mirror of
https://github.com/hanzoai/runtime.git
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- Add main Dockerfile for production builds - Add Dockerfile.runtime for secure code execution - Add Dockerfile.runtime.fixed with improved configuration - Include .dockerignore for build optimization - Add integration documentation and publishing guides - Update API and CLI components for better runtime support - Enhance sandbox and container management features
233 lines
6.2 KiB
Go
Generated
233 lines
6.2 KiB
Go
Generated
/*
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Runtime
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Runtime AI platform API Docs
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API version: 1.0
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Contact: [email protected]
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package apiclient
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import (
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"bytes"
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"encoding/json"
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"fmt"
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)
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// checks if the ScreenshotResponse type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ScreenshotResponse{}
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// ScreenshotResponse struct for ScreenshotResponse
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type ScreenshotResponse struct {
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// Base64 encoded screenshot image data
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Screenshot string `json:"screenshot"`
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// The current cursor position when the screenshot was taken
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CursorPosition map[string]interface{} `json:"cursorPosition,omitempty"`
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// The size of the screenshot data in bytes
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SizeBytes *float32 `json:"sizeBytes,omitempty"`
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}
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type _ScreenshotResponse ScreenshotResponse
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// NewScreenshotResponse instantiates a new ScreenshotResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewScreenshotResponse(screenshot string) *ScreenshotResponse {
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this := ScreenshotResponse{}
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this.Screenshot = screenshot
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return &this
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}
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// NewScreenshotResponseWithDefaults instantiates a new ScreenshotResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewScreenshotResponseWithDefaults() *ScreenshotResponse {
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this := ScreenshotResponse{}
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return &this
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}
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// GetScreenshot returns the Screenshot field value
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func (o *ScreenshotResponse) GetScreenshot() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Screenshot
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}
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// GetScreenshotOk returns a tuple with the Screenshot field value
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// and a boolean to check if the value has been set.
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func (o *ScreenshotResponse) GetScreenshotOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Screenshot, true
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}
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// SetScreenshot sets field value
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func (o *ScreenshotResponse) SetScreenshot(v string) {
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o.Screenshot = v
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}
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// GetCursorPosition returns the CursorPosition field value if set, zero value otherwise.
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func (o *ScreenshotResponse) GetCursorPosition() map[string]interface{} {
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if o == nil || IsNil(o.CursorPosition) {
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var ret map[string]interface{}
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return ret
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}
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return o.CursorPosition
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}
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// GetCursorPositionOk returns a tuple with the CursorPosition field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ScreenshotResponse) GetCursorPositionOk() (map[string]interface{}, bool) {
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if o == nil || IsNil(o.CursorPosition) {
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return map[string]interface{}{}, false
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}
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return o.CursorPosition, true
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}
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// HasCursorPosition returns a boolean if a field has been set.
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func (o *ScreenshotResponse) HasCursorPosition() bool {
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if o != nil && !IsNil(o.CursorPosition) {
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return true
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}
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return false
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}
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// SetCursorPosition gets a reference to the given map[string]interface{} and assigns it to the CursorPosition field.
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func (o *ScreenshotResponse) SetCursorPosition(v map[string]interface{}) {
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o.CursorPosition = v
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}
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// GetSizeBytes returns the SizeBytes field value if set, zero value otherwise.
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func (o *ScreenshotResponse) GetSizeBytes() float32 {
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if o == nil || IsNil(o.SizeBytes) {
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var ret float32
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return ret
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}
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return *o.SizeBytes
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}
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// GetSizeBytesOk returns a tuple with the SizeBytes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ScreenshotResponse) GetSizeBytesOk() (*float32, bool) {
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if o == nil || IsNil(o.SizeBytes) {
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return nil, false
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}
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return o.SizeBytes, true
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}
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// HasSizeBytes returns a boolean if a field has been set.
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func (o *ScreenshotResponse) HasSizeBytes() bool {
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if o != nil && !IsNil(o.SizeBytes) {
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return true
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}
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return false
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}
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// SetSizeBytes gets a reference to the given float32 and assigns it to the SizeBytes field.
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func (o *ScreenshotResponse) SetSizeBytes(v float32) {
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o.SizeBytes = &v
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}
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func (o ScreenshotResponse) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o ScreenshotResponse) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["screenshot"] = o.Screenshot
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if !IsNil(o.CursorPosition) {
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toSerialize["cursorPosition"] = o.CursorPosition
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}
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if !IsNil(o.SizeBytes) {
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toSerialize["sizeBytes"] = o.SizeBytes
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}
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return toSerialize, nil
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}
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func (o *ScreenshotResponse) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"screenshot",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varScreenshotResponse := _ScreenshotResponse{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varScreenshotResponse)
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if err != nil {
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return err
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}
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*o = ScreenshotResponse(varScreenshotResponse)
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return err
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}
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type NullableScreenshotResponse struct {
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value *ScreenshotResponse
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isSet bool
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}
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func (v NullableScreenshotResponse) Get() *ScreenshotResponse {
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return v.value
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}
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func (v *NullableScreenshotResponse) Set(val *ScreenshotResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableScreenshotResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableScreenshotResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableScreenshotResponse(val *ScreenshotResponse) *NullableScreenshotResponse {
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return &NullableScreenshotResponse{value: val, isSet: true}
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}
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func (v NullableScreenshotResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableScreenshotResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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