Files
tasks/client/matching/loadbalancer.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

217 lines
6.5 KiB
Go

package matching
import (
"math/rand"
"sync"
"go.temporal.io/server/common/dynamicconfig"
"go.temporal.io/server/common/namespace"
"go.temporal.io/server/common/testing/testhooks"
"go.temporal.io/server/common/tqid"
)
type (
// LoadBalancer is the interface for implementers of
// component that distributes add/poll api calls across
// available task queue partitions when possible
LoadBalancer interface {
// PickWritePartition returns the task queue partition for adding
// an activity or workflow task. The input is the name of the
// original task queue (with no partition info). When forwardedFrom
// is non-empty, this call is forwardedFrom from a child partition
// to a parent partition in which case, no load balancing should be
// performed
PickWritePartition(
taskQueue *tqid.TaskQueue,
) *tqid.NormalPartition
// PickReadPartition returns the task queue partition to send a poller to.
// Input is name of the original task queue as specified by caller. When
// forwardedFrom is non-empty, no load balancing should be done.
PickReadPartition(
taskQueue *tqid.TaskQueue,
) *pollToken
}
defaultLoadBalancer struct {
namespaceIDToName func(id namespace.ID) (namespace.Name, error)
nReadPartitions dynamicconfig.IntPropertyFnWithTaskQueueFilter
nWritePartitions dynamicconfig.IntPropertyFnWithTaskQueueFilter
testHooks testhooks.TestHooks
lock sync.RWMutex
taskQueueLBs map[tqid.TaskQueue]*tqLoadBalancer
}
// Keeps track of polls per partition. Sends a poll to the partition with the fewest polls
tqLoadBalancer struct {
taskQueue *tqid.TaskQueue
pollerCounts []int // keep track of poller count of each partition
lock sync.Mutex
}
pollToken struct {
TQPartition *tqid.NormalPartition
balancer *tqLoadBalancer
}
)
// NewLoadBalancer returns an instance of matching load balancer that
// can help distribute api calls across task queue partitions
func NewLoadBalancer(
namespaceIDToName func(id namespace.ID) (namespace.Name, error),
dc *dynamicconfig.Collection,
testHooks testhooks.TestHooks,
) LoadBalancer {
lb := &defaultLoadBalancer{
namespaceIDToName: namespaceIDToName,
nReadPartitions: dynamicconfig.MatchingNumTaskqueueReadPartitions.Get(dc),
nWritePartitions: dynamicconfig.MatchingNumTaskqueueWritePartitions.Get(dc),
testHooks: testHooks,
taskQueueLBs: make(map[tqid.TaskQueue]*tqLoadBalancer),
}
return lb
}
func (lb *defaultLoadBalancer) PickWritePartition(
taskQueue *tqid.TaskQueue,
) *tqid.NormalPartition {
if n, ok := testhooks.Get[int](lb.testHooks, testhooks.MatchingLBForceWritePartition); ok {
return taskQueue.NormalPartition(n)
}
nsName, err := lb.namespaceIDToName(namespace.ID(taskQueue.NamespaceId()))
if err != nil {
return taskQueue.RootPartition()
}
n := max(1, lb.nWritePartitions(nsName.String(), taskQueue.Name(), taskQueue.TaskType()))
return taskQueue.NormalPartition(rand.Intn(n))
}
// PickReadPartition picks a partition for poller to poll task from, and keeps load balanced between partitions.
// Caller is responsible to call pollToken.Release() after complete the poll.
func (lb *defaultLoadBalancer) PickReadPartition(
taskQueue *tqid.TaskQueue,
) *pollToken {
tqlb := lb.getTaskQueueLoadBalancer(taskQueue)
// For read path it's safer to return global default partition count instead of root partition, when we fail to
// map namespace ID to name.
var partitionCount = dynamicconfig.GlobalDefaultNumTaskQueuePartitions
namespaceName, err := lb.namespaceIDToName(namespace.ID(taskQueue.NamespaceId()))
if err == nil {
partitionCount = lb.nReadPartitions(string(namespaceName), taskQueue.Name(), taskQueue.TaskType())
}
if n, ok := testhooks.Get[int](lb.testHooks, testhooks.MatchingLBForceWritePartition); ok {
return tqlb.forceReadPartition(partitionCount, n)
}
return tqlb.pickReadPartition(partitionCount)
}
func (lb *defaultLoadBalancer) getTaskQueueLoadBalancer(tq *tqid.TaskQueue) *tqLoadBalancer {
lb.lock.RLock()
tqlb, ok := lb.taskQueueLBs[*tq]
lb.lock.RUnlock()
if ok {
return tqlb
}
lb.lock.Lock()
tqlb, ok = lb.taskQueueLBs[*tq]
if !ok {
tqlb = newTaskQueueLoadBalancer(tq)
lb.taskQueueLBs[*tq] = tqlb
}
lb.lock.Unlock()
return tqlb
}
func newTaskQueueLoadBalancer(tq *tqid.TaskQueue) *tqLoadBalancer {
return &tqLoadBalancer{
taskQueue: tq,
}
}
func (b *tqLoadBalancer) pickReadPartition(partitionCount int) *pollToken {
b.lock.Lock()
defer b.lock.Unlock()
b.ensurePartitionCountLocked(partitionCount)
partitionID := b.pickReadPartitionWithFewestPolls(partitionCount)
b.pollerCounts[partitionID]++
return &pollToken{
TQPartition: b.taskQueue.NormalPartition(partitionID),
balancer: b,
}
}
func (b *tqLoadBalancer) forceReadPartition(partitionCount, partitionID int) *pollToken {
b.lock.Lock()
defer b.lock.Unlock()
b.ensurePartitionCountLocked(max(partitionCount, partitionID+1))
b.pollerCounts[partitionID]++
return &pollToken{
TQPartition: b.taskQueue.NormalPartition(partitionID),
balancer: b,
}
}
// caller to ensure that lock is obtained before call this function
func (b *tqLoadBalancer) pickReadPartitionWithFewestPolls(partitionCount int) int {
// pick a random partition to start with
startPartitionID := rand.Intn(partitionCount)
pickedPartitionID := startPartitionID
minPollerCount := b.pollerCounts[pickedPartitionID]
for i := 1; i < partitionCount && minPollerCount > 0; i++ {
currPartitionID := (startPartitionID + i) % int(partitionCount)
if b.pollerCounts[currPartitionID] < minPollerCount {
pickedPartitionID = currPartitionID
minPollerCount = b.pollerCounts[currPartitionID]
}
}
return pickedPartitionID
}
// caller to ensure that lock is obtained before call this function
func (b *tqLoadBalancer) ensurePartitionCountLocked(partitionCount int) {
if len(b.pollerCounts) == partitionCount {
return
}
if len(b.pollerCounts) < partitionCount {
// add more partition entries
for i := len(b.pollerCounts); i < partitionCount; i++ {
b.pollerCounts = append(b.pollerCounts, 0)
}
} else {
// truncate existing partition entries
b.pollerCounts = b.pollerCounts[:partitionCount]
}
}
func (b *tqLoadBalancer) Release(partitionID int) {
b.lock.Lock()
defer b.lock.Unlock()
// partitionID could be out of range if dynamic config reduce taskQueue partition count
if len(b.pollerCounts) > partitionID && b.pollerCounts[partitionID] > 0 {
b.pollerCounts[partitionID]--
}
}
func (t *pollToken) Release() {
if t.balancer != nil {
// t.balancer == nil is valid for example sticky task queue.
t.balancer.Release(t.TQPartition.PartitionId())
}
}