Files
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

110 lines
3.5 KiB
Go

package scheduler
import (
enumspb "go.temporal.io/api/enums/v1"
)
type (
Overlappable interface {
comparable
GetOverlapPolicy() enumspb.ScheduleOverlapPolicy
}
ProcessBufferResult[T Overlappable] struct {
// We can start allow-all all at once
OverlappingStarts []T
// Ignoring allow-all, we can start either zero or one now.
// This is the one that we want to start, or nil.
NonOverlappingStart T
// The remaining buffer
NewBuffer []T
// Whether to cancel/terminate the currently-running one
NeedCancel bool
NeedTerminate bool
// Stats
OverlapSkipped int64
}
)
func ProcessBuffer[T Overlappable](
buffer []T,
isRunning bool,
resolve func(enumspb.ScheduleOverlapPolicy) enumspb.ScheduleOverlapPolicy,
) ProcessBufferResult[T] {
// We should try to do something reasonable with any combination of overlap
// policies in the buffer, although some combinations don't make much sense
// and would require a convoluted series of calls to set up.
//
// Buffer entries that have unspecified overlap policy are resolved to the
// current policy here, not earlier, so that updates to the policy can
// affect them.
var action ProcessBufferResult[T]
var zeroVal T
for _, start := range buffer {
overlapPolicy := resolve(start.GetOverlapPolicy())
// For allow-all, just collect and start all at once
if overlapPolicy == enumspb.SCHEDULE_OVERLAP_POLICY_ALLOW_ALL {
action.OverlappingStarts = append(action.OverlappingStarts, start)
continue
}
// Now handle non-overlapping.
// If there's nothing running, we can start this one no matter what the policy is
if !isRunning && action.NonOverlappingStart == zeroVal {
action.NonOverlappingStart = start
continue
}
// Otherwise this one overlaps and we should apply the policy
switch overlapPolicy {
case enumspb.SCHEDULE_OVERLAP_POLICY_SKIP:
// just skip
action.OverlapSkipped++
case enumspb.SCHEDULE_OVERLAP_POLICY_BUFFER_ONE:
// allow one (the first one) in the buffer
if len(action.NewBuffer) == 0 {
action.NewBuffer = append(action.NewBuffer, start)
} else {
action.OverlapSkipped++
}
case enumspb.SCHEDULE_OVERLAP_POLICY_BUFFER_ALL:
// always add to buffer
action.NewBuffer = append(action.NewBuffer, start)
case enumspb.SCHEDULE_OVERLAP_POLICY_CANCEL_OTHER:
if isRunning {
// an actual workflow is running, cancel it (asynchronously)
action.NeedCancel = true
// keep in buffer so it will get started once cancel completes
action.NewBuffer = append(action.NewBuffer, start)
} else {
// it's not running yet, it's just the one we were going to start. replace it
action.NonOverlappingStart = start
}
case enumspb.SCHEDULE_OVERLAP_POLICY_TERMINATE_OTHER:
if isRunning {
// an actual workflow is running, terminate it
action.NeedTerminate = true
// keep in buffer so it will get started once terminate completes
action.NewBuffer = append(action.NewBuffer, start)
} else {
// it's not running yet, it's just the one we were going to start. replace it
action.NonOverlappingStart = start
}
}
}
if action.NeedCancel || action.NeedTerminate {
// In a very contrived situation, we could end up with overlapping starts at the same
// time as a non-overlapping start tries to cancel/terminate a running workflow. But
// then it will immediately cancel/terminate the overlapping ones too (either on this
// iteration or the next one). So we shouldn't even bother starting them.
action.OverlappingStarts = nil
}
return action
}