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## What changed? Make import formatting a part of the build, and test validity with "ensure-no-changes" target ## Why? So we never discuss import order again (hopefully) ## How did you test it? its a build change, so the build will test it! ## Potential risks As long as build works, the only thing I risk is the ire of coworker who want imports to be different ;) ## Documentation N/A ## Is hotfix candidate? No
116 lines
3.8 KiB
Go
116 lines
3.8 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package failure
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import (
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commonpb "go.temporal.io/api/common/v1"
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enumspb "go.temporal.io/api/enums/v1"
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failurepb "go.temporal.io/api/failure/v1"
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"go.temporal.io/server/common/util"
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)
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const (
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failureSourceServer = "Server"
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)
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func NewServerFailure(message string, nonRetryable bool) *failurepb.Failure {
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f := &failurepb.Failure{
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Message: message,
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FailureInfo: &failurepb.Failure_ServerFailureInfo{ServerFailureInfo: &failurepb.ServerFailureInfo{
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NonRetryable: nonRetryable,
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}},
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}
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return f
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}
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func NewResetWorkflowFailure(message string, lastHeartbeatDetails *commonpb.Payloads) *failurepb.Failure {
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f := &failurepb.Failure{
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Message: message,
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FailureInfo: &failurepb.Failure_ResetWorkflowFailureInfo{ResetWorkflowFailureInfo: &failurepb.ResetWorkflowFailureInfo{
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LastHeartbeatDetails: lastHeartbeatDetails,
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}},
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}
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return f
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}
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func NewTimeoutFailure(message string, timeoutType enumspb.TimeoutType) *failurepb.Failure {
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f := &failurepb.Failure{
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Message: message,
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Source: failureSourceServer,
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FailureInfo: &failurepb.Failure_TimeoutFailureInfo{TimeoutFailureInfo: &failurepb.TimeoutFailureInfo{
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TimeoutType: timeoutType,
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}},
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}
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return f
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}
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func Truncate(f *failurepb.Failure, maxSize int) *failurepb.Failure {
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return TruncateWithDepth(f, maxSize, 20)
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}
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func TruncateWithDepth(f *failurepb.Failure, maxSize, maxDepth int) *failurepb.Failure {
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if f == nil {
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return nil
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}
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// note that bytes are given to earlier calls first, so call in order of importance
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trunc := func(s string) string {
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s = util.TruncateUTF8(s, maxSize)
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maxSize -= len(s)
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if s != "" {
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maxSize -= 4 // account for proto overhead
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}
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return s
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}
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newFailure := &failurepb.Failure{}
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// Keep failure info for ApplicationFailureInfo and for ServerFailureInfo to persist NonRetryable flag.
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if i := f.GetApplicationFailureInfo(); i != nil {
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newFailure.FailureInfo = &failurepb.Failure_ApplicationFailureInfo{ApplicationFailureInfo: &failurepb.ApplicationFailureInfo{
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NonRetryable: i.NonRetryable,
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Type: trunc(i.Type),
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}}
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maxSize -= 8 // account for proto overhead
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} else if i := f.GetServerFailureInfo(); i != nil {
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newFailure.FailureInfo = &failurepb.Failure_ServerFailureInfo{ServerFailureInfo: &failurepb.ServerFailureInfo{
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NonRetryable: i.NonRetryable,
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}}
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maxSize -= 4 // account for proto overhead
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}
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newFailure.Source = trunc(f.Source)
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newFailure.Message = trunc(f.Message)
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newFailure.StackTrace = trunc(f.StackTrace)
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if f.Cause != nil && maxSize > 4 && maxDepth > 0 {
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newFailure.Cause = TruncateWithDepth(f.Cause, maxSize-4, maxDepth-1)
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}
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return newFailure
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}
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