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51 lines
2.1 KiB
Go
51 lines
2.1 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package locks
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import (
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"context"
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)
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type (
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PriorityMutex interface {
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// LockHigh try to lock with high priority, use LockHigh / UnlockHigh pair to lock / unlock
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LockHigh(context.Context) error
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// LockLow try to lock with low priority, use LockLow / UnlockLow pair to lock / unlock
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LockLow(context.Context) error
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// UnlockHigh unlock with high priority, use LockHigh / UnlockHigh pair to lock / unlock
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UnlockHigh()
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// UnlockLow unlock with low priority, use LockLow / UnlockLow pair to lock / unlock
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UnlockLow()
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// TryLockHigh try to lock with high priority, return true if lock acquired
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// use TryLockHigh / UnlockHigh pair to lock / unlock
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TryLockHigh() bool
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// TryLockLow try to lock with high priority, return true if lock acquired
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// use TryLockLow / UnlockLow pair to lock / unlock
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TryLockLow() bool
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// IsLocked returns true if already locked
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IsLocked() bool
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}
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)
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