mirror of
https://github.com/hanzoai/tasks.git
synced 2026-10-04 02:04:03 +00:00
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
208 lines
3.7 KiB
Go
208 lines
3.7 KiB
Go
package locks
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import (
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"sync"
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"testing"
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"github.com/dgryski/go-farm"
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"github.com/stretchr/testify/suite"
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)
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type (
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idMutexSuite struct {
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suite.Suite
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numShard uint32
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idMutex IDMutex
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}
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testIdentifier struct {
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A string
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B string
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C string
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}
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)
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func BenchmarkGolangMutex(b *testing.B) {
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lock := &sync.Mutex{}
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for i := 0; i < b.N; i++ {
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lock.Lock()
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func() {}()
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lock.Unlock()
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}
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}
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func BenchmarkIDMutex_String(b *testing.B) {
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identifier := "random string"
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idLock := NewIDMutex(32, func(key interface{}) uint32 {
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id, ok := key.(string)
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if !ok {
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return 0
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}
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return farm.Fingerprint32([]byte(id))
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})
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for i := 0; i < b.N; i++ {
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idLock.LockID(identifier)
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idLock.UnlockID(identifier)
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}
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}
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func BenchmarkIDMutex_Struct(b *testing.B) {
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identifier := testIdentifier{
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A: "some random A",
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B: "some random B",
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C: "some random C",
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}
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idLock := NewIDMutex(32, func(key interface{}) uint32 {
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id, ok := key.(testIdentifier)
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if !ok {
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return 0
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}
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return farm.Fingerprint32([]byte(id.A))
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})
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for i := 0; i < b.N; i++ {
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idLock.LockID(identifier)
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idLock.UnlockID(identifier)
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}
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}
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func BenchmarkIDMutex_StringConcurrent(b *testing.B) {
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identifier := "random string"
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idLock := NewIDMutex(32, func(key interface{}) uint32 {
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id, ok := key.(string)
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if !ok {
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return 0
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}
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return farm.Fingerprint32([]byte(id))
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})
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for i := 0; i < b.N; i++ {
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counter := 0
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iteration := 2000
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waitGroupBegin := &sync.WaitGroup{}
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waitGroupBegin.Add(1)
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waitGroupEnd := &sync.WaitGroup{}
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waitGroupEnd.Add(iteration)
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fn := func() {
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waitGroupBegin.Wait()
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idLock.LockID(identifier)
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counter++
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idLock.UnlockID(identifier)
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waitGroupEnd.Done()
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}
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for i := 0; i < iteration; i++ {
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go fn()
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}
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waitGroupBegin.Done()
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waitGroupEnd.Wait()
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}
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}
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func TestIDMutexSuite(t *testing.T) {
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s := new(idMutexSuite)
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suite.Run(t, s)
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}
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func (s *idMutexSuite) SetupSuite() {
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}
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func (s *idMutexSuite) TearDownSuite() {
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}
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func (s *idMutexSuite) SetupTest() {
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s.numShard = 32
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s.idMutex = NewIDMutex(s.numShard, func(key interface{}) uint32 {
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id, ok := key.(string)
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if !ok {
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return 0
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}
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return farm.Fingerprint32([]byte(id))
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})
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}
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func (s *idMutexSuite) TearDownTest() {
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}
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func (s *idMutexSuite) TestLockOnDiffIDs() {
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identifier1 := "some random identifier 1"
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identifier2 := "some random identifier 2"
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s.idMutex.LockID(identifier1)
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s.idMutex.LockID(identifier2)
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s.idMutex.UnlockID(identifier2)
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s.idMutex.UnlockID(identifier1)
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s.idMutex.LockID(identifier1)
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s.idMutex.LockID(identifier2)
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s.idMutex.UnlockID(identifier1)
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s.idMutex.UnlockID(identifier2)
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}
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func (s *idMutexSuite) TestLockOnSameID() {
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count := 0
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identifier := "some random identifier"
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waitGroupBegin := &sync.WaitGroup{}
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waitGroupBegin.Add(1)
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waitGroupEnd := &sync.WaitGroup{}
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waitGroupEnd.Add(1)
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s.idMutex.LockID(identifier)
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go func() {
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waitGroupBegin.Done()
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s.idMutex.LockID(identifier)
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s.Equal(1, count)
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s.idMutex.UnlockID(identifier)
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waitGroupEnd.Done()
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}()
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waitGroupBegin.Wait()
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count = 1
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s.idMutex.UnlockID(identifier)
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waitGroupEnd.Wait()
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}
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func (s *idMutexSuite) TestConcurrentAccess() {
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counter := 0
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identifier := "some random identifier"
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iteration := 2000
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waitGroupBegin := &sync.WaitGroup{}
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waitGroupBegin.Add(1)
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waitGroupEnd := &sync.WaitGroup{}
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waitGroupEnd.Add(iteration)
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fn := func() {
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waitGroupBegin.Wait()
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s.idMutex.LockID(identifier)
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counter++
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s.idMutex.UnlockID(identifier)
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waitGroupEnd.Done()
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}
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for i := 0; i < iteration; i++ {
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go fn()
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}
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waitGroupBegin.Done()
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waitGroupEnd.Wait()
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s.Equal(iteration, counter)
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impl := s.idMutex.(*idMutexImpl)
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for i := uint32(0); i < s.numShard; i++ {
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s.Equal(0, len(impl.shards[i].mutexInfos))
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}
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}
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