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## What changed? Make import formatting a part of the build, and test validity with "ensure-no-changes" target ## Why? So we never discuss import order again (hopefully) ## How did you test it? its a build change, so the build will test it! ## Potential risks As long as build works, the only thing I risk is the ire of coworker who want imports to be different ;) ## Documentation N/A ## Is hotfix candidate? No
110 lines
3.7 KiB
Go
110 lines
3.7 KiB
Go
// The MIT License
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//
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// Copyright (c) 2024 Temporal Technologies Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package circuitbreaker
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import (
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"sync"
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"sync/atomic"
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"github.com/sony/gobreaker"
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"go.temporal.io/server/common/dynamicconfig"
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)
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type (
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TwoStepCircuitBreaker interface {
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Name() string
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State() gobreaker.State
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Counts() gobreaker.Counts
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Allow() (done func(success bool), err error)
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}
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// TwoStepCircuitBreakerWithDynamicSettings is a wrapper of gobreaker.TwoStepCircuitBreaker
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// that calls the settingsFn everytime the Allow function is called and replaces the circuit
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// breaker if there is a change in the settings object. Note that in this case, the previous
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// state of the circuit breaker is lost.
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TwoStepCircuitBreakerWithDynamicSettings struct {
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name string
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readyToTrip func(counts gobreaker.Counts) bool
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onStateChange func(name string, from gobreaker.State, to gobreaker.State)
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cb atomic.Pointer[gobreaker.TwoStepCircuitBreaker]
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cbLock sync.Mutex
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settings dynamicconfig.CircuitBreakerSettings
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}
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Settings struct {
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// For the following options, check gobreaker docs for details.
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Name string
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ReadyToTrip func(counts gobreaker.Counts) bool
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OnStateChange func(name string, from gobreaker.State, to gobreaker.State)
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}
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)
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var _ TwoStepCircuitBreaker = (*TwoStepCircuitBreakerWithDynamicSettings)(nil)
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// Caller must call UpdateSettings once before using this object.
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func NewTwoStepCircuitBreakerWithDynamicSettings(
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settings Settings,
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) *TwoStepCircuitBreakerWithDynamicSettings {
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return &TwoStepCircuitBreakerWithDynamicSettings{
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name: settings.Name,
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readyToTrip: settings.ReadyToTrip,
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onStateChange: settings.OnStateChange,
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}
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}
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func (c *TwoStepCircuitBreakerWithDynamicSettings) UpdateSettings(
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ds dynamicconfig.CircuitBreakerSettings,
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) {
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c.cbLock.Lock()
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defer c.cbLock.Unlock()
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if c.cb.Load() != nil && ds == c.settings {
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return // no change
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}
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c.settings = ds
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c.cb.Store(gobreaker.NewTwoStepCircuitBreaker(gobreaker.Settings{
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Name: c.name,
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MaxRequests: uint32(ds.MaxRequests),
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Interval: ds.Interval,
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Timeout: ds.Timeout,
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ReadyToTrip: c.readyToTrip,
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OnStateChange: c.onStateChange,
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}))
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}
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func (c *TwoStepCircuitBreakerWithDynamicSettings) Name() string {
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return c.cb.Load().Name()
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}
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func (c *TwoStepCircuitBreakerWithDynamicSettings) State() gobreaker.State {
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return c.cb.Load().State()
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}
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func (c *TwoStepCircuitBreakerWithDynamicSettings) Counts() gobreaker.Counts {
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return c.cb.Load().Counts()
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}
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func (c *TwoStepCircuitBreakerWithDynamicSettings) Allow() (done func(success bool), err error) {
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return c.cb.Load().Allow()
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}
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