH, GLOB, RE, you can have multiple predicates, can select AND or OR behavior. **Bulk import results.** Sparse row annotations over millions of rows / CSV / ...: ``` ARSET import:job551 18552 ERR:bad_email ARSCAN import:job551 0 1000000 # Provides only rows that have something ``` ## TLDR If the position is part of the meaning, use an Array. If you want to aggregate or grep remotely, use an Array. Feedback welcome :) --------- Co-authored-by: debing.sun <[email protected]> Co-authored-by: Shubham S Taple <[email protected]> Co-authored-by: Yuan Wang <[email protected]> Co-authored-by: Marc Gravell <[email protected]>
677 lines
18 KiB
C
677 lines
18 KiB
C
/*
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tre-match-backtrack.c - TRE backtracking regex matching engine
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This software is released under a BSD-style license.
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See the file LICENSE for details and copyright.
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*/
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/*
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This matcher is for regexps that use back referencing. Regexp matching
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with back referencing is an NP-complete problem on the number of back
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references. The easiest way to match them is to use a backtracking
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routine which basically goes through all possible paths in the TNFA
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and chooses the one which results in the best (leftmost and longest)
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match. This can be spectacularly expensive and may run out of stack
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space, but there really is no better known generic algorithm. Quoting
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Henry Spencer from comp.compilers:
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<URL: http://compilers.iecc.com/comparch/article/93-03-102>
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POSIX.2 REs require longest match, which is really exciting to
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implement since the obsolete ("basic") variant also includes
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\<digit>. I haven't found a better way of tackling this than doing
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a preliminary match using a DFA (or simulation) on a modified RE
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that just replicates subREs for \<digit>, and then doing a
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backtracking match to determine whether the subRE matches were
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right. This can be rather slow, but I console myself with the
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thought that people who use \<digit> deserve very slow execution.
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(Pun unintentional but very appropriate.)
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /* HAVE_CONFIG_H */
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#ifdef TRE_USE_ALLOCA
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/* AIX requires this to be the first thing in the file. */
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#ifndef __GNUC__
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# if HAVE_ALLOCA_H
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# include <alloca.h>
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# else
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# ifdef _AIX
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#pragma alloca
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# else
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# ifndef alloca /* predefined by HP cc +Olibcalls */
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char *alloca ();
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# endif
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# endif
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# endif
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#endif
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#endif /* TRE_USE_ALLOCA */
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_WCHAR_H
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#include <wchar.h>
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#endif /* HAVE_WCHAR_H */
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#ifdef HAVE_WCTYPE_H
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#include <wctype.h>
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#endif /* HAVE_WCTYPE_H */
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#ifndef TRE_WCHAR
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#include <ctype.h>
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#endif /* !TRE_WCHAR */
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#ifdef HAVE_MALLOC_H
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#include <malloc.h>
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#endif /* HAVE_MALLOC_H */
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#include "tre-internal.h"
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#include "tre-mem.h"
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#include "tre-match-utils.h"
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#include "xmalloc.h"
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typedef struct {
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int pos;
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const char *str_byte;
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#ifdef TRE_WCHAR
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const wchar_t *str_wide;
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#endif /* TRE_WCHAR */
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tre_tnfa_transition_t *state;
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int state_id;
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int next_c;
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int *tags;
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#ifdef TRE_MBSTATE
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mbstate_t mbstate;
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#endif /* TRE_MBSTATE */
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} tre_backtrack_item_t;
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typedef struct tre_backtrack_struct {
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tre_backtrack_item_t item;
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struct tre_backtrack_struct *prev;
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struct tre_backtrack_struct *next;
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} *tre_backtrack_t;
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#ifdef TRE_WCHAR
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#define BT_STACK_WIDE_IN(_str_wide) stack->item.str_wide = (_str_wide)
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#define BT_STACK_WIDE_OUT (str_wide) = stack->item.str_wide
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#else /* !TRE_WCHAR */
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#define BT_STACK_WIDE_IN(_str_wide)
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#define BT_STACK_WIDE_OUT
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#endif /* !TRE_WCHAR */
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#ifdef TRE_MBSTATE
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#define BT_STACK_MBSTATE_IN stack->item.mbstate = (mbstate)
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#define BT_STACK_MBSTATE_OUT (mbstate) = stack->item.mbstate
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#else /* !TRE_MBSTATE */
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#define BT_STACK_MBSTATE_IN
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#define BT_STACK_MBSTATE_OUT
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#endif /* !TRE_MBSTATE */
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#ifdef TRE_USE_ALLOCA
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#define tre_bt_mem_new tre_mem_newa
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#define tre_bt_mem_alloc tre_mem_alloca
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#define tre_bt_mem_destroy(obj) do { } while (0)
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#define xafree(obj) do { } while (0) /* do nothing, obj was obtained with alloca() */
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#else /* !TRE_USE_ALLOCA */
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#define tre_bt_mem_new tre_mem_new
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#define tre_bt_mem_alloc tre_mem_alloc
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#define tre_bt_mem_destroy tre_mem_destroy
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#define xafree(obj) xfree(obj)
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#endif /* !TRE_USE_ALLOCA */
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#define BT_STACK_PUSH(_pos, _str_byte, _str_wide, _state, _state_id, _next_c, _tags, _mbstate) \
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do \
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{ \
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int i; \
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if (!stack->next) \
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{ \
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tre_backtrack_t s; \
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s = tre_bt_mem_alloc(mem, sizeof(*s)); \
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if (!s) \
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{ \
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tre_bt_mem_destroy(mem); \
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if (tags) \
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xafree(tags); \
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if (pmatch) \
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xafree(pmatch); \
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if (states_seen) \
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xafree(states_seen); \
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return REG_ESPACE; \
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} \
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s->prev = stack; \
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s->next = NULL; \
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s->item.tags = tre_bt_mem_alloc(mem, \
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sizeof(*tags) * tnfa->num_tags); \
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if (!s->item.tags) \
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{ \
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tre_bt_mem_destroy(mem); \
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if (tags) \
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xafree(tags); \
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if (pmatch) \
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xafree(pmatch); \
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if (states_seen) \
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xafree(states_seen); \
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return REG_ESPACE; \
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} \
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stack->next = s; \
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stack = s; \
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} \
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else \
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stack = stack->next; \
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stack->item.pos = (_pos); \
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stack->item.str_byte = (_str_byte); \
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BT_STACK_WIDE_IN(_str_wide); \
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stack->item.state = (_state); \
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stack->item.state_id = (_state_id); \
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stack->item.next_c = (_next_c); \
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for (i = 0; i < tnfa->num_tags; i++) \
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stack->item.tags[i] = (_tags)[i]; \
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BT_STACK_MBSTATE_IN; \
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} \
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while (/*CONSTCOND*/(void)0,0)
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#define BT_STACK_POP() \
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do \
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{ \
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int i; \
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assert(stack->prev); \
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pos = stack->item.pos; \
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if (type == STR_USER) \
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str_source->rewind(pos + pos_add_next, str_source->context); \
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str_byte = stack->item.str_byte; \
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BT_STACK_WIDE_OUT; \
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state = stack->item.state; \
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next_c = (tre_char_t) stack->item.next_c; \
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for (i = 0; i < tnfa->num_tags; i++) \
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tags[i] = stack->item.tags[i]; \
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BT_STACK_MBSTATE_OUT; \
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stack = stack->prev; \
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} \
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while (/*CONSTCOND*/(void)0,0)
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#undef MIN
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#define MIN(a, b) ((a) <= (b) ? (a) : (b))
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reg_errcode_t
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tre_tnfa_run_backtrack(const tre_tnfa_t *tnfa, const void *string,
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ssize_t len, tre_str_type_t type, int *match_tags,
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int eflags, int *match_end_ofs)
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{
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/* State variables required by GET_NEXT_WCHAR. */
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tre_char_t prev_c = 0, next_c = 0;
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const char *str_byte = string;
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ssize_t pos = 0;
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unsigned int pos_add_next = 1;
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#ifdef TRE_WCHAR
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const wchar_t *str_wide = string;
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#ifdef TRE_MBSTATE
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mbstate_t mbstate;
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#endif /* TRE_MBSTATE */
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#endif /* TRE_WCHAR */
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int reg_notbol = eflags & REG_NOTBOL;
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int reg_noteol = eflags & REG_NOTEOL;
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int reg_newline = tnfa->cflags & REG_NEWLINE;
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int str_user_end = 0;
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/* These are used to remember the necessary values of the above
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variables to return to the position where the current search
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started from. */
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int next_c_start;
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const char *str_byte_start;
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int pos_start = -1;
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#ifdef TRE_WCHAR
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const wchar_t *str_wide_start;
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#endif /* TRE_WCHAR */
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#ifdef TRE_MBSTATE
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mbstate_t mbstate_start;
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#endif /* TRE_MBSTATE */
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reg_errcode_t ret;
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/* End offset of best match so far, or -1 if no match found yet. */
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int match_eo = -1;
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/* Tag arrays. */
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int *next_tags, *tags = NULL;
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/* Current TNFA state. */
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tre_tnfa_transition_t *state;
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int *states_seen = NULL;
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/* Memory allocator to for allocating the backtracking stack. */
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tre_mem_t mem = tre_bt_mem_new();
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/* The backtracking stack. */
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tre_backtrack_t stack;
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tre_tnfa_transition_t *trans_i;
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regmatch_t *pmatch = NULL;
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/*
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* TRE internals tend to use int instead of size_t for positions or
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* lengths and don't check for overflow. This will take time to fix
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* properly. In the meantime, simply limit the input to what we can
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* handle.
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*/
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if (len > TRE_MAX_STRING)
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len = TRE_MAX_STRING;
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#ifdef TRE_MBSTATE
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memset(&mbstate, '\0', sizeof(mbstate));
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#endif /* TRE_MBSTATE */
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if (!mem)
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return REG_ESPACE;
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stack = tre_bt_mem_alloc(mem, sizeof(*stack));
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if (!stack)
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{
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ret = REG_ESPACE;
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goto error_exit;
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}
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stack->prev = NULL;
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stack->next = NULL;
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DPRINT(("tnfa_execute_backtrack, input type %d\n", type));
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DPRINT(("len = %zd\n", len));
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#ifdef TRE_USE_ALLOCA
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tags = alloca(sizeof(*tags) * tnfa->num_tags);
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pmatch = alloca(sizeof(*pmatch) * tnfa->num_submatches);
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states_seen = alloca(sizeof(*states_seen) * tnfa->num_states);
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#else /* !TRE_USE_ALLOCA */
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if (tnfa->num_tags)
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{
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tags = xmalloc(sizeof(*tags) * tnfa->num_tags);
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if (!tags)
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{
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ret = REG_ESPACE;
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goto error_exit;
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}
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}
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if (tnfa->num_submatches)
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{
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pmatch = xmalloc(sizeof(*pmatch) * tnfa->num_submatches);
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if (!pmatch)
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{
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ret = REG_ESPACE;
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goto error_exit;
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}
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}
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if (tnfa->num_states)
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{
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states_seen = xmalloc(sizeof(*states_seen) * tnfa->num_states);
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if (!states_seen)
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{
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ret = REG_ESPACE;
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goto error_exit;
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}
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}
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#endif /* !TRE_USE_ALLOCA */
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retry:
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{
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int i;
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for (i = 0; i < tnfa->num_tags; i++)
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{
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tags[i] = -1;
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if (match_tags)
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match_tags[i] = -1;
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}
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for (i = 0; i < tnfa->num_states; i++)
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states_seen[i] = 0;
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}
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state = NULL;
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pos = pos_start;
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if (type == STR_USER)
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str_source->rewind(pos + pos_add_next, str_source->context);
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GET_NEXT_WCHAR();
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pos_start = pos;
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next_c_start = next_c;
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str_byte_start = str_byte;
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#ifdef TRE_WCHAR
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str_wide_start = str_wide;
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#endif /* TRE_WCHAR */
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#ifdef TRE_MBSTATE
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mbstate_start = mbstate;
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#endif /* TRE_MBSTATE */
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/* Handle initial states. */
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next_tags = NULL;
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for (trans_i = tnfa->initial; trans_i->state; trans_i++)
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{
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DPRINT(("> init %p, prev_c %lc\n", trans_i->state, (tre_cint_t)prev_c));
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if (trans_i->assertions && CHECK_ASSERTIONS(trans_i->assertions))
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{
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DPRINT(("assert failed\n"));
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continue;
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}
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if (state == NULL)
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{
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/* Start from this state. */
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state = trans_i->state;
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next_tags = trans_i->tags;
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}
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else
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{
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/* Backtrack to this state. */
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DPRINT(("saving state %d for backtracking\n", trans_i->state_id));
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BT_STACK_PUSH(pos, str_byte, str_wide, trans_i->state,
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trans_i->state_id, next_c, tags, mbstate);
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{
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int *tmp = trans_i->tags;
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if (tmp)
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while (*tmp >= 0)
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stack->item.tags[*tmp++] = pos;
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}
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}
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}
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if (next_tags)
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for (; *next_tags >= 0; next_tags++)
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tags[*next_tags] = pos;
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DPRINT(("entering match loop, pos %zd, str_byte %p\n", pos, str_byte));
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DPRINT(("pos:chr/code | state and tags\n"));
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DPRINT(("-------------+------------------------------------------------\n"));
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if (state == NULL)
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goto backtrack;
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while (/*CONSTCOND*/(void)1,1)
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{
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tre_tnfa_transition_t *next_state;
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int empty_br_match;
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DPRINT(("start loop\n"));
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if (state == tnfa->final)
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{
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DPRINT((" match found, %d %zd\n", match_eo, pos));
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if (match_eo < pos
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|| (match_eo == pos
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&& match_tags
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&& tre_tag_order(tnfa->num_tags, tnfa->tag_directions,
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tags, match_tags)))
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{
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int i;
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/* This match wins the previous match. */
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DPRINT((" win previous\n"));
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match_eo = pos;
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if (match_tags)
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for (i = 0; i < tnfa->num_tags; i++)
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match_tags[i] = tags[i];
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}
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/* Our TNFAs never have transitions leaving from the final state,
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so we jump right to backtracking. */
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goto backtrack;
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}
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#ifdef TRE_DEBUG
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DPRINT(("%3zd:%2lc/%05d | %p ", pos, (tre_cint_t)next_c, (int)next_c,
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state));
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{
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int i;
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for (i = 0; i < tnfa->num_tags; i++)
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DPRINT(("%d%s", tags[i], i < tnfa->num_tags - 1 ? ", " : ""));
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DPRINT(("\n"));
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}
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#endif /* TRE_DEBUG */
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/* Go to the next character in the input string. */
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empty_br_match = 0;
|
|
trans_i = state;
|
|
if (trans_i->state && trans_i->assertions & ASSERT_BACKREF)
|
|
{
|
|
/* This is a back reference state. All transitions leaving from
|
|
this state have the same back reference "assertion". Instead
|
|
of reading the next character, we match the back reference. */
|
|
int so, eo, bt = trans_i->u.backref;
|
|
int bt_len;
|
|
int result;
|
|
|
|
DPRINT((" should match back reference %d\n", bt));
|
|
/* Get the substring we need to match against. Remember to
|
|
turn off REG_NOSUB temporarily. */
|
|
tre_fill_pmatch(bt + 1, pmatch, tnfa->cflags & ~REG_NOSUB,
|
|
tnfa, tags, pos);
|
|
so = pmatch[bt].rm_so;
|
|
eo = pmatch[bt].rm_eo;
|
|
bt_len = eo - so;
|
|
|
|
#ifdef TRE_DEBUG
|
|
{
|
|
int slen;
|
|
if (len < 0)
|
|
slen = bt_len;
|
|
else
|
|
slen = MIN(bt_len, len - pos);
|
|
|
|
if (type == STR_BYTE)
|
|
{
|
|
DPRINT((" substring (len %d) is [%d, %d[: '%.*s'\n",
|
|
bt_len, so, eo, bt_len, (char*)string + so));
|
|
DPRINT((" current string is '%.*s'\n", slen, str_byte - 1));
|
|
}
|
|
#ifdef TRE_WCHAR
|
|
else if (type == STR_WIDE)
|
|
{
|
|
DPRINT((" substring (len %d) is [%d, %d[: '%.*" STRF "'\n",
|
|
bt_len, so, eo, bt_len, (wchar_t*)string + so));
|
|
DPRINT((" current string is '%.*" STRF "'\n",
|
|
slen, str_wide - 1));
|
|
}
|
|
#endif /* TRE_WCHAR */
|
|
}
|
|
#endif
|
|
|
|
if (len < 0)
|
|
{
|
|
if (type == STR_USER)
|
|
result = str_source->compare((unsigned)so, (unsigned)pos,
|
|
(unsigned)bt_len,
|
|
str_source->context);
|
|
#ifdef TRE_WCHAR
|
|
else if (type == STR_WIDE)
|
|
result = wcsncmp((const wchar_t*)string + so, str_wide - 1,
|
|
(size_t)bt_len);
|
|
#endif /* TRE_WCHAR */
|
|
else
|
|
result = strncmp((const char*)string + so, str_byte - 1,
|
|
(size_t)bt_len);
|
|
}
|
|
else if (len - pos < bt_len)
|
|
result = 1;
|
|
#ifdef TRE_WCHAR
|
|
else if (type == STR_WIDE)
|
|
result = wmemcmp((const wchar_t*)string + so, str_wide - 1,
|
|
(size_t)bt_len);
|
|
#endif /* TRE_WCHAR */
|
|
else
|
|
result = memcmp((const char*)string + so, str_byte - 1,
|
|
(size_t)bt_len);
|
|
|
|
if (result == 0)
|
|
{
|
|
/* Back reference matched. Check for infinite loop. */
|
|
if (bt_len == 0)
|
|
empty_br_match = 1;
|
|
if (empty_br_match && states_seen[trans_i->state_id])
|
|
{
|
|
DPRINT((" avoid loop\n"));
|
|
goto backtrack;
|
|
}
|
|
|
|
states_seen[trans_i->state_id] = empty_br_match;
|
|
|
|
/* Advance in input string and resync `prev_c', `next_c'
|
|
and pos. */
|
|
DPRINT((" back reference matched\n"));
|
|
str_byte += bt_len - 1;
|
|
#ifdef TRE_WCHAR
|
|
str_wide += bt_len - 1;
|
|
#endif /* TRE_WCHAR */
|
|
pos += bt_len - 1;
|
|
GET_NEXT_WCHAR();
|
|
DPRINT((" pos now %zd\n", pos));
|
|
}
|
|
else
|
|
{
|
|
DPRINT((" back reference did not match\n"));
|
|
goto backtrack;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Check for end of string. */
|
|
if (len < 0)
|
|
{
|
|
if (type == STR_USER)
|
|
{
|
|
if (str_user_end)
|
|
goto backtrack;
|
|
}
|
|
else if (next_c == L'\0' || pos >= TRE_MAX_STRING)
|
|
goto backtrack;
|
|
}
|
|
else
|
|
{
|
|
if (pos >= len)
|
|
goto backtrack;
|
|
}
|
|
|
|
/* Read the next character. */
|
|
GET_NEXT_WCHAR();
|
|
}
|
|
|
|
next_state = NULL;
|
|
for (trans_i = state; trans_i->state; trans_i++)
|
|
{
|
|
DPRINT((" transition %d-%d (%c-%c) %d to %d\n",
|
|
trans_i->code_min, trans_i->code_max,
|
|
trans_i->code_min, trans_i->code_max,
|
|
trans_i->assertions, trans_i->state_id));
|
|
if (trans_i->code_min <= (tre_cint_t)prev_c
|
|
&& trans_i->code_max >= (tre_cint_t)prev_c)
|
|
{
|
|
if (trans_i->assertions
|
|
&& (CHECK_ASSERTIONS(trans_i->assertions)
|
|
|| CHECK_CHAR_CLASSES(trans_i, tnfa, eflags)))
|
|
{
|
|
DPRINT((" assertion failed\n"));
|
|
continue;
|
|
}
|
|
|
|
if (next_state == NULL)
|
|
{
|
|
/* First matching transition. */
|
|
DPRINT((" Next state is %d\n", trans_i->state_id));
|
|
next_state = trans_i->state;
|
|
next_tags = trans_i->tags;
|
|
}
|
|
else
|
|
{
|
|
/* Second matching transition. We may need to backtrack here
|
|
to take this transition instead of the first one, so we
|
|
push this transition in the backtracking stack so we can
|
|
jump back here if needed. */
|
|
DPRINT((" saving state %d for backtracking\n",
|
|
trans_i->state_id));
|
|
BT_STACK_PUSH(pos, str_byte, str_wide, trans_i->state,
|
|
trans_i->state_id, next_c, tags, mbstate);
|
|
{
|
|
int *tmp;
|
|
for (tmp = trans_i->tags; tmp && *tmp >= 0; tmp++)
|
|
stack->item.tags[*tmp] = pos;
|
|
}
|
|
#if 0 /* XXX - it's important not to look at all transitions here to keep
|
|
the stack small! */
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
if (next_state != NULL)
|
|
{
|
|
/* Matching transitions were found. Take the first one. */
|
|
state = next_state;
|
|
|
|
/* Update the tag values. */
|
|
if (next_tags)
|
|
while (*next_tags >= 0)
|
|
tags[*next_tags++] = pos;
|
|
}
|
|
else
|
|
{
|
|
backtrack:
|
|
/* A matching transition was not found. Try to backtrack. */
|
|
if (stack->prev)
|
|
{
|
|
DPRINT((" backtracking\n"));
|
|
if (stack->item.state->assertions & ASSERT_BACKREF)
|
|
{
|
|
DPRINT((" states_seen[%d] = 0\n",
|
|
stack->item.state_id));
|
|
states_seen[stack->item.state_id] = 0;
|
|
}
|
|
|
|
BT_STACK_POP();
|
|
}
|
|
else if (match_eo < 0)
|
|
{
|
|
/* Try starting from a later position in the input string. */
|
|
/* Check for end of string. */
|
|
if (len < 0)
|
|
{
|
|
if (next_c_start == L'\0' || pos_start >= TRE_MAX_STRING)
|
|
{
|
|
DPRINT(("end of string.\n"));
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (pos_start >= len)
|
|
{
|
|
DPRINT(("end of string.\n"));
|
|
break;
|
|
}
|
|
}
|
|
DPRINT(("restarting from next start position\n"));
|
|
next_c = (tre_char_t) next_c_start;
|
|
#ifdef TRE_MBSTATE
|
|
mbstate = mbstate_start;
|
|
#endif /* TRE_MBSTATE */
|
|
str_byte = str_byte_start;
|
|
#ifdef TRE_WCHAR
|
|
str_wide = str_wide_start;
|
|
#endif /* TRE_WCHAR */
|
|
goto retry;
|
|
}
|
|
else
|
|
{
|
|
DPRINT(("finished\n"));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ret = match_eo >= 0 ? REG_OK : REG_NOMATCH;
|
|
*match_end_ofs = match_eo;
|
|
|
|
error_exit:
|
|
tre_bt_mem_destroy(mem);
|
|
#ifndef TRE_USE_ALLOCA
|
|
if (tags)
|
|
xafree(tags);
|
|
if (pmatch)
|
|
xafree(pmatch);
|
|
if (states_seen)
|
|
xafree(states_seen);
|
|
#endif /* !TRE_USE_ALLOCA */
|
|
|
|
return ret;
|
|
}
|