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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
117 lines
4.0 KiB
Go
117 lines
4.0 KiB
Go
//go:generate mockgen -package $GOPACKAGE -source $GOFILE -destination stream_sender_flow_controller_mock.go
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package replication
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import (
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"context"
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"fmt"
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"sync"
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"time"
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enumsspb "go.temporal.io/server/api/enums/v1"
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replicationspb "go.temporal.io/server/api/replication/v1"
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"go.temporal.io/server/common/log"
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"go.temporal.io/server/common/log/tag"
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"go.temporal.io/server/common/quotas"
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"go.temporal.io/server/service/history/configs"
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)
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type (
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flowControlState struct {
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mu sync.Mutex
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cond *sync.Cond
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waiters int
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resume bool
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rateLimiter quotas.RateLimiter // todo: consider using a shared rate limiter across shard for better resource allocation
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}
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SenderFlowController interface {
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// Wait will block go routine until the sender is allowed to send a task
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Wait(ctx context.Context, priority enumsspb.TaskPriority) error
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RefreshReceiverFlowControlInfo(syncState *replicationspb.SyncReplicationState)
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}
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SenderFlowControllerImpl struct {
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flowControlStates map[enumsspb.TaskPriority]*flowControlState
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defaultRateLimiter quotas.RateLimiter
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logger log.Logger
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}
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)
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func NewSenderFlowController(config *configs.Config, logger log.Logger) *SenderFlowControllerImpl {
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flowControlStates := make(map[enumsspb.TaskPriority]*flowControlState)
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highPriorityState := &flowControlState{
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resume: true,
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}
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highPriorityState.cond = sync.NewCond(&highPriorityState.mu)
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highPriorityState.rateLimiter = quotas.NewDefaultOutgoingRateLimiter(func() float64 {
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return float64(config.ReplicationStreamSenderHighPriorityQPS())
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})
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lowPriorityState := &flowControlState{
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resume: true,
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}
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lowPriorityState.cond = sync.NewCond(&lowPriorityState.mu)
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lowPriorityState.rateLimiter = quotas.NewDefaultOutgoingRateLimiter(func() float64 {
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return float64(config.ReplicationStreamSenderLowPriorityQPS())
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})
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flowControlStates[enumsspb.TASK_PRIORITY_HIGH] = highPriorityState
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flowControlStates[enumsspb.TASK_PRIORITY_LOW] = lowPriorityState
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return &SenderFlowControllerImpl{
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flowControlStates: flowControlStates,
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defaultRateLimiter: quotas.NewRateLimiter(float64(config.ReplicationStreamSenderHighPriorityQPS()), config.ReplicationStreamSenderHighPriorityQPS()),
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logger: logger,
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}
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}
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func (s *SenderFlowControllerImpl) RefreshReceiverFlowControlInfo(syncState *replicationspb.SyncReplicationState) {
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if syncState.GetHighPriorityState() != nil {
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s.setState(s.flowControlStates[enumsspb.TASK_PRIORITY_HIGH], syncState.GetHighPriorityState().GetFlowControlCommand())
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}
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if syncState.GetLowPriorityState() != nil {
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s.setState(s.flowControlStates[enumsspb.TASK_PRIORITY_LOW], syncState.GetLowPriorityState().GetFlowControlCommand())
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}
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}
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func (s *SenderFlowControllerImpl) setState(state *flowControlState, flowControlCommand enumsspb.ReplicationFlowControlCommand) {
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switch flowControlCommand {
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case enumsspb.REPLICATION_FLOW_CONTROL_COMMAND_RESUME, enumsspb.REPLICATION_FLOW_CONTROL_COMMAND_UNSPECIFIED:
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state.mu.Lock()
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defer state.mu.Unlock()
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state.resume = true
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if state.waiters > 0 {
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state.cond.Broadcast()
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}
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case enumsspb.REPLICATION_FLOW_CONTROL_COMMAND_PAUSE:
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state.mu.Lock()
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defer state.mu.Unlock()
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state.resume = false
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}
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}
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func (s *SenderFlowControllerImpl) Wait(ctx context.Context, priority enumsspb.TaskPriority) error {
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state, ok := s.flowControlStates[priority]
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waitForRateLimiter := func(rateLimiter quotas.RateLimiter) error {
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childCtx, cancel := context.WithTimeout(ctx, 2*time.Minute) // to avoid infinite wait
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defer cancel()
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err := rateLimiter.Wait(childCtx)
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if err != nil {
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s.logger.Error("error waiting for rate limiter", tag.Error(err))
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return err
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}
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return nil
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}
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if !ok {
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return waitForRateLimiter(s.defaultRateLimiter)
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}
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state.mu.Lock()
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if !state.resume {
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state.waiters++
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s.logger.Info(fmt.Sprintf("%v sender is paused", priority.String()))
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state.cond.Wait()
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s.logger.Info(fmt.Sprintf("%s sender is resumed", priority.String()))
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state.waiters--
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}
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state.mu.Unlock()
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return waitForRateLimiter(state.rateLimiter)
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}
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