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hanzoai/s3 was an AGPL-3.0 MinIO fork whose network-copyleft blocks embedding
and reselling as a managed service. Replace it wholesale with a fork of
SeaweedFS (github.com/seaweedfs/seaweedfs, Apache-2.0, Go) which ships a
built-in S3 gateway + Filer.
- License: AGPL-3.0 -> Apache-2.0 (upstream LICENSE kept verbatim, incl.
"Copyright 2025 Chris Lu"); NOTICE added crediting SeaweedFS. No AGPL/BUSL/
SSPL/GPL or enterprise ("ee") files remain.
- Module: go.mod path set to github.com/hanzoai/s3 with a self-replace
(replace github.com/seaweedfs/seaweedfs => ./) so the ~1800 internal Go files
keep their upstream import paths with zero churn. Internal identifiers and
import paths are intentionally NOT renamed.
- CLI rebrand: the binary is built as `s3` (was `weed`); root usage, per-command
help/usage/flag strings, shell autocomplete program name, and the product name
in CLI output now read "Hanzo S3" / `s3`. Users never see `weed`.
(e.g. `s3 server`, `s3 filer`, `s3 master`, `s3 volume`, `s3 s3`, `s3 mount`.)
- Build: `make` (or `go build -o s3 ./weed`) builds the `s3` binary green;
`cmd/weed-db` and `cmd/weed-sql` also build; `go vet ./weed/command/` clean.
- README/LLM.md rewritten for Hanzo S3; AGENTS.md/CLAUDE.md symlinks preserved.
- Dropped a 33MB prebuilt Mach-O `stress` binary upstream had committed; `.gitignore`
updated to ignore the `s3` build output.
99 lines
3.2 KiB
Go
99 lines
3.2 KiB
Go
package erasure_coding
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import (
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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)
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type Interval struct {
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BlockIndex int // the index of the block in either the large blocks or the small blocks
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InnerBlockOffset int64
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Size types.Size
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IsLargeBlock bool // whether the block is a large block or a small block
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LargeBlockRowsCount int
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}
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// LocateData finds the intervals of data within erasure coding blocks for a given offset and size.
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func LocateData(largeBlockLength, smallBlockLength int64, shardDatSize int64, offset int64, size types.Size) (intervals []Interval) {
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blockIndex, isLargeBlock, nLargeBlockRows, innerBlockOffset := locateOffset(largeBlockLength, smallBlockLength, shardDatSize, offset)
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for size > 0 {
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blockRemaining := largeBlockLength - innerBlockOffset
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if !isLargeBlock {
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blockRemaining = smallBlockLength - innerBlockOffset
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}
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if blockRemaining <= 0 {
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// move to next block
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blockIndex, isLargeBlock = moveToNextBlock(blockIndex, isLargeBlock, nLargeBlockRows)
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innerBlockOffset = 0
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continue
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}
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interval := Interval{
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BlockIndex: blockIndex,
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InnerBlockOffset: innerBlockOffset,
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IsLargeBlock: isLargeBlock,
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LargeBlockRowsCount: int(nLargeBlockRows),
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}
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if int64(size) <= blockRemaining {
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interval.Size = size
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intervals = append(intervals, interval)
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return
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}
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interval.Size = types.Size(blockRemaining)
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intervals = append(intervals, interval)
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size -= interval.Size
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blockIndex, isLargeBlock = moveToNextBlock(blockIndex, isLargeBlock, nLargeBlockRows)
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innerBlockOffset = 0
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}
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return
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}
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func moveToNextBlock(blockIndex int, isLargeBlock bool, nLargeBlockRows int64) (int, bool) {
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nextBlockIndex := blockIndex + 1
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nextIsLargeBlock := isLargeBlock
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if isLargeBlock && int64(nextBlockIndex) == nLargeBlockRows*DataShardsCount {
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nextIsLargeBlock = false
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nextBlockIndex = 0
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}
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return nextBlockIndex, nextIsLargeBlock
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}
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func locateOffset(largeBlockLength, smallBlockLength int64, shardDatSize int64, offset int64) (blockIndex int, isLargeBlock bool, nLargeBlockRows int64, innerBlockOffset int64) {
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largeRowSize := largeBlockLength * DataShardsCount
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nLargeBlockRows = shardDatSize / largeBlockLength
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// if offset is within the large block area
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if offset < nLargeBlockRows*largeRowSize {
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isLargeBlock = true
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blockIndex, innerBlockOffset = locateOffsetWithinBlocks(largeBlockLength, offset)
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return
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}
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isLargeBlock = false
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offset -= nLargeBlockRows * largeRowSize
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blockIndex, innerBlockOffset = locateOffsetWithinBlocks(smallBlockLength, offset)
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return
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}
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func locateOffsetWithinBlocks(blockLength int64, offset int64) (blockIndex int, innerBlockOffset int64) {
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blockIndex = int(offset / blockLength)
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innerBlockOffset = offset % blockLength
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return
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}
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func (interval Interval) ToShardIdAndOffset(largeBlockSize, smallBlockSize int64) (ShardId, int64) {
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ecFileOffset := interval.InnerBlockOffset
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rowIndex := interval.BlockIndex / DataShardsCount
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if interval.IsLargeBlock {
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ecFileOffset += int64(rowIndex) * largeBlockSize
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} else {
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ecFileOffset += int64(interval.LargeBlockRowsCount)*largeBlockSize + int64(rowIndex)*smallBlockSize
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}
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ecFileIndex := interval.BlockIndex % DataShardsCount
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return ShardId(ecFileIndex), ecFileOffset
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}
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