Files
tasks/common/persistence/sql/task_util.go
ba33c258f7 Matching task fairness SQL support (#8099)
## What changed?
Add SQL support for matching task fairness.

Based on #8043 with some changes to reduce code duplication (can be
applied to cassandra later).

## Why?
Support all persistence implementations.

## How did you test it?
- [x] covered by existing tests
- [x] added new unit test(s)

---------

Co-authored-by: sivagirish81 <[email protected]>
2025-07-31 05:01:00 -07:00

78 lines
2.2 KiB
Go

package sql
import (
"encoding/binary"
"math"
"github.com/dgryski/go-farm"
enumspb "go.temporal.io/api/enums/v1"
"go.temporal.io/server/common/primitives"
)
func getPartitionForRangeHash(rangeHash uint32, totalPartitions uint32) uint32 {
if totalPartitions == 0 {
return 0
}
return rangeHash / getPartitionBoundaryStart(1, totalPartitions)
}
func getPartitionBoundaryStart(partition uint32, totalPartitions uint32) uint32 {
if totalPartitions == 0 {
return 0
}
if partition >= totalPartitions {
return math.MaxUint32
}
return uint32((float32(partition) / float32(totalPartitions)) * math.MaxUint32)
}
// nolint:revive,confusing-results // moving old code
func getBoundariesForPartition(partition uint32, totalPartitions uint32) (uint32, uint32) {
endBoundary := getPartitionBoundaryStart(partition+1, totalPartitions)
if endBoundary != math.MaxUint32 {
endBoundary--
}
return getPartitionBoundaryStart(partition, totalPartitions), endBoundary
}
// Returns the persistence task queue id and a uint32 hash for a task queue.
func taskQueueIdAndHash(
namespaceID primitives.UUID,
taskQueueName string,
taskType enumspb.TaskQueueType,
subqueue int,
) ([]byte, uint32) {
id := taskQueueId(namespaceID, taskQueueName, taskType, subqueue)
return id, farm.Fingerprint32(id)
}
func taskQueueId(
namespaceID primitives.UUID,
taskQueueName string,
taskType enumspb.TaskQueueType,
subqueue int,
) []byte {
idBytes := make([]byte, 0, 16+len(taskQueueName)+1+binary.MaxVarintLen16)
idBytes = append(idBytes, namespaceID...)
idBytes = append(idBytes, []byte(taskQueueName)...)
// To ensure that different names+types+subqueue ids never collide, we mark types
// containing subqueues with an extra high bit, and then append the subqueue id. There are
// only a few task queue types (currently 3), so the high bits are free. (If we have more
// fields to append, we can use the next lower bit to mark the presence of that one, etc..)
const hasSubqueue = 0x80
if subqueue > 0 {
idBytes = append(idBytes, uint8(taskType)|hasSubqueue)
idBytes = binary.AppendUvarint(idBytes, uint64(subqueue))
} else {
idBytes = append(idBytes, uint8(taskType))
}
return idBytes
}