Files
tasks/common/serviceerror/obsolete_dispatch_build_id.go

73 lines
2.4 KiB
Go

// The MIT License
//
// Copyright (c) 2024 Temporal Technologies Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package serviceerror
import (
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"go.temporal.io/server/api/errordetails/v1"
)
type (
// ObsoleteDispatchBuildId happens when matching wants to dispatch task to an obsolete build ID. This is expected to
// happen when a workflow has concurrent tasks (and in some other edge cases) and redirect rules apply to the WF.
// In that case, tasks already scheduled but not started will become invalid and History reschedules them in the
// new build ID. Matching will still try dispatching the old tasks but it will face this error.
// Matching can safely drop tasks which face this error.
ObsoleteDispatchBuildId struct {
Message string
st *status.Status
}
)
func NewObsoleteDispatchBuildId(msg string) error {
return &ObsoleteDispatchBuildId{
Message: msg,
}
}
// Error returns string message.
func (e *ObsoleteDispatchBuildId) Error() string {
return e.Message
}
func (e *ObsoleteDispatchBuildId) Status() *status.Status {
if e.st != nil {
return e.st
}
st := status.New(codes.FailedPrecondition, e.Message)
st, _ = st.WithDetails(
&errordetails.ObsoleteDispatchBuildIdFailure{},
)
return st
}
func newObsoleteDispatchBuildId(st *status.Status) error {
return &ObsoleteDispatchBuildId{
Message: st.Message(),
st: st,
}
}