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https://github.com/hanzoai/tasks.git
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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
91 lines
2.2 KiB
Go
91 lines
2.2 KiB
Go
package collection
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import (
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"container/heap"
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)
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type (
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priorityQueueImpl[T any] struct {
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compareLess func(this T, other T) bool
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items []T
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}
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)
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// NewPriorityQueue create a new priority queue
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func NewPriorityQueue[T any](
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compareLess func(this T, other T) bool,
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) Queue[T] {
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return &priorityQueueImpl[T]{
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compareLess: compareLess,
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}
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}
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// NewPriorityQueueWithItems creats a new priority queue
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// with the provided list of items.
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// PriorityQueue will take ownership of the passed in items,
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// so caller should stop modifying it.
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// The complexity is O(n) where n is the number of items
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func NewPriorityQueueWithItems[T any](
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compareLess func(this T, other T) bool,
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items []T,
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) Queue[T] {
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pq := &priorityQueueImpl[T]{
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compareLess: compareLess,
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items: items,
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}
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heap.Init(pq)
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return pq
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}
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// Peek returns the top item of the priority queue
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func (pq *priorityQueueImpl[T]) Peek() T {
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if pq.IsEmpty() {
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panic("Cannot peek item because priority queue is empty")
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}
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return pq.items[0]
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}
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// Add push an item to priority queue
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func (pq *priorityQueueImpl[T]) Add(item T) {
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heap.Push(pq, item)
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}
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// Remove pop an item from priority queue
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func (pq *priorityQueueImpl[T]) Remove() T {
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return heap.Pop(pq).(T)
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}
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// IsEmpty indicate if the priority queue is empty
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func (pq *priorityQueueImpl[T]) IsEmpty() bool {
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return pq.Len() == 0
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}
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// below are the functions used by heap.Interface and go internal heap implementation
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// Len implements sort.Interface
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func (pq *priorityQueueImpl[T]) Len() int {
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return len(pq.items)
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}
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// Less implements sort.Interface
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func (pq *priorityQueueImpl[T]) Less(i, j int) bool {
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return pq.compareLess(pq.items[i], pq.items[j])
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}
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// Swap implements sort.Interface
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func (pq *priorityQueueImpl[T]) Swap(i, j int) {
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pq.items[i], pq.items[j] = pq.items[j], pq.items[i]
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}
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// Push push an item to priority queue, used by go internal heap implementation
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func (pq *priorityQueueImpl[T]) Push(item interface{}) {
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pq.items = append(pq.items, item.(T))
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}
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// Pop pop an item from priority queue, used by go internal heap implementation
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func (pq *priorityQueueImpl[T]) Pop() interface{} {
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pqItem := pq.items[pq.Len()-1]
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pq.items = pq.items[0 : pq.Len()-1]
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return pqItem
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}
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