Files
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

46 lines
1.1 KiB
Go

package update
import (
enumspb "go.temporal.io/api/enums/v1"
failurepb "go.temporal.io/api/failure/v1"
updatepb "go.temporal.io/api/update/v1"
)
type (
// Status describes the current status of Update from Registry.
Status struct {
// The most advanced stage reached by Update.
Stage enumspb.UpdateWorkflowExecutionLifecycleStage
// Outcome of Update if it is completed or rejected.
Outcome *updatepb.Outcome
}
)
func statusAdmitted() *Status {
return &Status{
Stage: enumspb.UPDATE_WORKFLOW_EXECUTION_LIFECYCLE_STAGE_ADMITTED,
}
}
func statusAccepted() *Status {
return &Status{
Stage: enumspb.UPDATE_WORKFLOW_EXECUTION_LIFECYCLE_STAGE_ACCEPTED,
}
}
func statusRejected(rejection *failurepb.Failure) *Status {
return &Status{
Stage: enumspb.UPDATE_WORKFLOW_EXECUTION_LIFECYCLE_STAGE_COMPLETED,
Outcome: &updatepb.Outcome{
Value: &updatepb.Outcome_Failure{Failure: rejection},
},
}
}
func statusCompleted(outcome *updatepb.Outcome) *Status {
return &Status{
Stage: enumspb.UPDATE_WORKFLOW_EXECUTION_LIFECYCLE_STAGE_COMPLETED,
Outcome: outcome,
}
}