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## What changed? Change SyncMap.PopAll to clone+clear the contained map instead of creating a new one. ## Why? Swapping the map makes SyncMap not copyable, and it's intended to be copyable (like a regular map reference). ## How did you test it? existing test
102 lines
2.7 KiB
Go
102 lines
2.7 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package collection
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import (
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"maps"
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"sync"
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)
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// SyncMap implements a simple mutex-wrapped map. SyncMap is copyable like a normal map[K]V.
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type SyncMap[K comparable, V any] struct {
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// Use a pointer to RWMutex instead of embedding so that the contents of this struct itself
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// are immutable and copyable, and copies refer to the same RWMutex and map.
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*sync.RWMutex
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// For the same reason, contents (the pointer) should not be changed.
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contents map[K]V
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}
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func NewSyncMap[K comparable, V any]() SyncMap[K, V] {
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return SyncMap[K, V]{
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RWMutex: &sync.RWMutex{},
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contents: make(map[K]V),
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}
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}
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func (m *SyncMap[K, V]) Get(key K) (value V, ok bool) {
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m.RLock()
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defer m.RUnlock()
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value, ok = m.contents[key]
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return
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}
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func (m *SyncMap[K, V]) GetOrSet(key K, value V) (v V, exist bool) {
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m.RLock()
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currentValue, ok := m.contents[key]
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m.RUnlock()
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if ok {
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return currentValue, ok
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}
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m.Lock()
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defer m.Unlock()
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currentValue, ok = m.contents[key]
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if ok {
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return currentValue, ok
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}
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m.contents[key] = value
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return value, false
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}
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func (m *SyncMap[K, V]) Set(key K, value V) {
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m.Lock()
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defer m.Unlock()
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m.contents[key] = value
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}
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func (m *SyncMap[K, V]) Delete(key K) {
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m.Lock()
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defer m.Unlock()
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delete(m.contents, key)
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}
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func (m *SyncMap[K, V]) Pop(key K) (value V, ok bool) {
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m.Lock()
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defer m.Unlock()
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value, ok = m.contents[key]
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if ok {
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delete(m.contents, key)
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}
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return value, ok
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}
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func (m *SyncMap[K, V]) PopAll() map[K]V {
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m.Lock()
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defer m.Unlock()
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contents := maps.Clone(m.contents)
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clear(m.contents)
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return contents
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}
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