Files
s3/weed/storage/erasure_coding/verification.go
zooqueen dd74d3e6d6 Replace AGPL MinIO fork with Apache-2.0 SeaweedFS fork; rebrand CLI weed->s3
hanzoai/s3 was an AGPL-3.0 MinIO fork whose network-copyleft blocks embedding
and reselling as a managed service. Replace it wholesale with a fork of
SeaweedFS (github.com/seaweedfs/seaweedfs, Apache-2.0, Go) which ships a
built-in S3 gateway + Filer.

- License: AGPL-3.0 -> Apache-2.0 (upstream LICENSE kept verbatim, incl.
  "Copyright 2025 Chris Lu"); NOTICE added crediting SeaweedFS. No AGPL/BUSL/
  SSPL/GPL or enterprise ("ee") files remain.
- Module: go.mod path set to github.com/hanzoai/s3 with a self-replace
  (replace github.com/seaweedfs/seaweedfs => ./) so the ~1800 internal Go files
  keep their upstream import paths with zero churn. Internal identifiers and
  import paths are intentionally NOT renamed.
- CLI rebrand: the binary is built as `s3` (was `weed`); root usage, per-command
  help/usage/flag strings, shell autocomplete program name, and the product name
  in CLI output now read "Hanzo S3" / `s3`. Users never see `weed`.
  (e.g. `s3 server`, `s3 filer`, `s3 master`, `s3 volume`, `s3 s3`, `s3 mount`.)
- Build: `make` (or `go build -o s3 ./weed`) builds the `s3` binary green;
  `cmd/weed-db` and `cmd/weed-sql` also build; `go vet ./weed/command/` clean.
- README/LLM.md rewritten for Hanzo S3; AGENTS.md/CLAUDE.md symlinks preserved.
- Dropped a 33MB prebuilt Mach-O `stress` binary upstream had committed; `.gitignore`
  updated to ignore the `s3` build output.
2026-06-18 23:41:25 -07:00

140 lines
4.1 KiB
Go

package erasure_coding
import (
"context"
"fmt"
"sort"
"github.com/seaweedfs/seaweedfs/weed/operation"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
"google.golang.org/grpc"
)
type ServerShardInventory struct {
Bits ShardBits
QueryError error
}
// Query errors are recorded per-server and treated as zero shards rather
// than aborting the scan, so the caller still sees partial coverage from
// healthy peers when one server is down. The caller gates destructive
// actions on RequireRecoverableShardSet against the returned union.
func VerifyShardsAcrossServers(ctx context.Context, volumeID uint32,
servers []string, dialOption grpc.DialOption) (
union ShardBits, perServer map[string]ServerShardInventory) {
perServer = make(map[string]ServerShardInventory, len(servers))
for _, server := range servers {
if server == "" {
continue
}
if _, seen := perServer[server]; seen {
continue
}
var inv ServerShardInventory
callErr := operation.WithVolumeServerClient(false, pb.ServerAddress(server), dialOption,
func(client volume_server_pb.VolumeServerClient) error {
resp, e := client.VolumeEcShardsInfo(ctx, &volume_server_pb.VolumeEcShardsInfoRequest{
VolumeId: volumeID,
})
if e != nil {
return e
}
for _, s := range resp.EcShardInfos {
if s.VolumeId != volumeID || s.ShardId >= MaxShardCount {
continue
}
inv.Bits = inv.Bits.Set(ShardId(s.ShardId))
}
return nil
})
if callErr != nil {
inv.QueryError = callErr
}
perServer[server] = inv
union = ShardBits(uint32(union) | uint32(inv.Bits))
}
return union, perServer
}
// RequireRecoverableShardSet gates source-volume deletion after EC encode:
// a non-empty .dat may only be deleted when enough distinct shards exist to
// reconstruct the volume (>= dataShards). A full set returns (false, nil); a
// degraded-but-recoverable set returns (true, nil) so the caller can warn and
// proceed -- the missing shards can be rebuilt from the survivors, while
// keeping the source next to live shards is the more dangerous mixed state.
// Below dataShards it returns an error and the source must be kept.
// dataShards/totalShards are passed as parameters (not derived from the
// package constants) so enterprise builds with custom EC ratios share this
// helper verbatim.
func RequireRecoverableShardSet(volumeID uint32, shardsPresent ShardBits, dataShards, totalShards int) (degraded bool, err error) {
if totalShards <= 0 || totalShards > MaxShardCount {
return false, fmt.Errorf("invalid totalShards %d for volume %d (must be in [1, %d])",
totalShards, volumeID, MaxShardCount)
}
if dataShards <= 0 || dataShards > totalShards {
return false, fmt.Errorf("invalid dataShards %d for volume %d (must be in [1, %d])",
dataShards, volumeID, totalShards)
}
var missing []int
for id := 0; id < totalShards; id++ {
if !shardsPresent.Has(ShardId(id)) {
missing = append(missing, id)
}
}
if len(missing) == 0 {
return false, nil
}
if totalShards-len(missing) >= dataShards {
return true, nil
}
sort.Ints(missing)
return false, fmt.Errorf("EC shard set unrecoverable for volume %d: %d/%d shards present, need %d to reconstruct, missing shard ids %v",
volumeID, totalShards-len(missing), totalShards, dataShards, missing)
}
func SummarizeShardInventory(perServer map[string]ServerShardInventory) string {
servers := make([]string, 0, len(perServer))
for s := range perServer {
servers = append(servers, s)
}
sort.Strings(servers)
var b []byte
for i, s := range servers {
if i > 0 {
b = append(b, ' ')
}
inv := perServer[s]
b = append(b, s...)
b = append(b, '=')
b = append(b, '[')
ids := make([]int, 0)
for id := 0; id < MaxShardCount; id++ {
if inv.Bits.Has(ShardId(id)) {
ids = append(ids, id)
}
}
for j, id := range ids {
if j > 0 {
b = append(b, ' ')
}
b = append(b, []byte(fmt.Sprintf("%d", id))...)
}
if inv.QueryError != nil {
if len(ids) > 0 {
b = append(b, ' ')
}
b = append(b, []byte("ERR:"+inv.QueryError.Error())...)
}
b = append(b, ']')
}
return string(b)
}