Files
zooqueen dd74d3e6d6 Replace AGPL MinIO fork with Apache-2.0 SeaweedFS fork; rebrand CLI weed->s3
hanzoai/s3 was an AGPL-3.0 MinIO fork whose network-copyleft blocks embedding
and reselling as a managed service. Replace it wholesale with a fork of
SeaweedFS (github.com/seaweedfs/seaweedfs, Apache-2.0, Go) which ships a
built-in S3 gateway + Filer.

- License: AGPL-3.0 -> Apache-2.0 (upstream LICENSE kept verbatim, incl.
  "Copyright 2025 Chris Lu"); NOTICE added crediting SeaweedFS. No AGPL/BUSL/
  SSPL/GPL or enterprise ("ee") files remain.
- Module: go.mod path set to github.com/hanzoai/s3 with a self-replace
  (replace github.com/seaweedfs/seaweedfs => ./) so the ~1800 internal Go files
  keep their upstream import paths with zero churn. Internal identifiers and
  import paths are intentionally NOT renamed.
- CLI rebrand: the binary is built as `s3` (was `weed`); root usage, per-command
  help/usage/flag strings, shell autocomplete program name, and the product name
  in CLI output now read "Hanzo S3" / `s3`. Users never see `weed`.
  (e.g. `s3 server`, `s3 filer`, `s3 master`, `s3 volume`, `s3 s3`, `s3 mount`.)
- Build: `make` (or `go build -o s3 ./weed`) builds the `s3` binary green;
  `cmd/weed-db` and `cmd/weed-sql` also build; `go vet ./weed/command/` clean.
- README/LLM.md rewritten for Hanzo S3; AGENTS.md/CLAUDE.md symlinks preserved.
- Dropped a 33MB prebuilt Mach-O `stress` binary upstream had committed; `.gitignore`
  updated to ignore the `s3` build output.
2026-06-18 23:41:25 -07:00

206 lines
6.6 KiB
Go

package engine
import (
"bytes"
"crypto/sha256"
"encoding/binary"
"hash"
"sort"
"time"
"github.com/seaweedfs/seaweedfs/weed/s3api/s3lifecycle"
)
// hashItem pairs a ruleset member with its parent action so the
// sort+hash helpers below can be type-agnostic. Internal type — every
// hash callsite collects items into a slice, then hands it off.
type hashItem struct {
key s3lifecycle.ActionKey
action *CompiledAction
}
// sortHashItems orders items by (RuleHash, ActionKind, Bucket). The
// composition matches the ActionKey identity model: RuleHash is the
// primary content-derived identifier, ActionKind disambiguates siblings
// of one rule, Bucket scopes by bucket so the same XML in two buckets
// hashes distinctly. Shared between ReplayContentHash and PromotedHash
// so the two helpers agree on the on-wire ordering — if one drifted,
// the cursor could see "rule changed" on a no-op snapshot rebuild.
func sortHashItems(items []hashItem) {
sort.Slice(items, func(i, j int) bool {
if c := bytes.Compare(items[i].key.RuleHash[:], items[j].key.RuleHash[:]); c != 0 {
return c < 0
}
if items[i].key.ActionKind != items[j].key.ActionKind {
return items[i].key.ActionKind < items[j].key.ActionKind
}
return items[i].key.Bucket < items[j].key.Bucket
})
}
// hashWriter is the small varint-tagged writer the hash helpers use.
// Each field gets a one-byte tag so a future schema change (new field)
// can extend the on-wire format without colliding with existing values.
type hashWriter struct {
h hash.Hash
lenbuf [binary.MaxVarintLen64]byte
}
func newHashWriter() *hashWriter {
return &hashWriter{h: sha256.New()}
}
// writeField writes a length-prefixed byte field under tag.
func (w *hashWriter) writeField(tag byte, b []byte) {
_, _ = w.h.Write([]byte{tag})
n := binary.PutUvarint(w.lenbuf[:], uint64(len(b)))
_, _ = w.h.Write(w.lenbuf[:n])
_, _ = w.h.Write(b)
}
// writeInt writes a varint-encoded signed integer under tag.
func (w *hashWriter) writeInt(tag byte, v int64) {
_, _ = w.h.Write([]byte{tag})
n := binary.PutVarint(w.lenbuf[:], v)
_, _ = w.h.Write(w.lenbuf[:n])
}
func (w *hashWriter) sum() [32]byte {
var out [32]byte
copy(out[:], w.h.Sum(nil))
return out
}
// ReplayContentHash hashes the content (action kind, predicate, TTL value)
// of every replay-eligible compiled action in the base snapshot, returning
// the empty hash when no replay-eligible action exists. The hash is:
// - Partition-independent. A retention-driven scan_only promotion does
// NOT change this hash; only the dispatch path changes, not the rule
// content. (PromotedHash exists to catch partition flips separately.)
// - Stable across snapshot reorderings. Actions are pre-sorted by
// RuleHash + ActionKind + Bucket so two snapshots with the same rules
// compiled in any order hash identically.
// - Disabled-rule-aware. ModeDisabled actions are excluded so disabling
// a rule changes the hash (it changed the rule set the worker is
// scanning under).
//
// Used as cursor.RuleSetHash. A mismatch between persisted and current
// triggers the recovery branch on next daily_run.
func ReplayContentHash(s *Snapshot) [32]byte {
var empty [32]byte
if s == nil {
return empty
}
var items []hashItem
for k, a := range s.actions {
if a == nil || a.Mode == ModeDisabled {
continue
}
if !isReplayKind(k.ActionKind) {
continue
}
items = append(items, hashItem{key: k, action: a})
}
if len(items) == 0 {
return empty
}
sortHashItems(items)
w := newHashWriter()
for _, it := range items {
w.writeField(0x01, []byte(it.key.Bucket))
w.writeField(0x02, it.key.RuleHash[:])
w.writeInt(0x03, int64(it.key.ActionKind))
// RuleHash already covers the predicate (Prefix + FilterTags + size
// filters) and per-kind TTLs, so we don't need to re-canonicalise
// the *Rule. But we also include the action's effective TTL
// directly so that an "effective TTL of 0" (a malformed rule where
// the kind doesn't match the populated field) is distinguishable
// from a valid one.
w.writeInt(0x04, int64(effectiveTTL(it.action)))
}
return w.sum()
}
// PromotedHash hashes the set of replay-eligible actions that *would* land
// in walk (rather than replay) for the given retentionWindow, due to TTL >
// retentionWindow. Empty hash when no rules are promoted. Takes the SAME
// retentionWindow value as RulesForShard so the two helpers cannot disagree
// about partition membership.
//
// Detects partition flips in either direction:
// - replay → walk (retention dropped): rule appears in this hash but
// didn't before.
// - walk → replay (retention recovered): rule used to appear here but no
// longer does.
//
// In both cases the persisted hash differs from the freshly computed one,
// firing the recovery branch.
//
// A mismatch with the persisted PromotedHash triggers recovery even when
// rule content is unchanged.
func PromotedHash(s *Snapshot, retentionWindow time.Duration) [32]byte {
var empty [32]byte
if s == nil {
return empty
}
var items []hashItem
for k, a := range s.actions {
if a == nil || a.Mode == ModeDisabled {
continue
}
if !isReplayKind(k.ActionKind) {
continue
}
ttl := effectiveTTL(a)
// Mirror RulesForShard's partition predicate exactly: a replay
// kind lands in walk when ttl is 0 (malformed) or ttl >
// retentionWindow. PromotedHash hashes that walk-bound subset.
if ttl > 0 && ttl <= retentionWindow {
continue
}
items = append(items, hashItem{key: k, action: a})
}
if len(items) == 0 {
return empty
}
sortHashItems(items)
w := newHashWriter()
for _, it := range items {
w.writeField(0x01, []byte(it.key.Bucket))
w.writeField(0x02, it.key.RuleHash[:])
w.writeInt(0x03, int64(it.key.ActionKind))
}
return w.sum()
}
// MaxEffectiveTTL returns the maximum effective TTL across the *active*
// replay-eligible actions in s. Returns 0 for a nil snapshot or one with no
// active replay actions; the caller is expected to be in the empty-replay
// branch already (per the design's sentinel-cursor logic).
//
// "Effective TTL" mirrors the partition predicate in views.go: derived from
// the rule field that matches the action kind. Walker-only action kinds
// (ExpirationDate / ExpiredDeleteMarker / NewerNoncurrent) contribute
// nothing — they're either not replay-eligible or, in a walk view, not
// active in the replay sense.
func MaxEffectiveTTL(s *Snapshot) time.Duration {
if s == nil {
return 0
}
var max time.Duration
for k, a := range s.actions {
if a == nil || !a.IsActive() {
continue
}
if !isReplayKind(k.ActionKind) {
continue
}
if ttl := effectiveTTL(a); ttl > max {
max = ttl
}
}
return max
}