mirror of
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124 lines
3.7 KiB
Go
124 lines
3.7 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package timer
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import (
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"time"
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"go.temporal.io/server/common/clock"
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)
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type (
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LocalGate interface {
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Gate
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}
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LocalGateImpl struct {
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// the channel which will be used to proxy the fired timer
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fireChan chan struct{}
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closeChan chan struct{}
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timeSource clock.TimeSource
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// the actual timer which will fire
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timer *time.Timer
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// variable indicating when the above timer will fire
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nextWakeupTime time.Time
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}
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)
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// NewLocalGate create a new timer gate instance
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func NewLocalGate(timeSource clock.TimeSource) LocalGate {
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timer := &LocalGateImpl{
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timer: time.NewTimer(0),
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nextWakeupTime: time.Time{},
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fireChan: make(chan struct{}, 1),
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closeChan: make(chan struct{}),
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timeSource: timeSource,
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}
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// the timer should be stopped when initialized
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if !timer.timer.Stop() {
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// drain the existing signal if exist
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<-timer.timer.C
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}
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go func() {
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defer close(timer.fireChan)
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defer timer.timer.Stop()
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loop:
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for {
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select {
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case <-timer.timer.C:
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select {
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// re-transmit on gateC
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case timer.fireChan <- struct{}{}:
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default:
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}
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case <-timer.closeChan:
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// closed; cleanup and quit
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break loop
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}
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}
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}()
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return timer
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}
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// FireChan return the channel which will be fired when time is up
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func (timerGate *LocalGateImpl) FireChan() <-chan struct{} {
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return timerGate.fireChan
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}
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// FireAfter check will the timer get fired after a certain time
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func (timerGate *LocalGateImpl) FireAfter(now time.Time) bool {
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return timerGate.nextWakeupTime.After(now)
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}
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// Update update the timer gate, return true if update is a success
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// success means timer is idle or timer is set with a sooner time to fire
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func (timerGate *LocalGateImpl) Update(nextTime time.Time) bool {
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// NOTE: negative duration will make the timer fire immediately
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now := timerGate.timeSource.Now()
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if timerGate.timer.Stop() && timerGate.nextWakeupTime.Before(nextTime) {
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// this means the timer, before stopped, is active && next wake up time do not have to be updated
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timerGate.timer.Reset(timerGate.nextWakeupTime.Sub(now))
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return false
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}
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// this means the timer, before stopped, is active && next wake up time has to be updated
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// or this means the timer, before stopped, is already fired / never active
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timerGate.nextWakeupTime = nextTime
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timerGate.timer.Reset(nextTime.Sub(now))
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// Notifies caller that next notification is reset to fire at passed in 'next' visibility time
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return true
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}
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// Close shutdown the timer
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func (timerGate *LocalGateImpl) Close() {
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close(timerGate.closeChan)
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}
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