Files
Matt McShaneandGitHub a6ea14e2f8 Handful of minor changes to the update package (#4331)
* Comment wording and spelling fixes

* Make update onComplete callback optional

Nice to be able to construct with update.New without requiring a
callback func.

* Prefer t.Cleanup to defer in sub-tests

* Remove atomic state read/write

In the end, the state field is not accessed concurrently.

* I don't care much for this revive rule

* remove superflous parens
2023-05-12 17:58:07 -04:00

65 lines
2.0 KiB
Go

// The MIT License
//
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
//
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package update
type (
state uint32
stateSet uint32
)
const (
stateAdmitted state = (1 << iota)
stateProvisionallyRequested
stateRequested
stateProvisionallyAccepted
stateAccepted
stateProvisionallyCompleted
stateCompleted
)
func (s state) String() string {
switch s {
case stateAdmitted:
return "Admitted"
case stateProvisionallyRequested:
return "ProvisionallyRequested"
case stateRequested:
return "Requested"
case stateProvisionallyAccepted:
return "ProvisionallyAccepted"
case stateAccepted:
return "Accepted"
case stateProvisionallyCompleted:
return "ProvisionallyCompleted"
case stateCompleted:
return "Completed"
}
return "unrecognized state"
}
func (s state) Matches(mask stateSet) bool {
return uint32(s)&uint32(mask) == uint32(s)
}