Files
tasks/common/number/number_test.go
Alex ShtinandGitHub 8e8f1b0f7c Remove license header from every file (#7689)
## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.

## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
2025-05-01 18:50:21 -07:00

76 lines
1.6 KiB
Go

package number
import (
"math/rand"
"testing"
"github.com/stretchr/testify/require"
"github.com/stretchr/testify/suite"
)
type (
numberSuite struct {
suite.Suite
*require.Assertions
}
)
func TestNumberSuite(t *testing.T) {
s := new(numberSuite)
suite.Run(t, s)
}
func (s *numberSuite) SetupSuite() {}
func (s *numberSuite) TearDownSuite() {}
func (s *numberSuite) SetupTest() {
s.Assertions = require.New(s.T())
}
func (s *numberSuite) TearDownTest() {
}
func (s *numberSuite) TestInt() {
number := rand.Intn(128)
for _, n := range []interface{}{
int8(number),
int16(number),
int32(number),
int64(number),
int(number),
} {
s.Equal(float64(number), NewNumber(n).GetFloatOrDefault(rand.Float64()))
s.Equal(int(number), NewNumber(n).GetIntOrDefault(rand.Int()))
s.Equal(uint(number), NewNumber(n).GetUintOrDefault(uint(rand.Uint64())))
}
}
func (s *numberSuite) TestUint() {
number := rand.Intn(256)
for _, n := range []interface{}{
uint8(number),
uint16(number),
uint32(number),
uint64(number),
uint(number),
} {
s.Equal(float64(number), NewNumber(n).GetFloatOrDefault(rand.Float64()))
s.Equal(int(number), NewNumber(n).GetIntOrDefault(rand.Int()))
s.Equal(uint(number), NewNumber(n).GetUintOrDefault(uint(rand.Uint64())))
}
}
func (s *numberSuite) TestFloat() {
number := rand.Float32() * float32(rand.Int())
for _, n := range []interface{}{
float32(number),
float64(number),
} {
s.Equal(float64(number), NewNumber(n).GetFloatOrDefault(rand.Float64()))
s.Equal(int(number), NewNumber(n).GetIntOrDefault(rand.Int()))
s.Equal(uint(number), NewNumber(n).GetUintOrDefault(uint(rand.Uint64())))
}
}