mirror of
https://github.com/hanzoai/tasks.git
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## What changed?
<!-- Describe what has changed in this PR -->
Remove license header from every file. Because it is really hard to
follow in this PR here is the summary:
1. License header is removed from all `.go` and `.proto` files
:fireworks::fireworks:🎆.
2. `LICENSE` file in the root directory has only Temporal and Uber
copyrights.
3. 5 other `LICENSE` files added to the packages which have copyrights
different from Temporal and Uber: Datadog, Xargin, "Mat Ryer, Tyler
Bunnell and contributors".
4. `license_file` flag is removed from all code generation tools.
5. `copyright_file` flag is removed from `go:generate mockgen`
directive.
6. All copyright related targets are removed from `Makefile`.
7. Updated Temporal copyright year to 2025 everywhere.
## Why?
<!-- Tell your future self why have you made these changes -->
I double checked with legal department that it is not needed to have
license header in every file. One file per repo is enough. I put all
copyrights to the root `LICENSE` file and removed header from all other
files. Also updated tools and `Makefile`.
180 lines
4.5 KiB
Go
180 lines
4.5 KiB
Go
package queues
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import (
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"sync"
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"sync/atomic"
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"time"
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"go.temporal.io/server/common"
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"go.temporal.io/server/common/clock"
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"go.temporal.io/server/common/collection"
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"go.temporal.io/server/common/log"
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"go.temporal.io/server/common/log/tag"
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"go.temporal.io/server/common/metrics"
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ctasks "go.temporal.io/server/common/tasks"
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)
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const (
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workerBusyRescheduleDelay = 1 * time.Second
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)
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type (
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memoryScheduledQueue struct {
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scheduler ctasks.Scheduler[ctasks.Task]
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taskQueue collection.Queue[Executable]
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nextTaskTimer *time.Timer
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newTaskCh chan Executable
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timeSource clock.TimeSource
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logger log.Logger
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metricsHandler metrics.Handler
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status int32
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shutdownCh chan struct{}
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shutdownWG sync.WaitGroup
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}
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)
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func newMemoryScheduledQueue(
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scheduler ctasks.Scheduler[ctasks.Task],
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timeSource clock.TimeSource,
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logger log.Logger,
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metricsHandler metrics.Handler,
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) *memoryScheduledQueue {
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nextTaskTimer := time.NewTimer(0)
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if !nextTaskTimer.Stop() {
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<-nextTaskTimer.C
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}
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return &memoryScheduledQueue{
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taskQueue: collection.NewPriorityQueue[Executable](executableVisibilityTimeCompareLess),
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nextTaskTimer: nextTaskTimer,
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newTaskCh: make(chan Executable),
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timeSource: timeSource,
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logger: logger,
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metricsHandler: metricsHandler,
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status: common.DaemonStatusInitialized,
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shutdownCh: make(chan struct{}),
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scheduler: scheduler,
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}
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}
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func executableVisibilityTimeCompareLess(
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this Executable,
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that Executable,
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) bool {
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return this.GetVisibilityTime().Before(that.GetVisibilityTime())
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}
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func (q *memoryScheduledQueue) Start() {
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if !atomic.CompareAndSwapInt32(&q.status, common.DaemonStatusInitialized, common.DaemonStatusStarted) {
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return
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}
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q.logger.Info("", tag.LifeCycleStarting)
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defer q.logger.Info("", tag.LifeCycleStarted)
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q.shutdownWG.Add(1)
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go q.processQueueLoop()
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}
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func (q *memoryScheduledQueue) Stop() {
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if !atomic.CompareAndSwapInt32(&q.status, common.DaemonStatusStarted, common.DaemonStatusStopped) {
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return
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}
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q.logger.Info("", tag.LifeCycleStopping)
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defer q.logger.Info("", tag.LifeCycleStopped)
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close(q.shutdownCh)
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if success := common.AwaitWaitGroup(&q.shutdownWG, time.Minute); !success {
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q.logger.Warn("", tag.LifeCycleStopTimedout)
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}
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}
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func (q *memoryScheduledQueue) Add(task Executable) {
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q.newTaskCh <- task
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}
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//nolint:revive // cognitive complexity
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func (q *memoryScheduledQueue) processQueueLoop() {
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defer q.shutdownWG.Done()
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for {
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select {
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case <-q.shutdownCh:
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return
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default:
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}
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select {
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case <-q.shutdownCh:
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return
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case newTask := <-q.newTaskCh:
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var nextTaskTime time.Time
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if !q.taskQueue.IsEmpty() {
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nextTaskTime = q.taskQueue.Peek().GetVisibilityTime()
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}
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q.taskQueue.Add(newTask)
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// If there is no timer set OR new time is earlier than the current one, then timer needs to be set to the new time.
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if nextTaskTime.IsZero() || newTask.GetVisibilityTime().Before(nextTaskTime) {
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// But before reset if timer is there it needs to be stopped.
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if !nextTaskTime.IsZero() {
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if !q.nextTaskTimer.Stop() {
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// Drain timer channel to prevent timer firing.
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<-q.nextTaskTimer.C
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}
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}
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q.nextTaskTimer.Reset(newTask.GetVisibilityTime().Sub(q.timeSource.Now()))
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}
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metrics.NewTimerNotifyCounter.With(q.metricsHandler).Record(1)
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case <-q.nextTaskTimer.C:
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taskToExecute := q.taskQueue.Remove()
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// Skip tasks which are already canceled. Majority of the tasks in the queue should be cancelled already.
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nextTask := q.purgeCanceledTasks()
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if nextTask != nil {
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q.nextTaskTimer.Reset(nextTask.GetVisibilityTime().Sub(q.timeSource.Now()))
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}
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// If current taskToExecute is also cancelled don't submit it to scheduler.
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if taskToExecute.State() == ctasks.TaskStateCancelled {
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continue
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}
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// For scheduler metrics to work properly.
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taskToExecute.SetScheduledTime(q.timeSource.Now())
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if !q.scheduler.TrySubmit(taskToExecute) {
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// If all workers are busy then put the task back to the queue.
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// Must be done in a separate goroutine to avoid deadlock.
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go func() {
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taskToExecute.SetVisibilityTime(taskToExecute.GetVisibilityTime().Add(workerBusyRescheduleDelay))
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q.Add(taskToExecute)
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}()
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}
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}
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}
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}
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func (q *memoryScheduledQueue) purgeCanceledTasks() (nextTask Executable) {
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if !q.taskQueue.IsEmpty() {
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nextTask = q.taskQueue.Peek()
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}
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for nextTask != nil {
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if nextTask.State() != ctasks.TaskStateCancelled {
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return
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}
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// Remove canceled task from queue.
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q.taskQueue.Remove()
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if q.taskQueue.IsEmpty() {
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return nil
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}
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nextTask = q.taskQueue.Peek()
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}
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return
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}
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