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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
57 lines
1.4 KiB
Go
57 lines
1.4 KiB
Go
package queues
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import (
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enumsspb "go.temporal.io/server/api/enums/v1"
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"go.temporal.io/server/common/tasks"
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)
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type (
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// PriorityAssigner assigns priority to task executables
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PriorityAssigner interface {
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Assign(Executable) tasks.Priority
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}
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priorityAssignerImpl struct{}
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staticPriorityAssigner struct {
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priority tasks.Priority
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}
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)
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func NewPriorityAssigner() PriorityAssigner {
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return &priorityAssignerImpl{}
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}
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func (a *priorityAssignerImpl) Assign(executable Executable) tasks.Priority {
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taskType := executable.GetType()
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switch taskType {
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case enumsspb.TASK_TYPE_DELETE_HISTORY_EVENT,
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enumsspb.TASK_TYPE_TRANSFER_DELETE_EXECUTION,
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enumsspb.TASK_TYPE_VISIBILITY_DELETE_EXECUTION,
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enumsspb.TASK_TYPE_ARCHIVAL_ARCHIVE_EXECUTION,
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enumsspb.TASK_TYPE_UNSPECIFIED:
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// add more task types here if we believe it's ok to delay those tasks
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// and assign them the same priority as throttled tasks
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return tasks.PriorityLow
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}
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if _, ok := enumsspb.TaskType_name[int32(taskType)]; !ok {
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// low priority for unknown task types
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return tasks.PriorityLow
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}
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return tasks.PriorityHigh
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}
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func NewNoopPriorityAssigner() PriorityAssigner {
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return NewStaticPriorityAssigner(tasks.PriorityHigh)
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}
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func NewStaticPriorityAssigner(priority tasks.Priority) PriorityAssigner {
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return staticPriorityAssigner{priority: priority}
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}
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func (a staticPriorityAssigner) Assign(_ Executable) tasks.Priority {
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return a.priority
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}
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