Files
tasks/common/clock/hybrid_logical_clock/hybrid_logical_clock.go
David Reissandrodrigozhou 845afbf8e0 Build id scavenger shouldn't look at recent build ids (#4846)
**What changed?**
Build id scavenger shouldn't look at build ids that were added since
retention time.

**Why?**
In the scavenger, we can assume that build ids are used soon after being
registered. With that assumption, we can avoid the build id scavenger
doing a lot of visibility queries that will likely return workflows.

**How did you test it?**
unit test

**Potential risks**
If a build id is created and not used, or if it was used but workflows
manually deleted, it previously could have been scavenged fairly soon,
but now we'll wait at least the retention time.
2023-10-06 10:34:53 -05:00

141 lines
4.0 KiB
Go

// The MIT License
//
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
//
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package hybrid_logical_clock
import (
"time"
clockpb "go.temporal.io/server/api/clock/v1"
commonclock "go.temporal.io/server/common/clock"
)
type Clock = clockpb.HybridLogicalClock
// Next generates the next clock timestamp given the current clock.
// HybridLogicalClock requires the previous clock to ensure that time doesn't move backwards and the next clock is
// monotonically increasing.
func Next(clock Clock, source commonclock.TimeSource) Clock {
wallclock := source.Now().UnixMilli()
// Ensure time does not move backwards
if wallclock < clock.GetWallClock() {
wallclock = clock.GetWallClock()
}
// Ensure timestamp is monotonically increasing
if wallclock == clock.GetWallClock() {
clock.Version = clock.GetVersion() + 1
} else {
clock.Version = 0
clock.WallClock = wallclock
}
return Clock{WallClock: wallclock, Version: clock.Version, ClusterId: clock.ClusterId}
}
// Zero generates a zeroed logical clock for the cluster ID.
func Zero(clusterID int64) Clock {
return Clock{WallClock: 0, Version: 0, ClusterId: clusterID}
}
func sign[T int64 | int32](x T) int {
if x > 0 {
return 1
}
if x < 0 {
return -1
}
return 0
}
// Compare 2 Clocks, returns 0 if a == b, -1 if a > b, 1 if a < b
func Compare(a Clock, b Clock) int {
if a.WallClock == b.WallClock {
if a.Version == b.Version {
return sign(b.ClusterId - a.ClusterId)
}
return sign(b.Version - a.Version)
}
return sign(b.WallClock - a.WallClock)
}
// Greater returns true if a is greater than b
func Greater(a Clock, b Clock) bool {
return Compare(b, a) > 0
}
// Greater returns true if a is greater than b
func Less(a Clock, b Clock) bool {
return Compare(a, b) > 0
}
// Max returns the maximum of two Clocks
func Max(a Clock, b Clock) Clock {
if Compare(a, b) > 0 {
return b
}
return a
}
// Min returns the minimum of two Clocks
func Min(a Clock, b Clock) Clock {
if Compare(a, b) > 0 {
return a
}
return b
}
// Equal returns whether two Clocks are equal
func Equal(a Clock, b Clock) bool {
return Compare(a, b) == 0
}
// Ptr returns a pointer to a Clock (to ease inlining the APIs in this package).
func Ptr(c Clock) *Clock {
return &c
}
// UTC returns a Time from a Clock in millisecond resolution. The Time's Location is set to UTC.
func UTC(c Clock) time.Time {
return time.Unix(c.WallClock/1000, c.WallClock%1000*1000000).UTC()
}
// UTC returns a Time from a *Clock in millisecond resolution. The Time's Location is set to UTC.
// If the argument is nil, it returns the Unix epoch.
func UTCPtr(c *Clock) time.Time {
if c == nil {
return UTC(Clock{})
}
return UTC(*c)
}
// Since returns time.Since(UTC(c))
func Since(c Clock) time.Duration {
return time.Since(UTC(c))
}
// SincePtr returns time.Since(UTCFromPtr(c))
func SincePtr(c *Clock) time.Duration {
return time.Since(UTCPtr(c))
}