mirror of
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## What changed and why? Revert most of the changes from #5620 since this doesn't properly detect stale files and we don't want to take the time to fix it at the moment.
210 lines
6.8 KiB
Go
210 lines
6.8 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//go:generate mockgen -copyright_file ../../../LICENSE -package $GOPACKAGE -source $GOFILE -destination conflict_resolver_mock.go
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package ndc
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import (
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"context"
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"github.com/pborman/uuid"
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"go.temporal.io/api/serviceerror"
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"go.temporal.io/server/common/definition"
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"go.temporal.io/server/common/log"
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"go.temporal.io/server/common/persistence/versionhistory"
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"go.temporal.io/server/common/primitives/timestamp"
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"go.temporal.io/server/common/util"
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"go.temporal.io/server/service/history/shard"
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"go.temporal.io/server/service/history/workflow"
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)
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type (
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ConflictResolver interface {
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GetOrRebuildCurrentMutableState(
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ctx context.Context,
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branchIndex int32,
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incomingVersion int64,
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) (workflow.MutableState, bool, error)
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GetOrRebuildMutableState(
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ctx context.Context,
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branchIndex int32,
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) (workflow.MutableState, bool, error)
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}
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ConflictResolverImpl struct {
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shard shard.Context
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stateRebuilder StateRebuilder
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context workflow.Context
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mutableState workflow.MutableState
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logger log.Logger
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}
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)
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var _ ConflictResolver = (*ConflictResolverImpl)(nil)
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func NewConflictResolver(
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shard shard.Context,
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context workflow.Context,
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mutableState workflow.MutableState,
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logger log.Logger,
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) *ConflictResolverImpl {
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return &ConflictResolverImpl{
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shard: shard,
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stateRebuilder: NewStateRebuilder(shard, logger),
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context: context,
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mutableState: mutableState,
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logger: logger,
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}
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}
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func (r *ConflictResolverImpl) GetOrRebuildCurrentMutableState(
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ctx context.Context,
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branchIndex int32,
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incomingVersion int64,
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) (workflow.MutableState, bool, error) {
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versionHistories := r.mutableState.GetExecutionInfo().GetVersionHistories()
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currentVersionHistoryIndex := versionHistories.GetCurrentVersionHistoryIndex()
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currentVersionHistory, err := versionhistory.GetVersionHistory(versionHistories, currentVersionHistoryIndex)
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if err != nil {
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return nil, false, err
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}
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currentLastItem, err := versionhistory.GetLastVersionHistoryItem(currentVersionHistory)
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if err != nil {
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return nil, false, err
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}
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// mutable state does not need Rebuild
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if incomingVersion < currentLastItem.GetVersion() {
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return r.mutableState, false, nil
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}
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if incomingVersion == currentLastItem.GetVersion() && branchIndex != currentVersionHistoryIndex {
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return nil, false, serviceerror.NewInvalidArgument("ConflictResolver encountered replication task version == current branch last write version")
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}
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// incomingVersion > currentLastItem.GetVersion()
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return r.getOrRebuildMutableStateByIndex(ctx, branchIndex)
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}
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func (r *ConflictResolverImpl) GetOrRebuildMutableState(
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ctx context.Context,
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branchIndex int32,
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) (workflow.MutableState, bool, error) {
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return r.getOrRebuildMutableStateByIndex(ctx, branchIndex)
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}
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func (r *ConflictResolverImpl) getOrRebuildMutableStateByIndex(
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ctx context.Context,
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branchIndex int32,
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) (workflow.MutableState, bool, error) {
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versionHistories := r.mutableState.GetExecutionInfo().GetVersionHistories()
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currentVersionHistoryIndex := versionHistories.GetCurrentVersionHistoryIndex()
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// replication task to be applied to current branch
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if branchIndex == currentVersionHistoryIndex {
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return r.mutableState, false, nil
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}
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// task.getVersion() > currentLastItem
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// incoming replication task, after application, will become the current branch
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// (because higher version wins), we need to Rebuild the mutable state for that
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rebuiltMutableState, err := r.rebuild(ctx, branchIndex, uuid.New())
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if err != nil {
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return nil, false, err
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}
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return rebuiltMutableState, true, nil
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}
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func (r *ConflictResolverImpl) rebuild(
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ctx context.Context,
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branchIndex int32,
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requestID string,
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) (workflow.MutableState, error) {
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versionHistories := r.mutableState.GetExecutionInfo().GetVersionHistories()
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replayVersionHistory, err := versionhistory.GetVersionHistory(versionHistories, branchIndex)
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if err != nil {
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return nil, err
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}
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lastItem, err := versionhistory.GetLastVersionHistoryItem(replayVersionHistory)
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if err != nil {
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return nil, err
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}
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executionInfo := r.mutableState.GetExecutionInfo()
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executionState := r.mutableState.GetExecutionState()
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workflowKey := definition.NewWorkflowKey(
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executionInfo.NamespaceId,
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executionInfo.WorkflowId,
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executionState.RunId,
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)
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historySize := r.mutableState.GetHistorySize()
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rebuildMutableState, _, err := r.stateRebuilder.Rebuild(
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ctx,
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timestamp.TimeValue(executionInfo.StartTime),
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workflowKey,
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replayVersionHistory.GetBranchToken(),
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lastItem.GetEventId(),
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util.Ptr(lastItem.GetVersion()),
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workflowKey,
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replayVersionHistory.GetBranchToken(),
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requestID,
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)
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if err != nil {
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return nil, err
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}
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// after rebuilt verification
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rebuildVersionHistories := rebuildMutableState.GetExecutionInfo().GetVersionHistories()
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rebuildVersionHistory, err := versionhistory.GetCurrentVersionHistory(rebuildVersionHistories)
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if err != nil {
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return nil, err
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}
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if !rebuildVersionHistory.Equal(replayVersionHistory) {
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return nil, serviceerror.NewInternal("ConflictResolver encounter mismatch version history after Rebuild")
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}
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// set the current branch index to target branch index
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// set the version history back
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//
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// caller can use the IsVersionHistoriesRebuilt function in VersionHistories
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// telling whether mutable state is rebuilt, before apply new history events
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if err := versionhistory.SetCurrentVersionHistoryIndex(versionHistories, branchIndex); err != nil {
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return nil, err
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}
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rebuildMutableState.GetExecutionInfo().VersionHistories = versionHistories
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rebuildMutableState.AddHistorySize(historySize)
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// set the update condition from original mutable state
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rebuildMutableState.SetUpdateCondition(r.mutableState.GetUpdateCondition())
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r.context.Clear()
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return rebuildMutableState, nil
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}
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