mirror of
https://github.com/hanzoai/tasks.git
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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
122 lines
2.3 KiB
Go
122 lines
2.3 KiB
Go
package predicates
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import (
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"fmt"
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)
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type (
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AndImpl[T any] struct {
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// TODO: see if we can somehow order arbitrary predicats and store a sorted list
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Predicates []Predicate[T]
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}
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)
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func And[T any](
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predicates ...Predicate[T],
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) Predicate[T] {
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if len(predicates) < 2 {
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panic(fmt.Sprintf("And requires at least 2 predicates, got %v", len(predicates)))
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}
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flattened := make([]Predicate[T], 0, len(predicates))
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for _, p := range predicates {
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switch p := p.(type) {
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case *AndImpl[T]:
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flattened = appendPredicates(flattened, p.Predicates...)
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case *UniversalImpl[T]:
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continue
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case *EmptyImpl[T]:
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return p
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default:
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flattened = appendPredicates(flattened, p)
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}
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}
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switch len(flattened) {
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case 0:
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return Universal[T]()
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case 1:
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return flattened[0]
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default:
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return &AndImpl[T]{
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Predicates: flattened,
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}
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}
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}
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func (a *AndImpl[T]) Test(t T) bool {
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for _, p := range a.Predicates {
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if !p.Test(t) {
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return false
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}
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}
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return true
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}
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func (a *AndImpl[T]) Equals(
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predicate Predicate[T],
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) bool {
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andPredicate, ok := predicate.(*AndImpl[T])
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if !ok {
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return false
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}
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return predicatesEqual(a.Predicates, andPredicate.Predicates)
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}
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func (a *AndImpl[T]) Size() int {
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size := EmptyPredicateProtoSize
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for _, p := range a.Predicates {
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size += p.Size()
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}
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return size
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}
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// appendPredicates adds new predicates to the slice of existing predicates
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// dropping any duplicated predicates where duplication is determined by Predicate.Equals.
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// appendPredicates assumes that there's no duplication in new predicates.
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func appendPredicates[T any](
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current []Predicate[T],
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new ...Predicate[T],
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) []Predicate[T] {
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result := current
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AppendLoop:
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for _, newPredicate := range new {
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for _, currentPredicate := range current {
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if currentPredicate.Equals(newPredicate) {
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continue AppendLoop
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}
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}
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result = append(result, newPredicate)
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}
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return result
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}
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// predicatesEqual assumes there's no duplication in the given slices of predicates
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func predicatesEqual[T any](
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this []Predicate[T],
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that []Predicate[T],
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) bool {
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if len(this) != len(that) {
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return false
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}
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MatchLoop:
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for _, thisPredicate := range this {
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for _, thatPredicate := range that {
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if thisPredicate.Equals(thatPredicate) {
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continue MatchLoop
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}
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}
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return false
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}
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return true
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}
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