Files
tasks/service/matching/ack_manager.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

133 lines
3.8 KiB
Go

package matching
import (
"sync"
"sync/atomic"
"github.com/emirpasic/gods/maps/treemap"
godsutils "github.com/emirpasic/gods/utils"
"go.temporal.io/server/common/log"
"go.temporal.io/server/common/log/tag"
)
// Used to convert out of order acks into ackLevel movement.
type ackManager struct {
sync.RWMutex
db *taskQueueDB // to update approximateBacklogCount
outstandingTasks *treemap.Map // TaskID->acked
readLevel int64 // Maximum TaskID inserted into outstandingTasks
ackLevel int64 // Maximum TaskID below which all tasks are acked
backlogCountHint atomic.Int64 // TODO(pri): old matcher cleanup, task reader tracks this now
logger log.Logger
}
func newAckManager(db *taskQueueDB, logger log.Logger) *ackManager {
return &ackManager{
db: db,
logger: logger,
outstandingTasks: treemap.NewWith(godsutils.Int64Comparator),
readLevel: -1,
ackLevel: -1,
}
}
// Registers task as in-flight and moves read level to it. Tasks can be added in increasing order of taskID only.
func (m *ackManager) addTask(taskID int64) {
m.Lock()
defer m.Unlock()
if m.readLevel >= taskID {
m.logger.Fatal("Next task ID is less than current read level.",
tag.TaskID(taskID),
tag.ReadLevel(m.readLevel))
}
m.readLevel = taskID
if _, found := m.outstandingTasks.Get(taskID); found {
m.logger.Fatal("Already present in outstanding tasks", tag.TaskID(taskID))
}
m.outstandingTasks.Put(taskID, false)
m.backlogCountHint.Add(1)
}
func (m *ackManager) getReadLevel() int64 {
m.RLock()
defer m.RUnlock()
return m.readLevel
}
func (m *ackManager) setReadLevel(readLevel int64) {
m.Lock()
defer m.Unlock()
m.readLevel = readLevel
}
func (m *ackManager) setReadLevelAfterGap(newReadLevel int64) {
m.Lock()
defer m.Unlock()
if m.ackLevel == m.readLevel {
// This is called after we read a range and find no tasks. The range we read was m.readLevel to newReadLevel.
// (We know this because nothing should change m.readLevel except the getTasksPump loop itself, after initialization.
// And getTasksPump doesn't start until it gets a signal from taskWriter that it's initialized the levels.)
// If we've acked all tasks up to m.readLevel, and there are no tasks between that and newReadLevel, then we've
// acked all tasks up to newReadLevel too. This lets us advance the ack level on a task queue with no activity
// but where the rangeid has moved higher, to prevent excessive reads on the next load.
m.ackLevel = newReadLevel
}
m.readLevel = newReadLevel
}
func (m *ackManager) getAckLevel() int64 {
m.RLock()
defer m.RUnlock()
return m.ackLevel
}
// Moves ack level to the new level if it is higher than the current one.
// Also updates the read level if it is lower than the ackLevel.
func (m *ackManager) setAckLevel(ackLevel int64) {
m.Lock()
defer m.Unlock()
if ackLevel > m.ackLevel {
m.ackLevel = ackLevel
}
if ackLevel > m.readLevel {
m.readLevel = ackLevel
}
}
func (m *ackManager) completeTask(taskID int64) (newAckLevel, numberOfAckedTasks int64) {
m.Lock()
defer m.Unlock()
macked, found := m.outstandingTasks.Get(taskID)
if !found {
return m.ackLevel, 0
}
acked := macked.(bool)
if acked {
// don't adjust ack level if nothing has changed
return m.ackLevel, 0
}
// TODO the ack level management should be done by a dedicated coroutine
// this is only a temporarily solution
m.outstandingTasks.Put(taskID, true)
m.backlogCountHint.Add(-1)
// Adjust the ack level as far as we can
for {
min, acked := m.outstandingTasks.Min()
if min == nil || !acked.(bool) {
break
}
m.ackLevel = min.(int64)
m.outstandingTasks.Remove(min)
numberOfAckedTasks += 1
}
return m.ackLevel, numberOfAckedTasks
}
func (m *ackManager) getBacklogCountHint() int64 {
return m.backlogCountHint.Load()
}