Files
tasks/common/timer/local_gate.go

124 lines
3.5 KiB
Go

// The MIT License
//
// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
//
// Copyright (c) 2020 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package timer
import (
"time"
"go.temporal.io/server/common/clock"
)
type (
LocalGate interface {
Gate
}
LocalGateImpl struct {
// the channel which will be used to proxy the fired timer
fireCh chan struct{}
closeCh chan struct{}
timeSource clock.TimeSource
// the actual timer which will fire
timer *time.Timer
// variable indicating when the above timer will fire
nextWakeupTime time.Time
}
)
// NewLocalGate create a new timer gate instance
func NewLocalGate(timeSource clock.TimeSource) LocalGate {
lg := &LocalGateImpl{
timer: time.NewTimer(0),
nextWakeupTime: time.Time{},
fireCh: make(chan struct{}, 1),
closeCh: make(chan struct{}),
timeSource: timeSource,
}
// the timer should be stopped when initialized
if !lg.timer.Stop() {
// drain the existing signal if exist
<-lg.timer.C
}
go func() {
defer close(lg.fireCh)
defer lg.timer.Stop()
loop:
for {
select {
case <-lg.timer.C:
select {
// re-transmit on gateC
case lg.fireCh <- struct{}{}:
default:
}
case <-lg.closeCh:
// closed; cleanup and quit
break loop
}
}
}()
return lg
}
// FireCh return the channel which will be fired when time is up
func (lg *LocalGateImpl) FireCh() <-chan struct{} {
return lg.fireCh
}
// FireAfter check will the timer get fired after a certain time
func (lg *LocalGateImpl) FireAfter(now time.Time) bool {
return lg.nextWakeupTime.After(now)
}
// Update the timer gate, return true if update is a success.
// Success means timer is idle or timer is set with a sooner time to fire
func (lg *LocalGateImpl) Update(nextTime time.Time) bool {
// NOTE: negative duration will make the timer fire immediately
now := lg.timeSource.Now()
if lg.timer.Stop() && lg.nextWakeupTime.Before(nextTime) {
// this means the timer, before stopped, is active && next wake-up time do not have to be updated
lg.timer.Reset(lg.nextWakeupTime.Sub(now))
return false
}
// this means the timer, before stopped, is active && next wake-up time has to be updated
// or this means the timer, before stopped, is already fired / never active
lg.nextWakeupTime = nextTime
lg.timer.Reset(nextTime.Sub(now))
// Notifies caller that next notification is reset to fire at passed in 'next' visibility time
return true
}
// Close shutdown the timer
func (lg *LocalGateImpl) Close() {
close(lg.closeCh)
}