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## What changed? Make import formatting a part of the build, and test validity with "ensure-no-changes" target ## Why? So we never discuss import order again (hopefully) ## How did you test it? its a build change, so the build will test it! ## Potential risks As long as build works, the only thing I risk is the ire of coworker who want imports to be different ;) ## Documentation N/A ## Is hotfix candidate? No
112 lines
3.2 KiB
Go
112 lines
3.2 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package log
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import (
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"go.temporal.io/sdk/workflow"
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"go.temporal.io/server/common/log/tag"
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)
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const extraSkipForReplayLogger = 1
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type (
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replayLogger struct {
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logger Logger
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ctx workflow.Context
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enableLogInReplay bool
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}
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)
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var _ Logger = (*replayLogger)(nil)
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// NewReplayLogger creates a logger which is aware of Temporal replay mode
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func NewReplayLogger(logger Logger, ctx workflow.Context, enableLogInReplay bool) *replayLogger {
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if sl, ok := logger.(SkipLogger); ok {
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logger = sl.Skip(extraSkipForReplayLogger)
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}
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return &replayLogger{
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logger: logger,
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ctx: ctx,
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enableLogInReplay: enableLogInReplay,
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}
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}
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func (r *replayLogger) Debug(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Debug(msg, tags...)
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}
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func (r *replayLogger) Info(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Info(msg, tags...)
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}
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func (r *replayLogger) Warn(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Warn(msg, tags...)
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}
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func (r *replayLogger) Error(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Error(msg, tags...)
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}
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func (r *replayLogger) DPanic(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.DPanic(msg, tags...)
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}
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func (r *replayLogger) Panic(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Panic(msg, tags...)
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}
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func (r *replayLogger) Fatal(msg string, tags ...tag.Tag) {
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if workflow.IsReplaying(r.ctx) && !r.enableLogInReplay {
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return
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}
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r.logger.Fatal(msg, tags...)
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}
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func (r *replayLogger) With(tags ...tag.Tag) Logger {
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return &replayLogger{
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logger: newWithLogger(r.logger, tags...),
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ctx: r.ctx,
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enableLogInReplay: r.enableLogInReplay,
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}
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}
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