Files
tasks/common/locks/priority_semaphore_test.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

218 lines
5.6 KiB
Go

package locks
import (
"context"
"regexp"
"runtime"
"sync"
"testing"
"time"
"github.com/stretchr/testify/require"
"github.com/stretchr/testify/suite"
)
type (
prioritySemaphoreSuite struct {
*require.Assertions
suite.Suite
}
)
func BenchmarkPrioritySemaphore_High(b *testing.B) {
b.ReportAllocs()
semaphore := NewPrioritySemaphore(1)
ctx := context.Background()
for n := 0; n < b.N; n++ {
_ = semaphore.Acquire(ctx, PriorityHigh, 1)
semaphore.Release(1)
}
}
func BenchmarkPrioritySemaphore_Low(b *testing.B) {
b.ReportAllocs()
semaphore := NewPrioritySemaphore(1)
ctx := context.Background()
for n := 0; n < b.N; n++ {
_ = semaphore.Acquire(ctx, PriorityLow, 1)
semaphore.Release(1)
}
}
func TestPrioritySemaphoreSuite(t *testing.T) {
s := new(prioritySemaphoreSuite)
suite.Run(t, s)
}
func (s *prioritySemaphoreSuite) SetupSuite() {
s.Assertions = require.New(s.T())
}
func (s *prioritySemaphoreSuite) TestTryAcquire() {
semaphore := NewPrioritySemaphore(2)
s.True(semaphore.TryAcquire(1))
s.True(semaphore.TryAcquire(1))
s.False(semaphore.TryAcquire(1))
s.False(semaphore.TryAcquire(1))
semaphore.Release(2)
s.True(semaphore.TryAcquire(1))
}
func (s *prioritySemaphoreSuite) TestAcquire_High_Success() {
semaphore := NewPrioritySemaphore(1)
ctx := context.Background()
err := semaphore.Acquire(ctx, PriorityHigh, 1)
s.NoError(err)
s.False(semaphore.TryAcquire(1))
semaphore.Release(1)
s.True(semaphore.TryAcquire(1))
}
func (s *prioritySemaphoreSuite) TestAcquire_Low_Success() {
semaphore := NewPrioritySemaphore(1)
ctx := context.Background()
err := semaphore.Acquire(ctx, PriorityLow, 1)
s.NoError(err)
s.False(semaphore.TryAcquire(1))
semaphore.Release(1)
s.True(semaphore.TryAcquire(1))
}
func (s *prioritySemaphoreSuite) TestTryAcquire_HighAfterWaiting() {
semaphore := NewPrioritySemaphore(1)
cLock := make(chan struct{})
go func() {
// Acquire the function to make the next call blocking.
s.True(semaphore.TryAcquire(1))
// Let the other thread start which will block on this semaphore.
cLock <- struct{}{}
// Wait for other thread to block on this semaphore.
s.waitUntilBlockedInSemaphore(1)
// Release the semaphore so that blocking thread can resume.
semaphore.Release(1)
}()
<-cLock
s.NoError(semaphore.Acquire(context.Background(), PriorityHigh, 1))
}
func (s *prioritySemaphoreSuite) TestTryAcquire_LowAfterWaiting() {
semaphore := NewPrioritySemaphore(1)
cLock := make(chan struct{})
go func() {
// Acquire the function to make the next call blocking.
s.True(semaphore.TryAcquire(1))
// Let the other thread start which will block on this semaphore.
cLock <- struct{}{}
// Wait for other thread to block on this semaphore.
s.waitUntilBlockedInSemaphore(1)
// Release the semaphore so that blocking thread can resume.
semaphore.Release(1)
}()
<-cLock
s.NoError(semaphore.Acquire(context.Background(), PriorityLow, 1))
}
func (s *prioritySemaphoreSuite) TestTryAcquire_HighAllowedBeforeLow() {
semaphore := NewPrioritySemaphore(1)
wg := sync.WaitGroup{}
s.True(semaphore.TryAcquire(1))
wg.Add(1)
go func() {
s.waitUntilBlockedInSemaphore(2)
semaphore.Release(1)
wg.Done()
}()
wg.Add(1)
lowAcquired := false
go func() {
s.NoError(semaphore.Acquire(context.Background(), PriorityLow, 1))
lowAcquired = true
wg.Done()
}()
s.NoError(semaphore.Acquire(context.Background(), PriorityHigh, 1))
// Checking if LowPriority goroutine is still waiting.
s.False(lowAcquired)
semaphore.Release(1)
wg.Wait()
// Checking if LowPriority goroutine acquired semaphore.
s.True(lowAcquired)
}
func (s *prioritySemaphoreSuite) Test_AllThreadsAreWokenUp() {
semaphore := NewPrioritySemaphore(10)
ctx := context.Background()
s.NoError(semaphore.Acquire(ctx, PriorityHigh, 6))
s.NoError(semaphore.Acquire(ctx, PriorityHigh, 4))
wg := sync.WaitGroup{}
wg.Add(10)
for i := 0; i < 5; i++ {
go func() {
s.NoError(semaphore.Acquire(ctx, PriorityHigh, 1))
wg.Done()
}()
}
for i := 5; i < 10; i++ {
go func() {
s.NoError(semaphore.Acquire(ctx, PriorityLow, 1))
wg.Done()
}()
}
// Waiting for all above goroutines to block on semaphore.
s.waitUntilBlockedInSemaphore(10)
semaphore.Release(6)
semaphore.Release(4)
wg.Wait()
}
func (s *prioritySemaphoreSuite) Test_ContextCanceledBeforeAcquire() {
semaphore := NewPrioritySemaphore(1)
ctx, cancel := context.WithCancel(context.Background())
cancel()
s.ErrorIs(semaphore.Acquire(ctx, PriorityHigh, 1), ctx.Err())
}
func (s *prioritySemaphoreSuite) Test_InvalidPriority() {
semaphore := NewPrioritySemaphore(1)
s.Panics(func() {
_ = semaphore.Acquire(context.Background(), Priority(10), 1)
})
}
func (s *prioritySemaphoreSuite) Test_TimedOutWaitingForLock() {
semaphore := NewPrioritySemaphore(1)
s.NoError(semaphore.Acquire(context.Background(), PriorityHigh, 1))
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
defer cancel()
s.ErrorIs(semaphore.Acquire(ctx, PriorityHigh, 1), ctx.Err())
}
func (s *prioritySemaphoreSuite) Test_AcquireMoreThanAvailable() {
semaphore := NewPrioritySemaphore(1)
s.ErrorIs(semaphore.Acquire(context.Background(), PriorityHigh, 2), ErrRequestTooLarge)
}
// Checks if n number of threads are blocked in semaphore.
func (s *prioritySemaphoreSuite) waitUntilBlockedInSemaphore(n int) {
pattern := `\[select\]\:\n\S*\(\*PrioritySemaphoreImpl\)\.Acquire`
re := regexp.MustCompile(pattern)
s.Eventually(
func() bool {
buf := make([]byte, 100000)
size := runtime.Stack(buf, true)
threads := len(re.FindAllIndex(buf[:size], -1))
if threads == n {
return true
}
return false
},
10*time.Second,
100*time.Millisecond,
)
}