Files
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

153 lines
3.7 KiB
Go

package tests
import (
"context"
"math/rand"
"testing"
"time"
"github.com/stretchr/testify/require"
"github.com/stretchr/testify/suite"
"go.temporal.io/server/common/debug"
"go.temporal.io/server/common/log"
p "go.temporal.io/server/common/persistence"
"go.temporal.io/server/common/persistence/serialization"
"go.temporal.io/server/common/testing/protorequire"
)
type (
ShardSuite struct {
suite.Suite
*require.Assertions
protorequire.ProtoAssertions
ShardID int32
ShardManager p.ShardManager
Logger log.Logger
Ctx context.Context
Cancel context.CancelFunc
}
)
func NewShardSuite(
t *testing.T,
shardStore p.ShardStore,
serializer serialization.Serializer,
logger log.Logger,
) *ShardSuite {
return &ShardSuite{
Assertions: require.New(t),
ProtoAssertions: protorequire.New(t),
ShardManager: p.NewShardManager(
shardStore,
serializer,
),
Logger: logger,
}
}
func (s *ShardSuite) SetupSuite() {
}
func (s *ShardSuite) TearDownSuite() {
}
func (s *ShardSuite) SetupTest() {
s.Assertions = require.New(s.T())
s.ProtoAssertions = protorequire.New(s.T())
s.Ctx, s.Cancel = context.WithTimeout(context.Background(), 30*time.Second*debug.TimeoutMultiplier)
s.ShardID++
}
func (s *ShardSuite) TearDownTest() {
s.Cancel()
}
func (s *ShardSuite) TestGetOrCreateShard_Create() {
rangeID := rand.Int63()
shardInfo := RandomShardInfo(s.ShardID, rangeID)
resp, err := s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
}
func (s *ShardSuite) TestGetOrCreateShard_Get() {
rangeID := rand.Int63()
shardInfo := RandomShardInfo(s.ShardID, rangeID)
resp, err := s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
resp, err = s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: RandomShardInfo(s.ShardID, rand.Int63()),
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
}
func (s *ShardSuite) TestUpdateShard_OwnershipLost() {
rangeID := rand.Int63()
shardInfo := RandomShardInfo(s.ShardID, rangeID)
resp, err := s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
updateRangeID := rand.Int63()
updateShardInfo := RandomShardInfo(s.ShardID, rand.Int63())
err = s.ShardManager.UpdateShard(s.Ctx, &p.UpdateShardRequest{
ShardInfo: updateShardInfo,
PreviousRangeID: updateRangeID,
})
s.IsType(&p.ShardOwnershipLostError{}, err)
resp, err = s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
}
func (s *ShardSuite) TestUpdateShard_Success() {
rangeID := rand.Int63()
shardInfo := RandomShardInfo(s.ShardID, rangeID)
resp, err := s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(shardInfo, resp.ShardInfo)
updateShardInfo := RandomShardInfo(s.ShardID, rangeID+1)
err = s.ShardManager.UpdateShard(s.Ctx, &p.UpdateShardRequest{
ShardInfo: updateShardInfo,
PreviousRangeID: rangeID,
})
s.NoError(err)
resp, err = s.ShardManager.GetOrCreateShard(s.Ctx, &p.GetOrCreateShardRequest{
ShardID: s.ShardID,
InitialShardInfo: shardInfo,
})
s.NoError(err)
s.ProtoEqual(updateShardInfo, resp.ShardInfo)
}