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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
38 lines
1.1 KiB
Go
38 lines
1.1 KiB
Go
package workflow
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import (
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"go.temporal.io/api/serviceerror"
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"go.temporal.io/server/service/history/hsm"
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)
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// TransactionPolicy indicates whether a mutable state transaction is happening for an active namespace or passive namespace.
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const (
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// Mutable state is a top-level state machine in the state machines framework.
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StateMachineType = "workflow.MutableState"
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)
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type stateMachineDefinition struct{}
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// TODO: Remove this implementation once transition history is fully implemented.
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func (s stateMachineDefinition) CompareState(any, any) (int, error) {
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return 0, serviceerror.NewUnimplemented("CompareState not implemented for workflow mutable state")
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}
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func (stateMachineDefinition) Deserialize([]byte) (any, error) {
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return nil, serviceerror.NewUnimplemented("workflow mutable state persistence is not supported in the HSM framework")
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}
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// Serialize is a noop as Deserialize is not supported.
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func (stateMachineDefinition) Serialize(any) ([]byte, error) {
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return nil, nil
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}
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func (stateMachineDefinition) Type() string {
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return StateMachineType
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}
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func RegisterStateMachine(reg *hsm.Registry) error {
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return reg.RegisterMachine(stateMachineDefinition{})
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}
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