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I'm sending the review for the mechanism (and an example callsite), and I'll send out a review that makes use of it throughout the scheduler code afterwards. ## What changed? - CHASM scheduler components each parent a new EventLog component, which we'll use to record decision logic details that are normally too spammy for logs. - No plan to expose this through any APIs just yet; it isn't meant to be customer-facing (though, I am thinking about how we can make it easy for dev success to get at) ## Why? - V1 debugging was often done through use of the workflow's event history; without an analogue for V2, it's difficult to get a clear picture of how the logic arrived at a certain output state. - Info logging in the same capacity would likely be too spammy for our observability system. - It's difficult to trace a complete picture for an individual schedule *over time* using just Loki. Schedules are often long-lived, with state transitions taking place in short blips over periods of days or weeks. Being able to get a complete list on demand for a relevant scheduler will greatly improve debugging time. ## How did you test it? - [ ] built - [ ] run locally and tested manually - [ ] covered by existing tests - [x] added new unit test(s) - [ ] added new functional test(s) ## Potential risks - This could increase scheduler state size, however: - V2 already measures notably lighter on storage than V1 (not to mention, no event history data whatsoever) - Log is bounded to max 30 messages per component (usually scheduler, generator, invoker) of max 1000 characters each (e.g., ~100KB), as a safety mechanism - Most messages logged will be small and informational, not large state dumps (e.g., "scheduler unpaused", "generator scheduled for ..."). - Backfillers each get their own log, which shares a Backfiller's lifecycle.
55 lines
1.7 KiB
Go
55 lines
1.7 KiB
Go
package scheduler
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import (
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"slices"
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"unicode/utf8"
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"go.temporal.io/server/chasm"
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"go.temporal.io/server/chasm/lib/scheduler/gen/schedulerpb/v1"
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"google.golang.org/protobuf/types/known/timestamppb"
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)
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// EventLog is a CHASM component that keeps a bounded, human-readable history
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// of state changes for its parent component. Entries are not used for any
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// scheduler computation.
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type EventLog struct {
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chasm.UnimplementedComponent
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*schedulerpb.EventLog
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}
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// NewEventLog returns an initialized EventLog component, intended to be parented
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// under any component that wants to record events.
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func NewEventLog(ctx chasm.MutableContext) *EventLog {
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return &EventLog{
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EventLog: &schedulerpb.EventLog{},
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}
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}
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func (e *EventLog) LifecycleState(ctx chasm.Context) chasm.LifecycleState {
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return chasm.LifecycleStateRunning
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}
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// LogEvent appends an event with the given message. Messages longer than
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// maxMessageLen bytes are truncated at a UTF-8 rune boundary; once the log
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// has more than maxEntries entries, the earliest entries are dropped.
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func (e *EventLog) LogEvent(ctx chasm.MutableContext, msg string, maxEntries, maxMessageLen int) {
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if len(msg) > maxMessageLen {
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// Back off to the nearest UTF-8 rune boundary so we don't split a
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// multibyte rune.
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truncateAt := maxMessageLen
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for truncateAt > 0 && !utf8.RuneStart(msg[truncateAt]) {
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truncateAt--
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}
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msg = msg[:truncateAt]
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}
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e.Events = append(e.Events, &schedulerpb.Event{
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Time: timestamppb.New(ctx.Now(e)),
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Message: msg,
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})
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if keepFrom := len(e.Events) - maxEntries; keepFrom > 0 {
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// Clone so the dropped entries don't stay reachable via the backing array.
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e.Events = slices.Clone(e.Events[keepFrom:])
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}
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}
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