Files
tasks/common/collection/oncemap.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

85 lines
2.1 KiB
Go

package collection
import "sync"
// OnceMap is a concurrent map which lazily constructs its values. Map values are initialized on-the-fly, using a
// provided construction function only when a key is accessed for the first time.
type OnceMap[K comparable, T any] struct {
mu sync.RWMutex
inner map[K]T
construct func(K) T
}
// NewOnceMap creates a [OnceMap] from a given construct function.
// construct should be kept light as it is called while holding a lock on the entire map.
func NewOnceMap[K comparable, T any](construct func(K) T) *OnceMap[K, T] {
return &OnceMap[K, T]{
construct: construct,
inner: make(map[K]T, 0),
}
}
func (m *OnceMap[K, T]) Get(key K) T {
m.mu.RLock()
value, ok := m.inner[key]
m.mu.RUnlock()
if !ok {
m.mu.Lock()
defer m.mu.Unlock()
if value, ok = m.inner[key]; !ok {
value = m.construct(key)
m.inner[key] = value
}
}
return value
}
// FallibleOnceMap is a concurrent map which lazily constructs its values. Map values are initialized on-the-fly, using
// a provided construction function only when a key is accessed for the first time.
// If the construct function returns an error, the value is not cached.
type FallibleOnceMap[K comparable, T any] struct {
mu sync.RWMutex
inner map[K]T
construct func(K) (T, error)
}
// NewFallibleOnceMap creates a [FallibleOnceMap] from a given construct function.
// construct should be kept light as it is called while holding a lock on the entire map.
func NewFallibleOnceMap[K comparable, T any](construct func(K) (T, error)) *FallibleOnceMap[K, T] {
return &FallibleOnceMap[K, T]{
construct: construct,
inner: make(map[K]T, 0),
}
}
func (p *FallibleOnceMap[K, T]) Get(key K) (T, error) {
p.mu.RLock()
value, ok := p.inner[key]
p.mu.RUnlock()
if !ok {
p.mu.Lock()
defer p.mu.Unlock()
if value, ok = p.inner[key]; !ok {
var err error
value, err = p.construct(key)
if err != nil {
return value, err
}
p.inner[key] = value
}
}
return value, nil
}
func (p *FallibleOnceMap[K, T]) Pop(key K) (T, bool) {
p.mu.Lock()
defer p.mu.Unlock()
val, ok := p.inner[key]
if ok {
delete(p.inner, key)
}
return val, ok
}