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## What changed? - Added the Generator component, a sub-state machine of the top-level Scheduler - PRs #6904 and #6903 are merged as part of this commit, as they are interdependent: - https://github.com/temporalio/temporal/pull/6903 - https://github.com/temporalio/temporal/pull/6904 ## Why? * The generator generates buffered actions, and we want those! ## How did you test it? - New tests, `go test -v`
139 lines
4.6 KiB
Go
139 lines
4.6 KiB
Go
// The MIT License
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//
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// Copyright (c) 2020 Temporal Technologies Inc. All rights reserved.
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//
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// Copyright (c) 2020 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package scheduler
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import (
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"fmt"
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"time"
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enumsspb "go.temporal.io/server/api/enums/v1"
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schedulespb "go.temporal.io/server/api/schedule/v1"
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"go.temporal.io/server/service/history/hsm"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/types/known/timestamppb"
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)
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type (
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// The Executor sub state machine is responsible for executing buffered actions.
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Executor struct {
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*schedulespb.ExecutorInternal
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}
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// The machine definition provides serialization/deserialization and type information.
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executorMachineDefinition struct{}
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)
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const (
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// Unique identifier for the Executor sub state machine.
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ExecutorMachineType = "scheduler.Executor"
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)
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var (
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_ hsm.StateMachine[enumsspb.SchedulerExecutorState] = Executor{}
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_ hsm.StateMachineDefinition = &executorMachineDefinition{}
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// Each sub state machine is a singleton of the top-level Scheduler, accessed with
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// a fixed key.
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ExecutorMachineKey = hsm.Key{Type: ExecutorMachineType, ID: ""}
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)
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// NewExecutor returns an intialized Executor sub state machine, which should
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// be parented under a Scheduler root node.
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func NewExecutor() *Executor {
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var zero time.Time
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return &Executor{
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ExecutorInternal: &schedulespb.ExecutorInternal{
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State: enumsspb.SCHEDULER_EXECUTOR_STATE_WAITING,
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NextInvocationTime: timestamppb.New(zero),
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BufferedStarts: []*schedulespb.BufferedStart{},
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},
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}
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}
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func (e Executor) State() enumsspb.SchedulerExecutorState {
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return e.ExecutorInternal.State
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}
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func (e Executor) SetState(state enumsspb.SchedulerExecutorState) {
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e.ExecutorInternal.State = state
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}
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func (e Executor) RegenerateTasks(node *hsm.Node) ([]hsm.Task, error) {
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return nil, nil
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}
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func (executorMachineDefinition) Type() string {
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return ExecutorMachineType
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}
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func (executorMachineDefinition) Serialize(state any) ([]byte, error) {
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if state, ok := state.(Executor); ok {
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return proto.Marshal(state.ExecutorInternal)
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}
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return nil, fmt.Errorf("invalid executor state provided: %v", state)
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}
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func (executorMachineDefinition) Deserialize(body []byte) (any, error) {
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state := &schedulespb.ExecutorInternal{}
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return Executor{state}, proto.Unmarshal(body, state)
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}
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func (executorMachineDefinition) CompareState(a any, b any) (int, error) {
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panic("TODO: CompareState not yet implemented for Executor")
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}
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// Transition to executing state to continue executing pending buffered actions,
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// writing additional pending actions into the Executor's persistent state.
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var TransitionExecute = hsm.NewTransition(
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[]enumsspb.SchedulerExecutorState{
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enumsspb.SCHEDULER_EXECUTOR_STATE_UNSPECIFIED,
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enumsspb.SCHEDULER_EXECUTOR_STATE_WAITING,
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enumsspb.SCHEDULER_EXECUTOR_STATE_EXECUTING,
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},
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enumsspb.SCHEDULER_EXECUTOR_STATE_EXECUTING,
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func(e Executor, event EventExecute) (hsm.TransitionOutput, error) {
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// We want Executor to immediately wake and attempt to buffer when new starts
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// are added.
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e.NextInvocationTime = nil
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e.BufferedStarts = append(e.BufferedStarts, event.BufferedStarts...)
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return e.output()
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},
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)
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// Transition to waiting state. No new tasks will be created until the Executor
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// is transitioned back to Executing state.
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var TransitionWait = hsm.NewTransition(
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[]enumsspb.SchedulerExecutorState{
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enumsspb.SCHEDULER_EXECUTOR_STATE_UNSPECIFIED,
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enumsspb.SCHEDULER_EXECUTOR_STATE_EXECUTING,
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},
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enumsspb.SCHEDULER_EXECUTOR_STATE_WAITING,
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func(e Executor, event EventWait) (hsm.TransitionOutput, error) {
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e.NextInvocationTime = nil
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return e.output()
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},
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)
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