Files
tasks/common/number/number.go
wxing1292andGitHub 596e754fcf Introduce Number util for dynamic config (#1464)
* Number struct / util will handling conversion of uint*, int*, float* to uint, int, float64
* Using number util for parsing retry policy from dynamic config
2021-04-15 17:11:13 -07:00

156 lines
3.4 KiB
Go

// The MIT License
//
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
//
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package number
import (
"fmt"
)
const (
TypeUnknown Type = iota
TypeFloat
TypeInt
TypeUint
)
type (
Type int
Number struct {
numberType Type
value interface{}
}
)
func NewNumber(
value interface{},
) Number {
var numberType Type
var number interface{}
switch n := value.(type) {
case int8:
numberType = TypeInt
number = int(n)
case int16:
numberType = TypeInt
number = int(n)
case int32:
numberType = TypeInt
number = int(n)
case int64:
numberType = TypeInt
number = int(n)
case int:
numberType = TypeInt
number = n
case uint8:
numberType = TypeUint
number = uint(n)
case uint16:
numberType = TypeUint
number = uint(n)
case uint32:
numberType = TypeUint
number = uint(n)
case uint64:
numberType = TypeUint
number = uint(n)
case uint:
numberType = TypeUint
number = n
case float32:
numberType = TypeFloat
number = float64(n)
case float64:
numberType = TypeFloat
number = n
default:
// DO NOT panic here
// the value is provided during runtime
// the logic cannot just panic if input is not a number
numberType = TypeUnknown
number = nil
}
return Number{
numberType: numberType,
value: number,
}
}
func (n Number) GetIntOrDefault(
defaultValue int,
) int {
switch n.numberType {
case TypeFloat:
return int(n.value.(float64))
case TypeInt:
return n.value.(int)
case TypeUint:
return int(n.value.(uint))
case TypeUnknown:
return defaultValue
default:
panic(fmt.Sprintf("unknown number type: %v", n.numberType))
}
}
func (n Number) GetUintOrDefault(
defaultValue uint,
) uint {
switch n.numberType {
case TypeFloat:
return uint(n.value.(float64))
case TypeInt:
return uint(n.value.(int))
case TypeUint:
return n.value.(uint)
case TypeUnknown:
return defaultValue
default:
panic(fmt.Sprintf("unknown number type: %v", n.numberType))
}
}
func (n Number) GetFloatOrDefault(
defaultValue float64,
) float64 {
switch n.numberType {
case TypeFloat:
return n.value.(float64)
case TypeInt:
return float64(n.value.(int))
case TypeUint:
return float64(n.value.(uint))
case TypeUnknown:
return defaultValue
default:
panic(fmt.Sprintf("unknown number type: %v", n.numberType))
}
}