Files
tasks/common/quotas/multi_rate_limiter_impl.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

236 lines
8.2 KiB
Go

package quotas
import (
"context"
"fmt"
"math"
"time"
"golang.org/x/time/rate"
)
const (
InfDuration = rate.InfDuration
)
type (
// MultiRateLimiterImpl is a wrapper around the limiter interface
MultiRateLimiterImpl struct {
rateLimiters []RateLimiter
recycleCh chan struct{}
}
)
var _ RateLimiter = (*MultiRateLimiterImpl)(nil)
// NewMultiRateLimiter returns a new rate limiter that have multiple stage
func NewMultiRateLimiter(
rateLimiters []RateLimiter,
) *MultiRateLimiterImpl {
if len(rateLimiters) == 0 {
panic("expect at least one rate limiter")
}
return &MultiRateLimiterImpl{
rateLimiters: rateLimiters,
recycleCh: make(chan struct{}),
}
}
// Allow immediately returns with true or false indicating if a rate limit
// token is available or not
func (rl *MultiRateLimiterImpl) Allow() bool {
return rl.AllowN(time.Now(), 1)
}
// AllowN immediately returns with true or false indicating if n rate limit
// token is available or not
func (rl *MultiRateLimiterImpl) AllowN(now time.Time, numToken int) bool {
length := len(rl.rateLimiters)
reservations := make([]Reservation, 0, length)
for _, rateLimiter := range rl.rateLimiters {
reservation := rateLimiter.ReserveN(now, numToken)
if !reservation.OK() || reservation.DelayFrom(now) > 0 {
if reservation.OK() {
reservation.CancelAt(now)
}
// cancel all existing reservation
for _, reservation := range reservations {
reservation.CancelAt(now)
}
return false
}
reservations = append(reservations, reservation)
}
return true
}
// Reserve returns a Reservation that indicates how long the caller
// must wait before event happen.
func (rl *MultiRateLimiterImpl) Reserve() Reservation {
return rl.ReserveN(time.Now(), 1)
}
// ReserveN calls ReserveN on its list of rate limiters and returns a MultiReservation that is a list of the
// individual reservation objects indicating how long the caller must wait before the event can happen.
func (rl *MultiRateLimiterImpl) ReserveN(now time.Time, numToken int) Reservation {
length := len(rl.rateLimiters)
reservations := make([]Reservation, 0, length)
for _, rateLimiter := range rl.rateLimiters {
reservation := rateLimiter.ReserveN(now, numToken)
if !reservation.OK() {
// cancel all existing reservation
for _, reservation := range reservations {
reservation.CancelAt(now)
}
return NewMultiReservation(false, nil)
}
reservations = append(reservations, reservation)
}
return NewMultiReservation(true, reservations)
}
// Wait waits up till maximum deadline for a rate limit token
func (rl *MultiRateLimiterImpl) Wait(ctx context.Context) error {
return rl.WaitN(ctx, 1)
}
// WaitN waits up till maximum deadline for n rate limit tokens
func (rl *MultiRateLimiterImpl) WaitN(ctx context.Context, numToken int) error {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
now := time.Now().UTC()
reservation := rl.ReserveN(now, numToken)
if !reservation.OK() {
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", numToken)
}
delay := reservation.DelayFrom(now)
if delay == 0 {
return nil
}
waitLimit := InfDuration
if deadline, ok := ctx.Deadline(); ok {
waitLimit = deadline.Sub(now)
}
if waitLimit < delay {
reservation.CancelAt(now)
return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", numToken)
}
t := time.NewTimer(delay)
defer t.Stop()
for {
select {
case <-t.C:
return nil
case <-ctx.Done():
reservation.CancelAt(time.Now())
return ctx.Err()
case <-rl.recycleCh:
if numToken > 1 {
break // recycling 1 token to a process requesting >1 tokens is a no-op, because we only know that at least one token was not used
}
// Cancel() reverses the effects of this Reservation on the rate limit as much as possible,
// considering that other reservations may have already been made. Normally, Cancel() indicates
// that the reservation holder will not perform the reserved action, so it would make the most
// sense to cancel the reservation whose token was just recycled. However, we don't have access
// to the recycled reservation anymore, and even if we did, Cancel on a reservation that
// has fully waited is a no-op, so instead we cancel the current reservation as a proxy.
//
// Since Cancel() just restores tokens to the rate limiter, cancelling the current 1-token
// reservation should have approximately the same effect on the actual rate as cancelling the
// recycled reservation.
//
// If the recycled reservation was for >1 token, cancelling the current 1-token reservation will
// lead to a slower actual rate than cancelling the original, so the approximation is conservative.
reservation.Cancel()
return nil
}
}
}
// Rate returns the minimum rate per second for this rate limiter
func (rl *MultiRateLimiterImpl) Rate() float64 {
result := rl.rateLimiters[0].Rate()
for _, rateLimiter := range rl.rateLimiters {
newRate := rateLimiter.Rate()
if result > newRate {
result = newRate
}
}
return result
}
// Burst returns the minimum burst for this rate limiter
func (rl *MultiRateLimiterImpl) Burst() int {
result := rl.rateLimiters[0].Burst()
for _, rateLimiter := range rl.rateLimiters {
newBurst := rateLimiter.Burst()
if result > newBurst {
result = newBurst
}
}
return result
}
func (rl *MultiRateLimiterImpl) TokensAt(t time.Time) int {
tokens := math.MaxInt
for _, rateLimiter := range rl.rateLimiters {
tokens = min(tokens, rateLimiter.TokensAt(t))
}
return tokens
}
// RecycleToken should be called when the action being rate limited was not completed
// for some reason (i.e. a task is not dispatched because it was invalid).
// In this case, we want to immediately unblock another process that is waiting for one token
// so that the actual rate of completed actions is as close to the intended rate limit as possible.
// If no process is waiting for a token when RecycleToken is called, this is a no-op.
//
// For most rate limiters, recycle token is implemented in the base level ClockedRateLimiter,
// but because MultiRateLimiter implements WaitN by calling ReserveN on all its sub-rate-limiters,
// instead of WaitN, there is no one waiting on ClockedRateLimiter's recycle token channel.
// So MultiRateLimiter needs its own recycle method and channel.
//
// Since we don't know how many tokens were reserved by the process calling recycle, we will only unblock
// new reservations that are for one token (otherwise we could recycle a 1-token-reservation and unblock
// a 100-token-reservation). If all waiting processes are waiting for >1 tokens, this is a no-op.
//
// Because recycleCh is an unbuffered channel, the token will be reused for the next waiter only if
// there exists a waiter at the time RecycleToken is called. Usually the attempted rate is consistently
// above or below the limit for a period of time, so if rate limiting is in effect and recycling matters,
// most likely there will be a waiter. If the actual rate is erratically bouncing to either side of the
// rate limit AND we perform many recycles, this will drop some recycled tokens.
// If that situation turns out to be common, we may want to make it a buffered channel instead.
//
// Our goal is to ensure that each token in our bucket is used every second, meaning the time between
// taking and successfully using a token must be <= 1s. For this to be true, we must have:
//
// time_to_recycle * number_of_recycles_per_second <= 1s
// time_to_recycle * probability_of_recycle * number_of_attempts_per_second <= 1s
//
// Therefore, it is also possible for this strategy to be inaccurate if the delay between taking and
// successfully using a token is greater than one second.
//
// Currently, RecycleToken is called when we take a token to attempt a matching task dispatch and
// then later find out (usually via RPC to History) that the task should not be dispatched.
// If history rpc takes 10ms --> 100 opportunities for the token to be used that second --> 99% recycle probability is ok.
// If recycle probability is 50% --> need at least 2 opportunities for token to be used --> 500ms history rpc time is ok.
// Note that the task forwarder rate limit impacts the rate of recycle, which can add inaccuracy.
func (rl *MultiRateLimiterImpl) RecycleToken() {
select {
case rl.recycleCh <- struct{}{}:
default:
}
}