Files
tasks/common/convert/convert.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

80 lines
1.4 KiB
Go

package convert
import (
"math"
"strconv"
)
// Int32Ceil return the int32 ceil of a float64
func Int32Ceil(v float64) int32 {
return int32(math.Ceil(v))
}
// Int64Ceil return the int64 ceil of a float64
func Int64Ceil(v float64) int64 {
return int64(math.Ceil(v))
}
func IntToString(v int) string {
return Int64ToString(int64(v))
}
func Uint64ToString(v uint64) string {
return strconv.FormatUint(v, 10)
}
func Int64ToString(v int64) string {
return strconv.FormatInt(v, 10)
}
func Int32ToString(v int32) string {
return Int64ToString(int64(v))
}
func Uint16ToString(v uint16) string {
return strconv.FormatUint(uint64(v), 10)
}
func Int64SetToSlice(
inputs map[int64]struct{},
) []int64 {
outputs := make([]int64, len(inputs))
i := 0
for item := range inputs {
outputs[i] = item
i++
}
return outputs
}
func Int64SliceToSet(
inputs []int64,
) map[int64]struct{} {
outputs := make(map[int64]struct{}, len(inputs))
for _, item := range inputs {
outputs[item] = struct{}{}
}
return outputs
}
func StringSetToSlice(
inputs map[string]struct{},
) []string {
outputs := make([]string, len(inputs))
i := 0
for item := range inputs {
outputs[i] = item
i++
}
return outputs
}
func StringSliceToSet(
inputs []string,
) map[string]struct{} {
outputs := make(map[string]struct{}, len(inputs))
for _, item := range inputs {
outputs[item] = struct{}{}
}
return outputs
}