mirror of
https://github.com/hanzoai/s3.git
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hanzoai/s3 was an AGPL-3.0 MinIO fork whose network-copyleft blocks embedding
and reselling as a managed service. Replace it wholesale with a fork of
SeaweedFS (github.com/seaweedfs/seaweedfs, Apache-2.0, Go) which ships a
built-in S3 gateway + Filer.
- License: AGPL-3.0 -> Apache-2.0 (upstream LICENSE kept verbatim, incl.
"Copyright 2025 Chris Lu"); NOTICE added crediting SeaweedFS. No AGPL/BUSL/
SSPL/GPL or enterprise ("ee") files remain.
- Module: go.mod path set to github.com/hanzoai/s3 with a self-replace
(replace github.com/seaweedfs/seaweedfs => ./) so the ~1800 internal Go files
keep their upstream import paths with zero churn. Internal identifiers and
import paths are intentionally NOT renamed.
- CLI rebrand: the binary is built as `s3` (was `weed`); root usage, per-command
help/usage/flag strings, shell autocomplete program name, and the product name
in CLI output now read "Hanzo S3" / `s3`. Users never see `weed`.
(e.g. `s3 server`, `s3 filer`, `s3 master`, `s3 volume`, `s3 s3`, `s3 mount`.)
- Build: `make` (or `go build -o s3 ./weed`) builds the `s3` binary green;
`cmd/weed-db` and `cmd/weed-sql` also build; `go vet ./weed/command/` clean.
- README/LLM.md rewritten for Hanzo S3; AGENTS.md/CLAUDE.md symlinks preserved.
- Dropped a 33MB prebuilt Mach-O `stress` binary upstream had committed; `.gitignore`
updated to ignore the `s3` build output.
53 lines
1014 B
Go
53 lines
1014 B
Go
package buffered_writer
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import (
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"bytes"
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"io"
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)
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var _ = io.WriteCloser(&BufferedWriteCloser{})
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type BufferedWriteCloser struct {
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buffer bytes.Buffer
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bufferLimit int
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position int64
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nextFlushOffset int64
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FlushFunc func([]byte, int64) error
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CloseFunc func() error
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}
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func NewBufferedWriteCloser(bufferLimit int) *BufferedWriteCloser {
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return &BufferedWriteCloser{
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bufferLimit: bufferLimit,
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}
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}
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func (b *BufferedWriteCloser) Write(p []byte) (n int, err error) {
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if b.buffer.Len()+len(p) >= b.bufferLimit {
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if err := b.FlushFunc(b.buffer.Bytes(), b.nextFlushOffset); err != nil {
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return 0, err
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}
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b.nextFlushOffset += int64(b.buffer.Len())
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b.buffer.Reset()
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}
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return b.buffer.Write(p)
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}
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func (b *BufferedWriteCloser) Close() error {
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if b.buffer.Len() > 0 {
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if err := b.FlushFunc(b.buffer.Bytes(), b.nextFlushOffset); err != nil {
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return err
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}
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}
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if b.CloseFunc != nil {
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if err := b.CloseFunc(); err != nil {
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return err
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}
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}
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return nil
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}
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