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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
80 lines
1.4 KiB
Go
80 lines
1.4 KiB
Go
package convert
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import (
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"math"
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"strconv"
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)
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// Int32Ceil return the int32 ceil of a float64
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func Int32Ceil(v float64) int32 {
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return int32(math.Ceil(v))
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}
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// Int64Ceil return the int64 ceil of a float64
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func Int64Ceil(v float64) int64 {
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return int64(math.Ceil(v))
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}
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func IntToString(v int) string {
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return Int64ToString(int64(v))
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}
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func Uint64ToString(v uint64) string {
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return strconv.FormatUint(v, 10)
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}
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func Int64ToString(v int64) string {
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return strconv.FormatInt(v, 10)
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}
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func Int32ToString(v int32) string {
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return Int64ToString(int64(v))
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}
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func Uint16ToString(v uint16) string {
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return strconv.FormatUint(uint64(v), 10)
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}
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func Int64SetToSlice(
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inputs map[int64]struct{},
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) []int64 {
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outputs := make([]int64, len(inputs))
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i := 0
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for item := range inputs {
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outputs[i] = item
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i++
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}
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return outputs
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}
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func Int64SliceToSet(
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inputs []int64,
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) map[int64]struct{} {
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outputs := make(map[int64]struct{}, len(inputs))
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for _, item := range inputs {
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outputs[item] = struct{}{}
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}
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return outputs
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}
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func StringSetToSlice(
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inputs map[string]struct{},
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) []string {
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outputs := make([]string, len(inputs))
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i := 0
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for item := range inputs {
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outputs[i] = item
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i++
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}
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return outputs
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}
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func StringSliceToSet(
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inputs []string,
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) map[string]struct{} {
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outputs := make(map[string]struct{}, len(inputs))
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for _, item := range inputs {
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outputs[item] = struct{}{}
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}
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return outputs
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}
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