Files
tasks/common/primitives/uuid.go
Stephan BehnkeandGitHub c9e360a3fb go fix (#9337)
## What changed?

Integrate Go 1.26's new `go fix` into workflow.

NOTE that the changes caused our linter to fire; a [separate
commit](https://github.com/temporalio/temporal/pull/9337/commits/1b23f787aef370098b35829c4d17dcc06230b4c1)
addresses those.

## Why?

Ensure Go code is standardized/modernized.

## How did you test it?
- [ ] built
- [ ] run locally and tested manually
- [x] covered by existing tests
- [ ] added new unit test(s)
- [ ] added new functional test(s)
2026-02-18 09:12:19 -08:00

150 lines
3.5 KiB
Go

package primitives
import (
"database/sql/driver"
"encoding/hex"
guuid "github.com/google/uuid"
)
// UUID represents a 16-byte universally unique identifier
// this type is a wrapper around google/uuid with the following differences
// - type is a byte slice instead of [16]byte
// - db serialization converts uuid to bytes as opposed to string
type UUID []byte
// MustParseUUID returns a UUID parsed from the given string representation
// returns nil if the input is empty string
// panics if the given input is malformed
func MustParseUUID(s string) UUID {
if s == "" {
return nil
}
u := guuid.MustParse(s)
return u[:]
}
// ParseUUID returns a UUID parsed from the given string representation
// returns:
// - nil if the input is empty string
// - error if input is malformed
// - UUID object if input can be parsed and is valid
func ParseUUID(s string) (UUID, error) {
if s == "" {
return nil, nil
}
u, err := guuid.Parse(s)
if err != nil {
return nil, err
}
return u[:], nil
}
// MustValidateUUID parses and validates UUID contents from the given string representation
// returns empty string if the input is empty string
// panics if the given input is malformed
func MustValidateUUID(s string) string {
MustParseUUID(s)
return s
}
// ValidateUUID parses and validates UUID contents from the given string representation
// returns:
// - nil if the input is empty string
// - error if input is malformed
// - input if input can be parsed and is valid
func ValidateUUID(s string) (string, error) {
if s == "" {
return "", nil
}
_, err := guuid.Parse(s)
if err != nil {
return "", err
}
return s, nil
}
// NewUUID generates a new random UUID
func NewUUID() UUID {
u, err := guuid.NewV7()
if err != nil {
// Should never happen, but this matches the behavior of google/uuid.NewRandom
return nil
}
return u[:]
}
// Downcast returns the UUID as a byte slice. This is necessary when passing to type sensitive interfaces such as cql.
func (u UUID) Downcast() []byte {
return u
}
// UUIDPtr simply returns a pointer for the given value type
func UUIDPtr(u UUID) *UUID {
return &u
}
// String returns the 36 byte hexstring representation of this uuid
// return empty string if this uuid is nil
func (u UUID) String() string {
if len(u) != 16 {
return ""
}
var buf [36]byte
u.encodeHex(buf[:])
return string(buf[:])
}
// StringPtr returns a pointer to the 36 byte hexstring representation of this uuid
// return empty string if this uuid is nil
func (u UUID) StringPtr() *string {
if len(u) != 16 {
return stringPtr("")
}
var buf [36]byte
u.encodeHex(buf[:])
return stringPtr(string(buf[:]))
}
func UUIDString(b []byte) string {
return UUID(b).String()
}
func stringPtr(v string) *string {
return &v
}
// Scan implements sql.Scanner interface to allow this type to be
// parsed transparently by database drivers
func (u *UUID) Scan(src any) error {
if src == nil {
return nil
}
guuid := &guuid.UUID{}
if err := guuid.Scan(src); err != nil {
return err
}
*u = (*guuid)[:]
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. This method returns a byte slice representation of uuid
func (u UUID) Value() (driver.Value, error) {
return []byte(u), nil
}
func (u UUID) encodeHex(dst []byte) {
hex.Encode(dst, u[:4])
dst[8] = '-'
hex.Encode(dst[9:13], u[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], u[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], u[8:10])
dst[23] = '-'
hex.Encode(dst[24:], u[10:])
}