Files
s3/weed/mount/meta_cache/meta_cache_init.go
zooqueen dd74d3e6d6 Replace AGPL MinIO fork with Apache-2.0 SeaweedFS fork; rebrand CLI weed->s3
hanzoai/s3 was an AGPL-3.0 MinIO fork whose network-copyleft blocks embedding
and reselling as a managed service. Replace it wholesale with a fork of
SeaweedFS (github.com/seaweedfs/seaweedfs, Apache-2.0, Go) which ships a
built-in S3 gateway + Filer.

- License: AGPL-3.0 -> Apache-2.0 (upstream LICENSE kept verbatim, incl.
  "Copyright 2025 Chris Lu"); NOTICE added crediting SeaweedFS. No AGPL/BUSL/
  SSPL/GPL or enterprise ("ee") files remain.
- Module: go.mod path set to github.com/hanzoai/s3 with a self-replace
  (replace github.com/seaweedfs/seaweedfs => ./) so the ~1800 internal Go files
  keep their upstream import paths with zero churn. Internal identifiers and
  import paths are intentionally NOT renamed.
- CLI rebrand: the binary is built as `s3` (was `weed`); root usage, per-command
  help/usage/flag strings, shell autocomplete program name, and the product name
  in CLI output now read "Hanzo S3" / `s3`. Users never see `weed`.
  (e.g. `s3 server`, `s3 filer`, `s3 master`, `s3 volume`, `s3 s3`, `s3 mount`.)
- Build: `make` (or `go build -o s3 ./weed`) builds the `s3` binary green;
  `cmd/weed-db` and `cmd/weed-sql` also build; `go vet ./weed/command/` clean.
- README/LLM.md rewritten for Hanzo S3; AGENTS.md/CLAUDE.md symlinks preserved.
- Dropped a 33MB prebuilt Mach-O `stress` binary upstream had committed; `.gitignore`
  updated to ignore the `s3` build output.
2026-06-18 23:41:25 -07:00

156 lines
4.9 KiB
Go

package meta_cache
import (
"context"
"fmt"
"golang.org/x/sync/errgroup"
"github.com/seaweedfs/seaweedfs/weed/filer"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
"github.com/seaweedfs/seaweedfs/weed/util"
)
func EnsureVisited(mc *MetaCache, client filer_pb.FilerClient, dirPath util.FullPath) error {
// Collect all uncached paths from target directory up to root
var uncachedPaths []util.FullPath
currentPath := dirPath
for {
// If this path is cached, all ancestors are also cached
if mc.isCachedFn(currentPath) {
break
}
uncachedPaths = append(uncachedPaths, currentPath)
// Continue to parent directory
if currentPath != mc.root {
parent, _ := currentPath.DirAndName()
currentPath = util.FullPath(parent)
} else {
break
}
}
if len(uncachedPaths) == 0 {
return nil
}
// Fetch all uncached directories in parallel with context for cancellation
// If one fetch fails, cancel the others to avoid unnecessary work
g, ctx := errgroup.WithContext(context.Background())
for _, p := range uncachedPaths {
path := p // capture for closure
g.Go(func() error {
return doEnsureVisited(ctx, mc, client, path)
})
}
return g.Wait()
}
// batchInsertSize is the number of entries to accumulate before flushing to LevelDB.
// 100 provides a balance between memory usage (~100 Entry pointers) and write efficiency
// (fewer disk syncs). Larger values reduce I/O overhead but increase memory and latency.
const batchInsertSize = 100
func doEnsureVisited(ctx context.Context, mc *MetaCache, client filer_pb.FilerClient, path util.FullPath) error {
// Use singleflight to deduplicate concurrent requests for the same path
_, err, _ := mc.visitGroup.Do(string(path), func() (interface{}, error) {
// Check for cancellation before starting
if ctx.Err() != nil {
return nil, ctx.Err()
}
// Double-check if already cached (another goroutine may have completed)
if mc.isCachedFn(path) {
return nil, nil
}
glog.V(4).Infof("ReadDirAllEntries %s ...", path)
// Use context.Background() for build lifecycle calls so that
// errgroup cancellation of ctx doesn't cause enqueueAndWait to
// return early, which would trigger cleanupBuild while the
// operation is still queued.
if err := mc.BeginDirectoryBuild(context.Background(), path); err != nil {
return nil, fmt.Errorf("begin build %s: %w", path, err)
}
cleanupDone := false
cleanupBuild := func(reason string) {
if cleanupDone {
return
}
cleanupDone = true
if deleteErr := mc.deleteFolderChildrenForRebuild(context.Background(), path); deleteErr != nil {
glog.V(2).Infof("clear %s build %s: %v", reason, path, deleteErr)
}
if abortErr := mc.AbortDirectoryBuild(context.Background(), path); abortErr != nil {
glog.V(2).Infof("abort %s build %s: %v", reason, path, abortErr)
}
}
defer func() {
if !cleanupDone && ctx.Err() != nil {
cleanupBuild("canceled")
}
}()
// Collect entries in batches for efficient LevelDB writes
var batch []*filer.Entry
var snapshotTsNs int64
fetchErr := util.Retry("ReadDirAllEntries", func() error {
batch = nil // Reset batch on retry, allow GC of previous entries
if err := mc.deleteFolderChildrenForRebuild(ctx, path); err != nil {
return fmt.Errorf("clear existing entries for %s: %w", path, err)
}
var err error
snapshotTsNs, err = filer_pb.ReadDirAllEntriesWithSnapshot(ctx, client, path, "", func(pbEntry *filer_pb.Entry, isLast bool) error {
entry := filer.FromPbEntry(string(path), pbEntry)
if !mc.includeSystemEntries && IsHiddenSystemEntry(string(path), entry.Name()) {
return nil
}
batch = append(batch, entry)
// Flush batch when it reaches the threshold
// Don't rely on isLast here - hidden entries may cause early return
if len(batch) >= batchInsertSize {
// No lock needed - LevelDB Write() is thread-safe
if err := mc.doBatchInsertEntries(ctx, batch); err != nil {
return fmt.Errorf("batch insert for %s: %w", path, err)
}
// Create new slice to allow GC of flushed entries
batch = make([]*filer.Entry, 0, batchInsertSize)
}
return nil
})
return err
})
if fetchErr != nil {
cleanupBuild("failed")
return nil, fmt.Errorf("list %s: %w", path, fetchErr)
}
// Flush any remaining entries in the batch
if len(batch) > 0 {
if err := mc.doBatchInsertEntries(ctx, batch); err != nil {
cleanupBuild("incomplete")
return nil, fmt.Errorf("batch insert remaining for %s: %w", path, err)
}
}
if err := mc.CompleteDirectoryBuild(context.Background(), path, snapshotTsNs); err != nil {
cleanupBuild("unreplayed")
return nil, fmt.Errorf("complete build for %s: %w", path, err)
}
cleanupDone = true // Prevent deferred cleanup after successful publish
return nil, nil
})
return err
}
func IsHiddenSystemEntry(dir, name string) bool {
return dir == "/" && (name == "topics" || name == "etc")
}