mirror of
https://github.com/hanzoai/tasks.git
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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
176 lines
3.9 KiB
Go
176 lines
3.9 KiB
Go
package cache
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import (
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"container/list"
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"sync"
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"time"
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)
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var (
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// DummyCreateTime is the create time used by all entries in the cache.
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DummyCreateTime = time.Time{}
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)
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type (
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simple struct {
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sync.RWMutex
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accessMap map[interface{}]*list.Element
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iterateList *list.List
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rmFunc RemovedFunc
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}
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simpleItr struct {
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simple *simple
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nextItem *list.Element
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}
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simpleEntry struct {
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key interface{}
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value interface{}
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}
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)
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// Close closes the iterator
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func (it *simpleItr) Close() {
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it.simple.RUnlock()
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}
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// HasNext return true if there is more items to be returned
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func (it *simpleItr) HasNext() bool {
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return it.nextItem != nil
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}
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// Next returns the next item
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func (it *simpleItr) Next() Entry {
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if it.nextItem == nil {
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panic("Simple cache iterator Next called when there is no next item")
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}
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// nolint:revive
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entry := it.nextItem.Value.(*simpleEntry)
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it.nextItem = it.nextItem.Next()
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// make a copy of the entry so there will be no concurrent access to this entry
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entry = &simpleEntry{
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key: entry.key,
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value: entry.value,
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}
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return entry
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}
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func (e *simpleEntry) Key() interface{} {
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return e.key
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}
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func (e *simpleEntry) Value() interface{} {
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return e.value
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}
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// CreateTime is not implemented for simple cache entries
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func (e *simpleEntry) CreateTime() time.Time {
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return DummyCreateTime
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}
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// NewSimple creates a new simple cache with given options.
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// Simple cache will never evict entries and it will never reorder the elements.
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// Simple cache also does not have the concept of pinning that LRU cache has.
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// Internally simple cache uses a RWMutex instead of the exclusive Mutex that LRU cache uses.
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// The RWMutex makes simple cache readable by many threads without introducing lock contention.
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func NewSimple(opts *SimpleOptions) Cache {
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if opts == nil {
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opts = &SimpleOptions{}
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}
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return &simple{
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iterateList: list.New(),
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accessMap: make(map[interface{}]*list.Element),
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rmFunc: opts.RemovedFunc,
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}
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}
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// Get retrieves the value stored under the given key
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func (c *simple) Get(key interface{}) interface{} {
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c.RLock()
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defer c.RUnlock()
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element := c.accessMap[key]
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if element == nil {
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return nil
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}
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return element.Value.(*simpleEntry).Value()
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}
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// Put puts a new value associated with a given key, returning the existing value (if present).
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func (c *simple) Put(key interface{}, value interface{}) interface{} {
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c.Lock()
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defer c.Unlock()
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existing := c.putInternal(key, value, true)
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return existing
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}
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// PutIfNotExist puts a value associated with a given key if it does not exist
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func (c *simple) PutIfNotExist(key interface{}, value interface{}) (interface{}, error) {
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c.Lock()
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defer c.Unlock()
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existing := c.putInternal(key, value, false)
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if existing == nil {
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// This is a new value
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return value, nil
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}
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return existing, nil
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}
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// Delete deletes a key, value pair associated with a key
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func (c *simple) Delete(key interface{}) {
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c.Lock()
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defer c.Unlock()
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element := c.accessMap[key]
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if element == nil {
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return
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}
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// nolint:revive
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entry := c.iterateList.Remove(element).(*simpleEntry)
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if c.rmFunc != nil {
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go c.rmFunc(entry.value)
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}
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delete(c.accessMap, entry.key)
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}
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// Release does nothing for simple cache
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func (c *simple) Release(_ interface{}) {}
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// Size returns the number of entries currently in the cache
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func (c *simple) Size() int {
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c.RLock()
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defer c.RUnlock()
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return len(c.accessMap)
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}
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func (c *simple) Iterator() Iterator {
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c.RLock()
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iterator := &simpleItr{
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simple: c,
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nextItem: c.iterateList.Front(),
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}
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return iterator
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}
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func (c *simple) putInternal(key interface{}, value interface{}, allowUpdate bool) interface{} {
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elt := c.accessMap[key]
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if elt != nil {
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// nolint:revive
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entry := elt.Value.(*simpleEntry)
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existing := entry.value
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if allowUpdate {
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entry.value = value
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}
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return existing
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}
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entry := &simpleEntry{
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key: key,
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value: value,
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}
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c.accessMap[key] = c.iterateList.PushFront(entry)
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return nil
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}
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