Files
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

150 lines
3.5 KiB
Go

package primitives
import (
"database/sql/driver"
"encoding/hex"
guuid "github.com/google/uuid"
)
// UUID represents a 16-byte universally unique identifier
// this type is a wrapper around google/uuid with the following differences
// - type is a byte slice instead of [16]byte
// - db serialization converts uuid to bytes as opposed to string
type UUID []byte
// MustParseUUID returns a UUID parsed from the given string representation
// returns nil if the input is empty string
// panics if the given input is malformed
func MustParseUUID(s string) UUID {
if s == "" {
return nil
}
u := guuid.MustParse(s)
return u[:]
}
// ParseUUID returns a UUID parsed from the given string representation
// returns:
// - nil if the input is empty string
// - error if input is malformed
// - UUID object if input can be parsed and is valid
func ParseUUID(s string) (UUID, error) {
if s == "" {
return nil, nil
}
u, err := guuid.Parse(s)
if err != nil {
return nil, err
}
return u[:], nil
}
// MustValidateUUID parses and validates UUID contents from the given string representation
// returns empty string if the input is empty string
// panics if the given input is malformed
func MustValidateUUID(s string) string {
MustParseUUID(s)
return s
}
// ValidateUUID parses and validates UUID contents from the given string representation
// returns:
// - nil if the input is empty string
// - error if input is malformed
// - input if input can be parsed and is valid
func ValidateUUID(s string) (string, error) {
if s == "" {
return "", nil
}
_, err := guuid.Parse(s)
if err != nil {
return "", err
}
return s, nil
}
// NewUUID generates a new random UUID
func NewUUID() UUID {
u, err := guuid.NewV7()
if err != nil {
// Should never happen, but this matches the behavior of pborman/uuid.NewRandom
return nil
}
return u[:]
}
// Downcast returns the UUID as a byte slice. This is necessary when passing to type sensitive interfaces such as cql.
func (u UUID) Downcast() []byte {
return u
}
// UUIDPtr simply returns a pointer for the given value type
func UUIDPtr(u UUID) *UUID {
return &u
}
// String returns the 36 byte hexstring representation of this uuid
// return empty string if this uuid is nil
func (u UUID) String() string {
if len(u) != 16 {
return ""
}
var buf [36]byte
u.encodeHex(buf[:])
return string(buf[:])
}
// StringPtr returns a pointer to the 36 byte hexstring representation of this uuid
// return empty string if this uuid is nil
func (u UUID) StringPtr() *string {
if len(u) != 16 {
return stringPtr("")
}
var buf [36]byte
u.encodeHex(buf[:])
return stringPtr(string(buf[:]))
}
func UUIDString(b []byte) string {
return UUID(b).String()
}
func stringPtr(v string) *string {
return &v
}
// Scan implements sql.Scanner interface to allow this type to be
// parsed transparently by database drivers
func (u *UUID) Scan(src interface{}) error {
if src == nil {
return nil
}
guuid := &guuid.UUID{}
if err := guuid.Scan(src); err != nil {
return err
}
*u = (*guuid)[:]
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. This method returns a byte slice representation of uuid
func (u UUID) Value() (driver.Value, error) {
return []byte(u), nil
}
func (u UUID) encodeHex(dst []byte) {
hex.Encode(dst, u[:4])
dst[8] = '-'
hex.Encode(dst[9:13], u[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], u[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], u[8:10])
dst[23] = '-'
hex.Encode(dst[24:], u[10:])
}