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I'm sending the review for the mechanism (and an example callsite), and I'll send out a review that makes use of it throughout the scheduler code afterwards. ## What changed? - CHASM scheduler components each parent a new EventLog component, which we'll use to record decision logic details that are normally too spammy for logs. - No plan to expose this through any APIs just yet; it isn't meant to be customer-facing (though, I am thinking about how we can make it easy for dev success to get at) ## Why? - V1 debugging was often done through use of the workflow's event history; without an analogue for V2, it's difficult to get a clear picture of how the logic arrived at a certain output state. - Info logging in the same capacity would likely be too spammy for our observability system. - It's difficult to trace a complete picture for an individual schedule *over time* using just Loki. Schedules are often long-lived, with state transitions taking place in short blips over periods of days or weeks. Being able to get a complete list on demand for a relevant scheduler will greatly improve debugging time. ## How did you test it? - [ ] built - [ ] run locally and tested manually - [ ] covered by existing tests - [x] added new unit test(s) - [ ] added new functional test(s) ## Potential risks - This could increase scheduler state size, however: - V2 already measures notably lighter on storage than V1 (not to mention, no event history data whatsoever) - Log is bounded to max 30 messages per component (usually scheduler, generator, invoker) of max 1000 characters each (e.g., ~100KB), as a safety mechanism - Most messages logged will be small and informational, not large state dumps (e.g., "scheduler unpaused", "generator scheduled for ..."). - Backfillers each get their own log, which shares a Backfiller's lifecycle.
90 lines
2.4 KiB
Go
90 lines
2.4 KiB
Go
package scheduler
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import (
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"time"
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schedulespb "go.temporal.io/server/api/schedule/v1"
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"go.temporal.io/server/chasm"
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"go.temporal.io/server/chasm/lib/scheduler/gen/schedulerpb/v1"
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schedulescommon "go.temporal.io/server/common/schedules"
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"google.golang.org/protobuf/types/known/timestamppb"
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)
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// The Backfiller component is responsible for buffering manually
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// requested actions. Each backfill request has its own Backfiller node.
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type Backfiller struct {
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chasm.UnimplementedComponent
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*schedulerpb.BackfillerState
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Scheduler chasm.ParentPtr[*Scheduler]
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EventLog chasm.Field[*EventLog]
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}
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type BackfillRequestType int
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const (
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RequestTypeTrigger BackfillRequestType = iota
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RequestTypeBackfill
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)
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// addBackfiller returns an initialized backfiller, adding it to the scheduler's
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// Backfillers.
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func addBackfiller(
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ctx chasm.MutableContext,
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scheduler *Scheduler,
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) *Backfiller {
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id := schedulescommon.GenerateBackfillerID()
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backfiller := newBackfillerWithState(ctx, &schedulerpb.BackfillerState{
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BackfillId: id,
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LastProcessedTime: timestamppb.New(ctx.Now(scheduler)),
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})
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if scheduler.Backfillers == nil {
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scheduler.Backfillers = make(chasm.Map[string, *Backfiller])
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}
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scheduler.Backfillers[id] = chasm.NewComponentField(ctx, backfiller)
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return backfiller
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}
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func newBackfillerWithState(ctx chasm.MutableContext, state *schedulerpb.BackfillerState) *Backfiller {
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backfiller := &Backfiller{
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BackfillerState: state,
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EventLog: chasm.NewComponentField(ctx, NewEventLog(ctx)),
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}
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backfiller.scheduleTask(ctx, chasm.TaskScheduledTimeImmediate)
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return backfiller
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}
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// scheduleTask schedules a BackfillerTask at the given time.
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func (b *Backfiller) scheduleTask(ctx chasm.MutableContext, scheduledTime time.Time) {
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ctx.AddTask(b, chasm.TaskAttributes{
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ScheduledTime: scheduledTime,
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}, &schedulerpb.BackfillerTask{})
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}
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func (b *Backfiller) LifecycleState(ctx chasm.Context) chasm.LifecycleState {
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return chasm.LifecycleStateRunning
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}
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func (b *Backfiller) RequestType() BackfillRequestType {
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if b.GetTriggerRequest() != nil {
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return RequestTypeTrigger
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}
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return RequestTypeBackfill
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}
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type backfillProgressResult struct {
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// BufferedStarts that should be enqueued to the Invoker.
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BufferedStarts []*schedulespb.BufferedStart
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// High water mark for when state was last updated.
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LastProcessedTime time.Time
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// When true, the backfill has completed and the node can be deleted.
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Complete bool
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}
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